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Recent advances in neural-based generative modeling have reignited the hopes of having computer systems capable of conversing with humans and able to understand natural language. The employment of deep neural architectures has been largely…

Computation and Language · Computer Science 2022-11-16 Haoqin Tu , Yitong Li

The synthesis of immersive 3D scenes from text is rapidly maturing, driven by novel video generative models and feed-forward 3D reconstruction, with vast potential in AR/VR and world modeling. While panoramic images have proven effective…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Felix Wimbauer , Fabian Manhardt , Michael Oechsle , Nikolai Kalischek , Christian Rupprecht , Daniel Cremers , Federico Tombari

Virtual Reality (VR) has emerged as a powerful tool for workforce training, offering immersive, interactive, and risk-free environments that enhance skill acquisition, decision-making, and confidence. Despite its advantages, developing VR…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Subin Raj Peter

We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Tim Brooks , Janne Hellsten , Miika Aittala , Ting-Chun Wang , Timo Aila , Jaakko Lehtinen , Ming-Yu Liu , Alexei A. Efros , Tero Karras

The rapid progress of large, pretrained models for both visual content generation and 3D reconstruction opens up new possibilities for text-to-3D generation. Intuitively, one could obtain a formidable 3D scene generator if one were able to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Hyojun Go , Dominik Narnhofer , Goutam Bhat , Prune Truong , Federico Tombari , Konrad Schindler

We introduce a novel method for real-time animation control and generation on rigged models using natural language input. First, we embed a large language model (LLM) in Unity to output structured texts that can be parsed into diverse and…

Masked-based autoregressive models have demonstrated promising image generation capability in continuous space. However, their potential for video generation remains under-explored. In this paper, we propose \textbf{VideoMAR}, a concise and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Hu Yu , Biao Gong , Hangjie Yuan , DanDan Zheng , Weilong Chai , Jingdong Chen , Kecheng Zheng , Feng Zhao

The increasing prevalence of Large Language Models (LMs) in critical applications highlights the need for controlled language generation strategies that are not only computationally efficient but that also enjoy performance guarantees. To…

Computation and Language · Computer Science 2026-03-16 Emily Cheng , Carmen Amo Alonso

Human video generation is becoming an increasingly important task with broad applications in graphics, entertainment, and embodied AI. Despite the rapid progress of video diffusion models (VDMs), their use for general-purpose human video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Hyelin Nam , Hyojun Go , Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung

In this work, we present CineMaster, a novel framework for 3D-aware and controllable text-to-video generation. Our goal is to empower users with comparable controllability as professional film directors: precise placement of objects within…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Qinghe Wang , Yawen Luo , Xiaoyu Shi , Xu Jia , Huchuan Lu , Tianfan Xue , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai

This work presents VTok, a unified video tokenization framework that can be used for both generation and understanding tasks. Unlike the leading vision-language systems that tokenize videos through a naive frame-sampling strategy, we…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Feng Wang , Yichun Shi , Ceyuan Yang , Qiushan Guo , Jingxiang Sun , Alan Yuille , Peng Wang

Our research presents a novel motion generation framework designed to produce whole-body motion sequences conditioned on multiple modalities simultaneously, specifically text and audio inputs. Leveraging Vector Quantized Variational…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Sohan Anisetty , James Hays

Listening head generation aims to synthesize a non-verbal responsive listener head by modeling the correlation between the speaker and the listener in dynamic conversion.The applications of listener agent generation in virtual interaction…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Xi Liu , Ying Guo , Cheng Zhen , Tong Li , Yingying Ao , Pengfei Yan

Generating texts which express complex ideas spanning multiple sentences requires a structured representation of their content (document plan), but these representations are prohibitively expensive to manually produce. In this work, we…

Computation and Language · Computer Science 2022-03-28 Rik Koncel-Kedziorski , Dhanush Bekal , Yi Luan , Mirella Lapata , Hannaneh Hajishirzi

Animating hand-drawn sketches using traditional tools is challenging and complex. Sketches provide a visual basis for explanations, and animating these sketches offers an experience of real-time scenarios. We propose an approach for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Gaurav Rai , Ojaswa Sharma

Scalable Vector Graphics (SVG) is widely used in front-end development and UI/UX design due to its scalability, editability, and rendering efficiency. However, turning creative ideas into precise vector graphics remains a time-consuming…

Machine Learning · Computer Science 2025-08-14 Feiyu Wang , Zhiyuan Zhao , Yuandong Liu , Da Zhang , Junyu Gao , Hao Sun , Xuelong Li

Autoregressive (AR) video generative models rely on video tokenizers that compress pixels into discrete token sequences. The length of these token sequences is crucial for balancing reconstruction quality against downstream generation…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Tianwei Xiong , Jun Hao Liew , Zilong Huang , Zhijie Lin , Jiashi Feng , Xihui Liu

3D layout generation and editing play a crucial role in Embodied AI and immersive VR interaction. However, manual creation requires tedious labor, while data-driven generation often lacks diversity. The emergence of large models introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Haiyan Jiang , Deyu Zhang , Dongdong Weng , Weitao Song , Henry Been-Lirn Duh

There has been exciting progress in generating images from natural language or layout conditions. However, these methods struggle to faithfully reproduce complex scenes due to the insufficient modeling of multiple objects and their…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Yunnan Wang , Ziqiang Li , Zequn Zhang , Wenyao Zhang , Baao Xie , Xihui Liu , Wenjun Zeng , Xin Jin

As artificial intelligence-generated content (AIGC) continues to evolve, video-to-audio (V2A) generation has emerged as a key area with promising applications in multimedia editing, augmented reality, and automated content creation. While…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Yuhuan You , Xihong Wu , Tianshu Qu
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