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Holographic near-eye displays are a promising technology to solve long-standing challenges in virtual and augmented reality display systems. Over the last few years, many different computer-generated holography (CGH) algorithms have been…

Graphics · Computer Science 2024-04-19 Dongyeon Kim , Seung-Woo Nam , Suyeon Choi , Jong-Mo Seo , Gordon Wetzstein , Yoonchan Jeong

Holographic displays offer significant potential for augmented and virtual reality applications by reconstructing wavefronts that enable continuous depth cues and natural parallax without vergence-accommodation conflict. However, despite…

Holography is capable of rendering three-dimensional scenes with full-depth control, and delivering transformative experiences across numerous domains, including virtual and augmented reality, education, and communication. However,…

Optics · Physics 2024-09-12 Zhenxing Dong , Yuye Ling , Yan Li , Yikai Su

A switchable virtual reality (VR), augmented reality (AR), and mixed reality (MR) system is proposed using digital optical cloaking. Optical cloaking allows completely opaque VR devices to be "cloaked," switching to AR or MR while providing…

Optics · Physics 2018-02-07 Joseph S. Choi

Holographic displays hold the promise of providing authentic depth cues, resulting in enhanced immersive visual experiences for near-eye applications. However, current holographic displays are hindered by speckle noise, which limits…

Graphics · Computer Science 2024-11-01 Florian Schiffers , Grace Kuo , Nathan Matsuda , Douglas Lanman , Oliver Cossairt

Emerging holographic display technology offers unique capabilities for next-generation virtual reality systems. Current holographic near-eye displays, however, only support a small \'etendue, which results in a direct tradeoff between…

Graphics · Computer Science 2024-11-26 Brian Chao , Manu Gopakumar , Suyeon Choi , Jonghyun Kim , Liang Shi , Gordon Wetzstein

Augmented reality (AR) has the potential to revolutionize the way in which information is presented by overlaying virtual information onto a person's direct view of their real-time surroundings. By placing the display on the surface of the…

Holography is a promising approach to implement the three-dimensional (3D) projection beyond the present two-dimensional technology. True 3D holography requires abilities of arbitrary 3D volume projection with high-axial resolution and…

Image and Video Processing · Electrical Eng. & Systems 2022-04-20 Byounghyo Lee , Dongyeon Kim , Seungjae Lee , Chun Chen , Byoungho Lee

The traditional head-up display (HUD) system has the disadvantages of a small area and a single display plane, here we propose and design an augmented reality (AR) HUD system with multi-plane, large area, high diffraction efficiency and a…

Human-Computer Interaction · Computer Science 2021-04-30 Zhenlv Lv , Juan Liu , Liangfa Xu

Guided by the hologram technology of the infamous Star Wars franchise, I present an application that creates real-time holographic overlays using LiDAR augmented 3D reconstruction. Prior attempts involve SLAM or NeRFs which either require…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Ekansh Agrawal

Existing augmented reality (AR) applications often ignore occlusion between real hands and virtual objects when incorporating virtual objects in our views. The challenges come from the lack of accurate depth and mismatch between real and…

Graphics · Computer Science 2020-06-24 Xiao Tang , Xiaowei Hu , Chi-Wing Fu , Daniel Cohen-Or

Holographic displays promise to deliver unprecedented display capabilities in augmented reality applications, featuring a wide field of view, wide color gamut, spatial resolution, and depth cues all in a compact form factor. While emerging…

We present a novel near-eye display concept which consists of a waveguide combiner, a spatial light modulator, and a laser light source. The proposed system can display true 3D holographic images through see-through pupil-replicating…

Optics · Physics 2022-11-08 Changwon Jang , Kiseung Bang , Minseok Chae , Byoungho Lee , Douglas Lanman

Holographic displays generate Three-Dimensional (3D) images by displaying single-color holograms time-sequentially, each lit by a single-color light source. However, representing each color one by one limits brightness in holographic…

Graphics · Computer Science 2023-10-09 Koray Kavaklı , Liang Shi , Hakan Ürey , Wojciech Matusik , Kaan Akşit

A head-mounted display (HMD) could be an important component of augmented reality system. However, as the upper face region is seriously occluded by the device, the user experience could be affected in applications such as telecommunication…

Computer Vision and Pattern Recognition · Computer Science 2016-10-28 Yajie Zhao , Qingguo Xu , Xinyu Huang , Ruigang Yang

Lighting understanding plays an important role in virtual object composition, including mobile augmented reality (AR) applications. Prior work often targets recovering lighting from the physical environment to support photorealistic AR…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Yiqin Zhao , Sean Fanello , Tian Guo

In this paper, we present a holographic display using a light pipe for augmented reality, and the hologram rendering method via bandwidth-preserved kaleidoscopic guiding method. Conventional augmented reality displays typically share…

Optics · Physics 2025-07-08 Minseok Chae , Chun Chen , Seung-Woo Nam , Yoonchan Jeong

Holographic display can show pictures in the way that looks like the same with the real world, and is thought as the ultimate display technology. But due to the complexity of the traditional holographic technique, it can hardly be applied…

Optics · Physics 2017-06-13 Guangjun Wang

The human visual system uses numerous cues for depth perception, including disparity, accommodation, motion parallax and occlusion. It is incumbent upon virtual-reality displays to satisfy these cues to provide an immersive user experience.…

Image and Video Processing · Electrical Eng. & Systems 2020-05-05 Jen-Hao Rick Chang , Anat Levin , B. V. K. Vijaya Kumar , Aswin C. Sankaranarayanan

For augmented reality (AR), it is important that virtual assets appear to `sit among' real world objects. The virtual element should variously occlude and be occluded by real matter, based on a plausible depth ordering. This occlusion…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Jamie Watson , Mohamed Sayed , Zawar Qureshi , Gabriel J. Brostow , Sara Vicente , Oisin Mac Aodha , Michael Firman
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