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Genetic Programming (GP) is a computationally intensive technique which also has a high degree of natural parallelism. Parallel computing architectures have become commonplace especially with regards Graphics Processing Units (GPU). Hence,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-01-05 Darren M. Chitty

We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics processing unit (GPU). This interplay of DGS and GPU opens up various applications in education and…

Mathematical Software · Computer Science 2018-08-15 Aaron Montag , Jürgen Richter-Gebert

The performance of graph programs depends highly on the algorithm, the size and structure of the input graphs, as well as the features of the underlying hardware. No single set of optimizations or one hardware platform works well across all…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-11 Ajay Brahmakshatriya , Yunming Zhang , Changwan Hong , Shoaib Kamil , Julian Shun , Saman Amarasinghe

This work deals with the optimization of computer programs targeting Graphics Processing Units (GPUs). The goal is to lift, from programmers to optimizing compilers, the heavy burden of determining program details that are dependent on the…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-01-16 Xiaohui Chen , Marc Moreno-Maza , Jeeva Paudel , Ning Xie

Program synthesis from incomplete specifications (e.g. input-output examples) has gained popularity and found real-world applications, primarily due to its ease-of-use. Since this technology is often used in an interactive setting,…

Programming Languages · Computer Science 2017-03-13 Vu Le , Daniel Perelman , Oleksandr Polozov , Mohammad Raza , Abhishek Udupa , Sumit Gulwani

The automatic generation of computer programs is one of the main applications with practical relevance in the field of evolutionary computation. With program synthesis techniques not only software developers could be supported in their…

Neural and Evolutionary Computing · Computer Science 2021-08-30 Dominik Sobania , Dirk Schweim , Franz Rothlauf

The number of cores on graphical computing units (GPUs) is reaching thousands nowadays, whereas the clock speed of processors stagnates. Unfortunately, constraint programming solvers do not take advantage yet of GPU parallelism. One reason…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-07-26 Pierre Talbot , Frédéric Pinel , Pascal Bouvry

Program synthesis is the process of generating a computer program following a set of specifications, such as a set of input-output examples. It can be modeled as a search problem in which the search space is the set of all valid programs.…

Neural and Evolutionary Computing · Computer Science 2025-12-01 Matheus Campos Fernandes

Program synthesis is the task of automatically generating expressions that satisfy a given specification. Program synthesis techniques have been used to automate the generation of loop invariants in code, synthesize function summaries, and…

Logic in Computer Science · Computer Science 2020-10-13 Elizabeth Polgreen , Sanjit A. Seshia

Program synthesis techniques construct or infer programs from user-provided specifications, such as input-output examples. Yet most specifications, especially those given by end-users, leave the synthesis problem radically ill-posed,…

Artificial Intelligence · Computer Science 2020-10-22 Yewen Pu , Kevin Ellis , Marta Kryven , Josh Tenenbaum , Armando Solar-Lezama

Genetic programming (GP) is an evolutionary computation technique to solve problems in an automated, domain-independent way. Rather than identifying the optimum of a function as in more traditional evolutionary optimization, the aim of GP…

Neural and Evolutionary Computing · Computer Science 2019-05-15 Andrei Lissovoi , Pietro S. Oliveto

Linear Programming (LP) is a foundational optimization technique with widespread applications in finance, energy trading, and supply chain logistics. However, traditional Central Processing Unit (CPU)-based LP solvers often struggle to meet…

Optimization and Control · Mathematics 2025-08-26 Xiyan Hu , Titus Parker , Connor Phillips , Yifa Yu

We present a set of rules to guide the design of GPU algorithms. These rules are grounded on the principle of reducing waste in GPU utility to achieve good speed up. In accordance to these rules, we propose GPU algorithms for 2D…

Graphics · Computer Science 2020-07-02 Zhenghai Chen , Tiow-Seng Tan , Hong-Yang Ong

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

Answer Set Programming (ASP) has become, the paradigm of choice in the field of logic programming and non-monotonic reasoning. Thanks to the availability of efficient solvers, ASP has been successfully employed in a large number of…

Artificial Intelligence · Computer Science 2019-09-05 Agostino Dovier , Andrea Formisano , Flavio Vella

Developing efficient GPU kernels can be difficult because of the complexity of GPU architectures and programming models. Existing performance tools only provide coarse-grained suggestions at the kernel level, if any. In this paper, we…

Performance · Computer Science 2020-11-25 Keren Zhou , Xiaozhu Meng , Ryuichi Sai , John Mellor-Crummey

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

Usage of GPUs as co-processors is a well-established approach to accelerate costly algorithms operating on matrices and vectors. We aim to further improve the performance of the Global Neutrino Analysis framework (GNA) by adding GPU support…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-23 Anna Fatkina , Maxim Gonchar , Liudmila Kolupaeva , Dmitry Naumov , Konstantin Treskov

GP (for Graph Programs) is a rule-based, nondeterministic programming language for solving graph problems at a high level of abstraction, freeing programmers from handling low-level data structures. The core of GP consists of four…

Logic in Computer Science · Computer Science 2010-04-08 Detlef Plump , Sandra Steinert

Pre-trained Large Language Models (LLMs) are beginning to dominate the discourse around automatic code generation with natural language specifications. In contrast, the best-performing synthesizers in the domain of formal synthesis with…

Artificial Intelligence · Computer Science 2024-05-28 Yixuan Li , Julian Parsert , Elizabeth Polgreen