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Related papers: mrCAD: Multimodal Refinement of Computer-aided Des…

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Extracting concepts and understanding relationships from videos is essential in Video-Based Design (VBD), where videos serve as a primary medium for exploration but require significant effort in managing meta-information. Mind maps, with…

Human-Computer Interaction · Computer Science 2025-01-17 Tianhao He , Karthi Saravanan , Evangelos Niforatos , Gerd Kortuem

Editing images via instruction provides a natural way to generate interactive content, but it is a big challenge due to the higher requirement of scene understanding and generation. Prior work utilizes a chain of large language models,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Liya Ji , Chenyang Qi , Qifeng Chen

A well-executed graphic design typically achieves harmony in two levels, from the fine-grained design elements (color, font and layout) to the overall design. This complexity makes the comprehension of graphic design challenging, for it…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Jieru Lin , Danqing Huang , Tiejun Zhao , Dechen Zhan , Chin-Yew Lin

This study explores the capabilities of multimodal large language models (LLMs) in handling challenging multistep tasks that integrate language and vision, focusing on model steerability, composability, and the application of long-term…

Artificial Intelligence · Computer Science 2023-12-20 David Noever , Samantha Elizabeth Miller Noever

Human computer interaction is shifting from screen-based systems to multimodal interfaces where artificial intelligence powered systems increasingly interpret user intent through speech, gesture, and gaze. Yet users rarely understand how…

Human-Computer Interaction · Computer Science 2026-05-05 Ankur Bhatt , Sven Mayer

Reward design plays a pivotal role in the training of game AIs, requiring substantial domain-specific knowledge and human effort. In recent years, several studies have explored reward generation for training game agents and controlling…

Artificial Intelligence · Computer Science 2026-05-26 In-Chang Baek , Sung-Hyun Kim , Sam Earle , Zehua Jiang , Jin-Ha Noh , Julian Togelius , Kyung-Joong Kim

Recent unified models integrate multimodal understanding and generation within a single framework. However, an "understanding-generation gap" persists, where models can capture user intent but often fail to translate this semantic knowledge…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Qingyang Liu , Bingjie Gao , Canmiao Fu , Zhipeng Huang , Chen Li , Feng Wang , Shuochen Chang , Shaobo Wang , Yali Wang , Keming Ye , Jiangtong Li , Li Niu

Recent advances in image editing models have shown remarkable progress. A common architectural design couples a multimodal large language model (MLLM) encoder with a diffusion decoder, as seen in systems such as Step1X-Edit and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Fukun Yin , Shiyu Liu , Yucheng Han , Zhibo Wang , Peng Xing , Rui Wang , Wei Cheng , Yingming Wang , Aojie Li , Zixin Yin , Pengtao Chen , Xiangyu Zhang , Daxin Jiang , Xianfang Zeng , Gang Yu

Generative AI has made rapid advancements in recent years, achieving unprecedented capabilities in multimodal understanding and code generation. This can enable a new paradigm of front-end development in which multimodal large language…

Computation and Language · Computer Science 2025-02-11 Chenglei Si , Yanzhe Zhang , Ryan Li , Zhengyuan Yang , Ruibo Liu , Diyi Yang

Automating the transformation of user interface (UI) designs into front-end code holds significant promise for accelerating software development and democratizing design workflows. While multimodal large language models (MLLMs) can…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Yilei Jiang , Yaozhi Zheng , Yuxuan Wan , Jiaming Han , Qunzhong Wang , Michael R. Lyu , Xiangyu Yue

Developing a generalist agent is a longstanding objective in artificial intelligence. Previous efforts utilizing extensive offline datasets from various tasks demonstrate remarkable performance in multitasking scenarios within Reinforcement…

Artificial Intelligence · Computer Science 2024-11-19 Yonggang Jin , Ge Zhang , Hao Zhao , Tianyu Zheng , Jarvi Guo , Liuyu Xiang , Shawn Yue , Stephen W. Huang , Zhaofeng He , Jie Fu

Mechanism design is essentially reverse engineering of games and involves inducing a game among strategic agents in a way that the induced game satisfies a set of desired properties in an equilibrium of the game. Desirable properties for a…

Computer Science and Game Theory · Computer Science 2026-03-06 V. Udaya Sankar , Vishisht Srihari Rao , Mayank Ratan Bhardwaj , Y. Narahari

Video-Based Design (VBD) uses video as a primary medium for analyzing user interactions, prototyping, and generating design insights. However, current VBD workflows are constrained by labor-intensive, inconsistent manual annotations that…

Human-Computer Interaction · Computer Science 2025-11-20 Tianhao He , Evangelos Niforatos , Gerd Kortuem

Large language models (LLMs) show strong potential to support creative tasks, but the role of the interface design is poorly understood. In particular, the effect of different modes of collaboration between humans and LLMs on co-creation…

Human-Computer Interaction · Computer Science 2026-03-10 Sebastian Maier , Manuel Schneider , Stefan Feuerriegel

Knowledge built culturally across generations allows humans to learn far more than an individual could glean from their own experience in a lifetime. Cultural knowledge in turn rests on language: language is the richest record of what…

Computation and Language · Computer Science 2021-12-17 Michael Henry Tessler , Jason Madeano , Pedro A. Tsividis , Brin Harper , Noah D. Goodman , Joshua B. Tenenbaum

Automated game design is the problem of automatically producing games through computational processes. Traditionally, these methods have relied on the authoring of search spaces by a designer, defining the space of all possible games for…

Artificial Intelligence · Computer Science 2021-02-22 Matthew Guzdial , Mark Riedl

Understanding how humans collaborate and communicate in teams is essential for improving human-agent teaming and AI-assisted decision-making. However, relying solely on data from large-scale user studies is impractical due to logistical,…

Recent large language models (LLMs) show promise in design tasks, yet a fundamental misalignment persists: design thinking requires iterative intent formulation, while LLMs treat inputs as complete specifications. This challenges design…

Human-Computer Interaction · Computer Science 2026-01-27 Anqi Wang , Zhengyi Li , Xin Tong , Pan Hui

We study building embodied agents for open-ended creative tasks. While existing methods build instruction-following agents that can perform diverse open-ended tasks, none of them demonstrates creativity -- the ability to give novel and…

Artificial Intelligence · Computer Science 2025-12-29 Penglin Cai , Chi Zhang , Yuhui Fu , Haoqi Yuan , Zongqing Lu

We introduce neuralCAD-Edit, the first benchmark for editing 3D CAD models collected from expert CAD engineers. Instead of text conditioning as in prior works, we collect realistic CAD editing requests by capturing videos of professional…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Toby Perrett , Matthew Bouchard , William McCarthy
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