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Related papers: Large-scale visual SLAM for in-the-wild videos

200 papers

Radiance field methods such as 3D Gaussian Splatting (3DGS) allow easy reconstruction from photos, enabling free-viewpoint navigation. Nonetheless, pose estimation using Structure from Motion and 3DGS optimization can still each take…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Andreas Meuleman , Ishaan Shah , Alexandre Lanvin , Bernhard Kerbl , George Drettakis

Underwater monocular SLAM is a challenging problem with applications from autonomous underwater vehicles to marine archaeology. However, existing underwater SLAM methods struggle to produce maps with high-fidelity rendering. In this paper,…

Robotics · Computer Science 2026-04-07 Kangxu Wang , Shaofeng Zou , Chenxing Jiang , Yixiang Dai , Siang Chen , Shaojie Shen , Guijin Wang

This work proposes a new method for real-time dense 3d reconstruction for common 360{\deg} action cams, which can be mounted on small scouting UAVs during USAR missions. The proposed method extends a feature based Visual monocular SLAM…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Hartmut Surmann , Marc Thurow , Dominik Slomma

The real-world deployment of fully autonomous mobile robots depends on a robust SLAM (Simultaneous Localization and Mapping) system, capable of handling dynamic environments, where objects are moving in front of the robot, and changing…

Current techniques in Visual Simultaneous Localization and Mapping (VSLAM) estimate camera displacement by comparing image features of consecutive scenes. These algorithms depend on scene continuity, hence requires frequent camera inputs.…

Robotics · Computer Science 2024-01-25 Mingyang Li , Yue Ma , Qinru Qiu

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose…

Estimating human motion from video is an active research area due to its many potential applications. Most state-of-the-art methods predict human shape and posture estimates for individual images and do not leverage the temporal information…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Dorian F. Henning , Tristan Laidlow , Stefan Leutenegger

The static world assumption is standard in most simultaneous localisation and mapping (SLAM) algorithms. Increased deployment of autonomous systems to unstructured dynamic environments is driving a need to identify moving objects and…

Robotics · Computer Science 2020-02-25 Mina Henein , Jun Zhang , Robert Mahony , Viorela Ila

We present Vid2Avatar, a method to learn human avatars from monocular in-the-wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos is difficult. Solving it requires accurately separating humans from…

Computer Vision and Pattern Recognition · Computer Science 2023-02-23 Chen Guo , Tianjian Jiang , Xu Chen , Jie Song , Otmar Hilliges

In this paper, we proposed a new deep learning based dense monocular SLAM method. Compared to existing methods, the proposed framework constructs a dense 3D model via a sparse to dense mapping using learned surface normals. With single view…

Robotics · Computer Science 2019-03-25 Jiexiong Tang , John Folkesson , Patric Jensfelt

Monocular visual SLAM enables 3D reconstruction from internet video and autonomous navigation on resource-constrained platforms, yet suffers from scale drift, i.e., the gradual divergence of estimated scale over long sequences. Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Yuchen Wu , Jiahe Li , Xiaohan Yu , Lina Yu , Jin Zheng , Xiao Bai

Direct methods have shown promise on visual odometry and SLAM, leading to greater accuracy and robustness over feature-based methods. However, offline 3-d reconstruction from internet images has not yet benefited from a joint, photometric…

Computer Vision and Pattern Recognition · Computer Science 2020-09-14 Oliver J. Woodford , Edward Rosten

Traditional approaches for Visual Simultaneous Localization and Mapping (VSLAM) rely on low-level vision information for state estimation, such as handcrafted local features or the image gradient. While significant progress has been made…

Robotics · Computer Science 2021-08-05 Huaiyang Huang , Haoyang Ye , Yuxiang Sun , Lujia Wang , Ming Liu

We propose a new SLAM system that uses the semantic segmentation of objects and structures in the scene. Semantic information is relevant as it contains high level information which may make SLAM more accurate and robust. Our contribution…

Robotics · Computer Science 2022-03-03 Mathieu Gonzalez , Eric Marchand , Amine Kacete , Jérôme Royan

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald

Recently there has been a growing interest in category-level object pose and size estimation, and prevailing methods commonly rely on single view RGB-D images. However, one disadvantage of such methods is that they require accurate depth…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Jiaqi Yang , Yucong Chen , Xiangting Meng , Chenxin Yan , Min Li , Ran Cheng , Lige Liu , Tao Sun , Laurent Kneip

Recent direct visual odometry and SLAM algorithms have demonstrated impressive levels of precision. However, they require a photometric camera calibration in order to achieve competitive results. Hence, the respective algorithm cannot be…

Computer Vision and Pattern Recognition · Computer Science 2017-10-06 Paul Bergmann , Rui Wang , Daniel Cremers

3D Gaussian Splatting (3DGS) has shown promising results for 3D scene modeling using mixtures of Gaussians, yet its existing simultaneous localization and mapping (SLAM) variants typically rely on direct, deterministic pose optimization…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Yuhan Zhu , Yanyu Zhang , Jie Xu , Wei Ren

Incrementally recovering real-sized 3D geometry from a pose-free RGB stream is a challenging task in 3D reconstruction, requiring minimal assumptions on input data. Existing methods can be broadly categorized into end-to-end and visual…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Linqing Zhao , Xiuwei Xu , Yirui Wang , Hao Wang , Wenzhao Zheng , Yansong Tang , Haibin Yan , Jiwen Lu

We present an approach to estimating camera rotation in crowded, real-world scenes from handheld monocular video. While camera rotation estimation is a well-studied problem, no previous methods exhibit both high accuracy and acceptable…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Fabien Delattre , David Dirnfeld , Phat Nguyen , Stephen Scarano , Michael J. Jones , Pedro Miraldo , Erik Learned-Miller