Related papers: Seeing Soundscapes: Audio-Visual Generation and Se…
While score based generative models, or diffusion models, have found success in image synthesis, they are often coupled with text data or image label to be able to manipulate and conditionally generate images. Even though manipulation of…
There has been exciting progress in generating images from natural language or layout conditions. However, these methods struggle to faithfully reproduce complex scenes due to the insufficient modeling of multiple objects and their…
In short video and live broadcasts, speech, singing voice, and background music often overlap and obscure each other. This complexity creates difficulties in structuring and recognizing the audio content, which may impair subsequent ASR and…
In recent years, with the realistic generation results and a wide range of personalized applications, diffusion-based generative models gain huge attention in both visual and audio generation areas. Compared to the considerable advancements…
We propose a method of separating a desired sound source from a single-channel mixture, based on either a textual description or a short audio sample of the target source. This is achieved by combining two distinct models. The first model,…
Our goal is to collect a large-scale audio-visual dataset with low label noise from videos in the wild using computer vision techniques. The resulting dataset can be used for training and evaluating audio recognition models. We make three…
Extracting individual elements from music mixtures is a valuable tool for music production and practice. While neural networks optimized to mask or transform mixture spectrograms into the individual source(s) have been the leading approach,…
Perceiving a scene most fully requires all the senses. Yet modeling how objects look and sound is challenging: most natural scenes and events contain multiple objects, and the audio track mixes all the sound sources together. We propose to…
Text-to-image retrieval is a fundamental task in multimedia processing, aiming to retrieve semantically relevant cross-modal content. Traditional studies have typically approached this task as a discriminative problem, matching the text and…
Current visual generation methods can produce high quality videos guided by texts. However, effectively controlling object dynamics remains a challenge. This work explores audio as a cue to generate temporally synchronized image animations.…
Audio-visual video segmentation~(AVVS) aims to generate pixel-level maps of sound-producing objects within image frames and ensure the maps faithfully adhere to the given audio, such as identifying and segmenting a singing person in a…
Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal…
We consider the problem of audio voice separation for binaural applications, such as earphones and hearing aids. While today's neural networks perform remarkably well (separating $4+$ sources with 2 microphones) they assume a known or fixed…
This study aims to construct an audio-video generative model with minimal computational cost by leveraging pre-trained single-modal generative models for audio and video. To achieve this, we propose a novel method that guides single-modal…
Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR) experience. While 360-degree visual content capture gained a tremendous boost recently, the…
Noise synthesis is a challenging low-level vision task aiming to generate realistic noise given a clean image along with the camera settings. To this end, we propose an effective generative model which utilizes clean features as guidance…
We propose a new dataset for cinematic audio source separation (CASS) that handles non-verbal sounds. Existing CASS datasets only contain reading-style sounds as a speech stem. These datasets differ from actual movie audio, which is more…
Recently, significant progress has been made in multi-modal continual learning, aiming to learn new tasks sequentially in multi-modal settings while preserving performance on previously learned ones. However, existing methods mainly focus…
We investigate the benefit of combining blind audio recordings with 3D scene information for novel-view acoustic synthesis. Given audio recordings from 2-4 microphones and the 3D geometry and material of a scene containing multiple unknown…
Despite significant advancements in neural text-to-audio generation, challenges persist in controllability and evaluation. This paper addresses these issues through the Sound Scene Synthesis challenge held as part of the Detection and…