Related papers: DiffusionRIR: Room Impulse Response Interpolation …
We address the problem of estimating room impulse responses (RIRs) in noisy, uncontrolled environments where non-stationary sounds such as speech or footsteps corrupt conventional deconvolution. We propose AnyRIR, a non-intrusive method…
Most often, virtual acoustic rendering employs real-time updated room acoustic simulations to accomplish auralization for a variable listener perspective. As an alternative, we propose and test a technique to interpolate room impulse…
Diffusion Probabilistic Models (DPMs) have been recently utilized to deal with various blind image restoration (IR) tasks, where they have demonstrated outstanding performance in terms of perceptual quality. However, the task-specific…
Measuring the acoustic characteristics of a space is often done by capturing its impulse response (IR), a representation of how a full-range stimulus sound excites it. This work generates an IR from a single image, which can then be applied…
Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…
Psychoacoustic experiments have shown that directional properties of the direct sound, salient reflections, and the late reverberation of an acoustic room response can have a distinct influence on the auditory perception of a given room.…
The ability to accurately estimate room impulse responses (RIRs) is integral to many applications of spatial audio processing. Regrettably, estimating the RIR using ambient signals, such as speech or music, remains a challenging problem due…
In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…
Blind room impulse response (RIR) estimation is a core task for capturing and transferring acoustic properties; yet existing methods often suffer from limited modeling capability and degraded performance under unseen conditions. Moreover,…
A new impulse response (IR) dataset called "MeshRIR" is introduced. Currently available datasets usually include IRs at an array of microphones from several source positions under various room conditions, which are basically designed for…
This paper focuses on room fingerprinting, a task involving the analysis of an audio recording to determine the specific volume and shape of the room in which it was captured. While it is relatively straightforward to determine the basic…
Diffusion model (DM) has achieved SOTA performance by modeling the image synthesis process into a sequential application of a denoising network. However, different from image synthesis, image restoration (IR) has a strong constraint to…
Denoising diffusion models (DDMs) have recently attracted increasing attention by showing impressive synthesis quality. DDMs are built on a diffusion process that pushes data to the noise distribution and the models learn to denoise. In…
Diffusion models (DMs) have recently been introduced in image deblurring and exhibited promising performance, particularly in terms of details reconstruction. However, the diffusion model requires a large number of inference iterations to…
The Image Source Method (ISM) is one of the most employed techniques to calculate acoustic Room Impulse Responses (RIRs), however, its computational complexity grows fast with the reverberation time of the room and its computation time can…
Reconstructing the sound field in a room is an important task for several applications, such as sound control and augmented (AR) or virtual reality (VR). In this paper, we propose a data-driven generative model for reconstructing the…
Implicit Neural Representations (INRs) are a learning-based approach to accelerate Magnetic Resonance Imaging (MRI) acquisitions, particularly in scan-specific settings when only data from the under-sampled scan itself are available.…
This contribution introduces a dataset of 7th-order Ambisonic Room Impulse Responses (HOA-RIRs), created using the Image Source Method. By employing higher-order Ambisonics, our dataset enables precise spatial audio reproduction, a critical…
We introduce a computationally efficient and tunable feedback delay network (FDN) architecture for real-time room impulse response (RIR) rendering that addresses the computational and latency challenges inherent in traditional convolution…
Prediction of room impulse responses (RIRs) is essential for room acoustics, spatial audio, and immersive applications, yet conventional simulations and measurements remain computationally expensive and time-consuming. This work proposes a…