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Speech-driven facial video generation has been a complex problem due to its multi-modal aspects namely audio and video domain. The audio comprises lots of underlying features such as expression, pitch, loudness, prosody(speaking style) and…
With the continued proliferation of Large Language Model (LLM) based chatbots, there is a growing demand for generating responses that are not only linguistically fluent but also consistently aligned with persona-specific traits in…
We introduce X-Streamer, an end-to-end multimodal human world modeling framework for building digital human agents capable of infinite interactions across text, speech, and video within a single unified architecture. Starting from a single…
Recently, interactive digital human video generation has attracted widespread attention and achieved remarkable progress. However, building such a practical system that can interact with diverse input signals in real time remains…
Realistic, high-fidelity 3D facial animations are crucial for expressive avatar systems in human-computer interaction and accessibility. Although prior methods show promising quality, their reliance on the mesh domain limits their ability…
Emotions play a central role in human communication, shaping trust, engagement, and social interaction. As artificial intelligence systems powered by large language models become increasingly integrated into everyday life, enabling them to…
Large language models have emerged as a promising approach towards achieving general-purpose AI agents. The thriving open-source LLM community has greatly accelerated the development of agents that support human-machine dialogue interaction…
Speech-driven 3D facial animation aims to generate realistic and expressive facial motions directly from audio. While recent methods achieve high-quality lip synchronization, they often rely on discrete emotion categories, limiting…
Foundation models based on large language models (LLMs) have shown great success in handling various tasks and modalities. However, adapting these models for general-purpose audio-language tasks is challenging due to differences in acoustic…
Audio-driven talking head generation faces a fundamental trade-off between personalization and generalization, limiting its practical application. Implicit models often achieve generalization at the cost of structural incoherence, resulting…
Multimodal emotion recognition has recently gained much attention since it can leverage diverse and complementary relationships over multiple modalities (e.g., audio, visual, biosignals, etc.), and can provide some robustness to noisy…
Tracking an interpretable emotional arc of a conversation via the sentiment of individual utterances processed as a whole is central to both understanding and guiding communication in applied, especially clinical, conversational contexts.…
Multi-modal conversation emotion recognition (MCER) aims to recognize and track the speaker's emotional state using text, speech, and visual information in the conversation scene. Analyzing and studying MCER issues is significant to…
Translating human intent into robot commands is crucial for the future of service robots in an aging society. Existing Human-Robot Interaction (HRI) systems relying on gestures or verbal commands are impractical for the elderly due to…
Data report for the 3D3A Lab Binaural Room Impulse Response (BRIR) Dataset (https://doi.org/10.34770/6gc9-5787).
Large language models (LLMs) have made significant progress in Emotional Intelligence (EI) and long-context modeling. However, existing benchmarks often overlook the fact that emotional information processing unfolds as a continuous…
The objective of the Multiple Appropriate Facial Reaction Generation (MAFRG) task is to produce contextually appropriate and diverse listener facial behavioural responses based on the multimodal behavioural data of the conversational…
In this paper, we introduce a new problem, Online-MMSI, where the model must perform multimodal social interaction understanding (MMSI) using only historical information. Given a recorded video and a multi-party dialogue, the AI assistant…
While Large Language Models (LLMs) excel at reasoning on text and Vision-Language Models (VLMs) are highly effective for visual perception, applying those models for visual instruction-based planning remains a widely open problem. In this…
This study investigates innovative interaction designs for communication and collaborative learning between learners of mixed hearing and signing abilities, leveraging advancements in mixed reality technologies like Apple Vision Pro and…