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Related papers: Point2Quad: Generating Quad Meshes from Point Clou…

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The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating triangle meshes and then merging triangles into…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Jian Liu , Chunshi Wang , Song Guo , Haohan Weng , Zhen Zhou , Zhiqi Li , Jiaao Yu , Yiling Zhu , Jing Xu , Biwen Lei , Zhuo Chen , Chunchao Guo

The matching of 3D shapes has been extensively studied for shapes represented as surface meshes, as well as for shapes represented as point clouds. While point clouds are a common representation of raw real-world 3D data (e.g. from laser…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Dongliang Cao , Florian Bernard

This paper tries to address a fundamental question in point cloud self-supervised learning: what is a good signal we should leverage to learn features from point clouds without annotations? To answer that, we introduce a point cloud…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Xiaoyu Tian , Haoxi Ran , Yue Wang , Hang Zhao

Point cloud analysis (such as 3D segmentation and detection) is a challenging task, because of not only the irregular geometries of many millions of unordered points, but also the great variations caused by depth, viewpoint, occlusion, etc.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Tuo Feng , Wenguan Wang , Xiaohan Wang , Yi Yang , Qinghua Zheng

Point clouds obtained from 3D scans are typically sparse, irregular, and noisy, and required to be consolidated. In this paper, we present the first deep learning based edge-aware technique to facilitate the consolidation of point clouds.…

Computer Vision and Pattern Recognition · Computer Science 2018-07-18 Lequan Yu , Xianzhi Li , Chi-Wing Fu , Daniel Cohen-Or , Pheng-Ann Heng

Collider data generation with machine learning has become increasingly popular in particle physics due to the high computational cost of conventional Monte Carlo simulations, particularly for future high-luminosity colliders. We propose a…

High Energy Physics - Experiment · Physics 2024-08-12 Benno Käch , Isabell Melzer-Pellmann , Dirk Krücker

Exploring contextual information in the local region is important for shape understanding and analysis. Existing studies often employ hand-crafted or explicit ways to encode contextual information of local regions. However, it is hard to…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Xinhai Liu , Zhizhong Han , Yu-Shen Liu , Matthias Zwicker

Recovering CAD models from point clouds requires reconstructing their topology and sketch-based extrusion primitives. A dominant paradigm for representing sketches involves implicit neural representations such as Signed Distance Fields…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xinzhu Ma , Cheng Wang , Chen Tang , Bin Wang , Shixiang Tang , Yuan Meng , Yunhong Wang , Di Huang

In this work, we propose a novel method for generating 3D point clouds that leverage properties of hyper networks. Contrary to the existing methods that learn only the representation of a 3D object, our approach simultaneously finds a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Przemysław Spurek , Sebastian Winczowski , Jacek Tabor , Maciej Zamorski , Maciej Zięba , Tomasz Trzciński

Unsupervised feature learning for point clouds has been vital for large-scale point cloud understanding. Recent deep learning based methods depend on learning global geometry from self-reconstruction. However, these methods are still…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Zhizhong Han , Xiyang Wang , Yu-Shen Liu , Matthias Zwicker

The ever-increasing 3D application makes the point cloud compression unprecedentedly important and needed. In this paper, we propose a patch-based compression process using deep learning, focusing on the lossy point cloud geometry…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Kang You , Pan Gao

We present a comprehensive survey and benchmark of both traditional and learning-based methods for surface reconstruction from point clouds. This task is particularly challenging for real-world acquisitions due to factors such as noise,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Raphael Sulzer , Renaud Marlet , Bruno Vallet , Loic Landrieu

A key step in any scanning-based asset creation workflow is to convert unordered point clouds to a surface. Classical methods (e.g., Poisson reconstruction) start to degrade in the presence of noisy and partial scans. Hence, deep learning…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Philipp Erler , Paul Guerrero , Stefan Ohrhallinger , Michael Wimmer , Niloy J. Mitra

The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Mathias Vetsch , Sandro Lombardi , Marc Pollefeys , Martin R. Oswald

In this paper, we propose an effective point cloud generation method, which can generate multi-resolution point clouds of the same shape from a latent vector. Specifically, we develop a novel progressive deconvolution network with the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 Le Hui , Rui Xu , Jin Xie , Jianjun Qian , Jian Yang

One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Jhony K. Pontes , Chen Kong , Sridha Sridharan , Simon Lucey , Anders Eriksson , Clinton Fookes

In this paper, we address the problem of reconstructing an object's surface from a single image using generative networks. First, we represent a 3D surface with an aggregation of dense point clouds from multiple views. Each point cloud is…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Jinglu Wang , Bo Sun , Yan Lu

A promising direction for pre-training 3D point clouds is to leverage the massive amount of data in 2D, whereas the domain gap between 2D and 3D creates a fundamental challenge. This paper proposes a novel approach to point-cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Siming Yan , Chen Song , Youkang Kong , Qixing Huang

This paper addresses the problem of generating uniform dense point clouds to describe the underlying geometric structures from given sparse point clouds. Due to the irregular and unordered nature, point cloud densification as a generative…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Yue Qian , Junhui Hou , Sam Kwong , Ying He

Hexahedral meshes are widely used in simulation pipelines, yet automatic generation remains challenging for complex CAD geometries. Polycube-based hexahedral meshing is a representative approach due to its regular, parameterization-friendly…

Graphics · Computer Science 2026-05-21 Lu He , Qitao Deng , Junjiang Deng , Liangbin Deng , Yanjun Liang , Wenting Yang , Guoqiang Wang , Na Lei