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Talking head synthesis is vital for virtual avatars and human-computer interaction. However, most existing methods are typically limited to accepting control from a single primary modality, restricting their practical utility. To this end,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Fa-Ting Hong , Zunnan Xu , Zixiang Zhou , Jun Zhou , Xiu Li , Qin Lin , Qinglin Lu , Dan Xu

The ability to visualize a structure from multiple perspectives is crucial for comprehensive planning and presentation. This paper introduces an advanced application of generative models, akin to Stable Video Diffusion, tailored for…

Human-Computer Interaction · Computer Science 2024-06-05 Mingming Wang , Elijah Miller

Driving video generation has achieved much progress in controllability, video resolution, and length, but fails to support fine-grained object-level controllability for diverse driving videos, while preserving the spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Li-Heng Chen , Ke Cheng , Yahui Liu , Lei Shi , Shi-Sheng Huang , Hongbo Fu

Despite the prosperity of the video language model, the current pursuit of comprehensive video reasoning is thwarted by the inherent spatio-temporal incompleteness within individual videos, resulting in hallucinations and inaccuracies. A…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Zhihao He , Tianyao He , Yun Xu , Tieyuan Chen , Huabin Liu , Chaofan Gan , Zuxuan Wu , Weiyao Lin

Generating realistic robotic manipulation videos is an important step toward unifying perception, planning, and action in embodied agents. While existing video diffusion models require large domain-specific datasets and struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Ye Pang

As a common form of communication in social media,stickers win users' love in the internet scenarios, for their ability to convey emotions in a vivid, cute, and interesting way. People prefer to get an appropriate sticker through retrieval…

Human-Computer Interaction · Computer Science 2025-03-27 Zhiqiang Yuan , Jiapei Zhang , Ying Deng , Yeshuang Zhu , Jie Zhou , Jinchao Zhang

With the rapid growth of video content on social media, video summarization has become a crucial task in multimedia processing. However, existing methods face challenges in capturing global dependencies in video content and accommodating…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Wenrui Li , Wei Han , Hengyu Man , Wangmeng Zuo , Xiaopeng Fan , Yonghong Tian

We present I2V3D, a novel framework for animating static images into dynamic videos with precise 3D control, leveraging the strengths of both 3D geometry guidance and advanced generative models. Our approach combines the precision of a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiyuan Zhang , Dongdong Chen , Jing Liao

Crafting magic and illusions is one of the most thrilling aspects of filmmaking, with visual effects (VFX) serving as the powerhouse behind unforgettable cinematic experiences. While recent advances in generative artificial intelligence…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Xinyu Liu , Ailing Zeng , Wei Xue , Harry Yang , Wenhan Luo , Qifeng Liu , Yike Guo

In this paper, we propose a method for generating layouts for image-based advertisements by leveraging a Vision-Language Model (VLM). Conventional advertisement layout techniques have predominantly relied on saliency mapping to detect…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Kei Yoshitake , Kento Hosono , Ken Kobayashi , Kazuhide Nakata

Directly learning to model 4D content, including shape, color, and motion, is challenging. Existing methods rely on pose priors for motion control, resulting in limited motion diversity and continuity in details. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Qitong Yang , Mingtao Feng , Zijie Wu , Shijie Sun , Weisheng Dong , Yaonan Wang , Ajmal Mian

Generic generation and manipulation of text is challenging and has limited success compared to recent deep generative modeling in visual domain. This paper aims at generating plausible natural language sentences, whose attributes are…

Machine Learning · Computer Science 2018-09-14 Zhiting Hu , Zichao Yang , Xiaodan Liang , Ruslan Salakhutdinov , Eric P. Xing

The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education. Recent work on text-guided 3D object generation has shown great promise in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Alexander W. Bergman , Wang Yifan , Gordon Wetzstein

Recent text-to-video (T2V) generation methods have seen significant advancements. However, the majority of these works focus on producing short video clips of a single event (i.e., single-scene videos). Meanwhile, recent large language…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Han Lin , Abhay Zala , Jaemin Cho , Mohit Bansal

Video advertisement content structuring aims to segment a given video advertisement and label each segment on various dimensions, such as presentation form, scene, and style. Different from real-life videos, video advertisements contain…

Computer Vision and Pattern Recognition · Computer Science 2021-09-15 Daya Guo , Zhaoyang Zeng

In this paper, we rethink text-to-avatar generative models by proposing TeRA, a more efficient and effective framework than the previous SDS-based models and general large 3D generative models. Our approach employs a two-stage training…

Computer Vision and Pattern Recognition · Computer Science 2025-09-04 Yanwen Wang , Yiyu Zhuang , Jiawei Zhang , Li Wang , Yifei Zeng , Xun Cao , Xinxin Zuo , Hao Zhu

3D content creation plays a vital role in various applications, such as gaming, robotics simulation, and virtual reality. However, the process is labor-intensive and time-consuming, requiring skilled designers to invest considerable effort…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Chenhan Jiang

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

Existing video generation models struggle to follow complex text prompts and synthesize multiple objects, raising the need for additional grounding input for improved controllability. In this work, we propose to decompose videos into visual…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Weixi Feng , Chao Liu , Sifei Liu , William Yang Wang , Arash Vahdat , Weili Nie

The growing demand for high-fidelity video generation from textual descriptions has catalyzed significant research in this field. In this work, we introduce MagicVideo-V2 that integrates the text-to-image model, video motion generator,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-10 Weimin Wang , Jiawei Liu , Zhijie Lin , Jiangqiao Yan , Shuo Chen , Chetwin Low , Tuyen Hoang , Jie Wu , Jun Hao Liew , Hanshu Yan , Daquan Zhou , Jiashi Feng