Related papers: A Linear Time Algorithm for the Maximum Overlap of…
We study the problem of assigning non-overlapping geometric objects centered at a given set of points such that the sum of area covered by them is maximized. If the points are placed on a straight-line and the objects are disks, then the…
We study the maximum weight convex polytope problem, in which the goal is to find a convex polytope maximizing the total weight of enclosed points. Prior to this work, the only known result for this problem was an $O(n^3)$ algorithm for the…
Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…
We revisit the classical problem of determining the largest copy of a simple polygon $P$ that can be placed into a simple polygon $Q$. Despite significant effort, known algorithms require high polynomial running times. (Barequet and…
Given two points in a simple polygon $P$ of $n$ vertices, its geodesic distance is the length of the shortest path that connects them among all paths that stay within $P$. The geodesic center of $P$ is the unique point in $P$ that minimizes…
In this paper, we show that given a weighted, directed planar graph $G$, and any $\epsilon >0$, there exists a polynomial time and $O(n^{\frac{1}{2}+\epsilon})$ space algorithm that computes the shortest path between two fixed vertices in…
The hierarchical overlap graph (HOG) is a graph that encodes overlaps from a given set P of n strings, as the overlap graph does. A best known algorithm constructs HOG in O(||P|| log n) time and O(||P||) space, where ||P|| is the sum of…
A terrain is an $x$-monotone polygon whose lower boundary is a single line segment. We present an algorithm to find in a terrain a triangle of largest area in $O(n \log n)$ time, where $n$ is the number of vertices defining the terrain. The…
We prove upper and lower bounds for the threshold of the q-overlap-k-Exact cover problem. These results are motivated by the one-step replica symmetry breaking approach of Statistical Physics, and the hope of using an approach based on that…
Assume we are given a set of parallel line segments in the plane, and we wish to place a point on each line segment such that the resulting point set maximizes or minimizes the area of the largest or smallest triangle in the set. We analyze…
We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…
In this paper, we provide polynomial-time algorithms for different extensions of the matching counting problem, namely maximal matchings, path matchings (linear forest) and paths, on graph classes of bounded clique-width. For maximal…
In this paper the problem of maximizing the distance to a given fixed point over an intersection of balls is considered. It is known that this problem is NP complete in the general case, since any subset sum problem can be solved upon…
The maximum-likelihood decoding problem is known to be NP-hard for general linear and Reed-Solomon codes. In this paper, we introduce the notion of A-covered codes, that is, codes that can be decoded through a polynomial time algorithm A…
Length-$q$ substrings, or $q$-grams, can represent important characteristics of text data, and determining the frequencies of all $q$-grams contained in the data is an important problem with many applications in the field of data mining and…
Sublinear time algorithms for approximating maximum matching size have long been studied. Much of the progress over the last two decades on this problem has been on the algorithmic side. For instance, an algorithm of Behnezhad [FOCS'21]…
An exact conservative remapping scheme requires overlaps between two meshes and a reconstruction scheme on the old cells (Lagrangian mesh). While the are intensive discussion on reconstruction schemes, there are relative sparse discussion…
A high-level description of an algorithm which computes the minimum perimeter triangle enclosing a convex polygon in linear time exists in the literature. Besides that an implementation of the algorithm is given in the subsequent work.…
We study the problem of finding maximum-area triangles that can be inscribed in a polygon in the plane. We consider eight versions of the problem: we use either convex polygons or simple polygons as the container; we require the triangles…
We study sublinear time algorithms for the traveling salesman problem (TSP). First, we focus on the closely related {\em maximum path cover} problem, which asks for a collection of vertex disjoint paths that include the maximum number of…