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Due to the increase of interest in Augmented Reality (AR), the potential uses of AR are increasing also. It can benefit the user in various fields such as education, business, medicine, and other. Augmented Reality supports the real…

Constructing a physically realistic and accurately scaled simulated 3D world is crucial for the training and evaluation of embodied intelligence tasks. The diversity, realism, low cost accessibility and affordability of 3D data assets are…

Robotics · Computer Science 2025-06-17 Xinjie Wang , Liu Liu , Yu Cao , Ruiqi Wu , Wenkang Qin , Dehui Wang , Wei Sui , Zhizhong Su

This survey provides a comprehensive review on recent advancements of generative learning models in robotic manipulation, addressing key challenges in the field. Robotic manipulation faces critical bottlenecks, including significant…

In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D…

Computational Geometry · Computer Science 2018-08-28 Ron Slossberg , Gil Shamai , Ron Kimmel

We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain in this field: i) existing methods struggle to generate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Xuanmeng Zhang , Jianfeng Zhang , Rohan Chacko , Hongyi Xu , Guoxian Song , Yi Yang , Jiashi Feng

The integration of generative AI in visual art has revolutionized not only how visual content is created but also how AI interacts with and reflects the underlying domain knowledge. This survey explores the emerging realm of diffusion-based…

Artificial Intelligence · Computer Science 2024-08-23 Bingyuan Wang , Qifeng Chen , Zeyu Wang

Automatic scene generation is an essential area of research with applications in robotics, recreation, visual representation, training and simulation, education, and more. This survey provides a comprehensive review of the current…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Awal Ahmed Fime , Saifuddin Mahmud , Arpita Das , Md. Sunzidul Islam , Hong-Hoon Kim

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. However, current methods still face challenges, including the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yangguang Li , Xianglong He , Zi-Xin Zou , Zexiang Liu , Wanli Ouyang , Ding Liang , Yan-Pei Cao

Pedestrian motion, due to its causal nature, is strongly influenced by domain gaps arising from discrepancies between training and testing data distributions. Focusing on 3D human pose estimation, this work presents a controllable human…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Xinhao Hu , Yiyi Zhang , Liqing Zhang , Jianfu Zhang

Generative Adversarial Networks (GANs) have shown great success in generating high quality images and are thus used as one of the main approaches to generate art images. However, usually the image generation process involves sampling from…

Neural and Evolutionary Computing · Computer Science 2024-03-29 Ole Hall , Anil Yaman

Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

Artificial Intelligence · Computer Science 2024-09-27 Sherry Yang , Yilun Du , Kamyar Ghasemipour , Jonathan Tompson , Leslie Kaelbling , Dale Schuurmans , Pieter Abbeel

Deep learning has become a popular tool for medical image analysis, but the limited availability of training data remains a major challenge, particularly in the medical field where data acquisition can be costly and subject to privacy…

Image and Video Processing · Electrical Eng. & Systems 2024-06-11 Aghiles Kebaili , Jérôme Lapuyade-Lahorgue , Su Ruan

The creation of manufacturable and editable 3D shapes through Computer-Aided Design (CAD) remains a highly manual and time-consuming task, hampered by the complex topology of boundary representations of 3D solids and unintuitive design…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Md Ferdous Alam , Faez Ahmed

Context: The active involvement of users and customers in agile software development remains a persistent challenge in practice. For this reason, it is important that students in higher education become familiar with good practices in Agile…

Software Engineering · Computer Science 2026-03-16 Eva-Maria Schön , Michael Neumann , Tiago Silva da Silva

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…

Human-Computer Interaction · Computer Science 2022-02-15 Josef Spjut , Fengyuan Zhu , Xiaolei Huang , Yichen Shou , Ben Boudaoud , Omer Shapira , Morgan McGuire

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

There are few principles or guidelines to ensure evaluations of generative AI (GenAI) models and systems are effective. To help address this gap, we propose a set of general dimensions that capture critical choices involved in GenAI…

Computers and Society · Computer Science 2024-11-20 P. Alex Dow , Jennifer Wortman Vaughan , Solon Barocas , Chad Atalla , Alexandra Chouldechova , Hanna Wallach

We investigate the problem of training generative models on a very sparse collection of 3D models. We use geometrically motivated energies to augment and thus boost a sparse collection of example (training) models. We analyze the Hessian of…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Sanjeev Muralikrishnan , Siddhartha Chaudhuri , Noam Aigerman , Vladimir Kim , Matthew Fisher , Niloy Mitra

Deep generative models have been recently extended to synthesizing 3D digital humans. However, previous approaches treat clothed humans as a single chunk of geometry without considering the compositionality of clothing and accessories. As a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Taeksoo Kim , Shunsuke Saito , Hanbyul Joo

Understanding, navigating, and exploring the 3D physical real world has long been a central challenge in the development of artificial intelligence. In this work, we take a step toward this goal by introducing GenEx, a system capable of…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Taiming Lu , Tianmin Shu , Junfei Xiao , Luoxin Ye , Jiahao Wang , Cheng Peng , Chen Wei , Daniel Khashabi , Rama Chellappa , Alan Yuille , Jieneng Chen
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