Related papers: Smallest Intersecting and Enclosing Balls
This article investigates the numerical approximation of shape optimization problems with PDE constraint on classes of convex domains. The convexity constraint provides a compactness property which implies well posedness of the problem.…
We establish the convergence of the min-sum message passing algorithm for minimization of a broad class of quadratic objective functions: those that admit a convex decomposition. Our results also apply to the equivalent problem of the…
We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…
We consider the computation of the volume of the union of high-dimensional geometric objects. While showing that this problem is #P-hard already for very simple bodies (i.e., axis-parallel boxes), we give a fast FPRAS for all objects where…
This paper is aimed at presenting a systematic survey of the existing now different formulations for the problem of projection of the origin of the Euclidean space onto the convex polyhedron (PPOCP). In the present paper, there are…
We consider linear problems in the worst case setting. That is, given a linear operator and a pool of admissible linear measurements, we want to approximate the values of the operator uniformly on a convex and balanced set by means of…
Parallel and cyclic projection algorithms are proposed for minimizing the sum of a finite family of convex functions over the intersection of a finite family of closed convex subsets of a Hilbert space. These algorithms are of…
We study how the supporting hyperplanes produced by the projection process can complement the method of alternating projections and its variants for the convex set intersection problem. For the problem of finding the closest point in the…
This paper addresses a two-player target defense game in the $n$-dimensional Euclidean space where an attacker attempts to enter a closed convex target set while a defender strives to capture the attacker beforehand. We provide a complete…
The partition of a problem into smaller sub-problems satisfying certain properties is often a key ingredient in the design of divide-and-conquer algorithms. For questions related to location, the partition problem can be modeled, in…
Collision detection plays an important role in simulation, control, and learning for robotic systems. However, no existing method is differentiable with respect to the configurations of the objects, greatly limiting the sort of algorithms…
Let $P$ and $Q$ be two simple polygons in the plane of total complexity $n$, each of which can be decomposed into at most $k$ convex parts. We present an $(1-\varepsilon)$-approximation algorithm, for finding the translation of $Q$, which…
This paper concerns the minimax center of a collection of linear subspaces. When the subspaces are $k$-dimensional subspaces of $\mathbb{R}^n$, this can be cast as finding the center of a minimum enclosing ball on a Grassmann manifold,…
The isodiametric inequality states that the Euclidean ball maximizes the volume among all convex bodies of a given diameter. We are motivated by a conjecture of Makai Jr.~on the reverse question: Every convex body has a linear image whose…
The union of the particles of a stationary Poisson process of compact (convex) sets in Euclidean space is called Boolean model and is a classical topic of stochastic geometry. In this paper, Boolean models in hyperbolic space are…
We give an overview of the 2023 Computational Geometry Challenge targeting the problem Minimum Coverage by Convex Polygons, which consists of covering a given polygonal region (possibly with holes) by a minimum number of convex subsets, a…
The objective of ordinal embedding is to find a Euclidean representation of a set of abstract items, using only answers to triplet comparisons of the form "Is item $i$ closer to the item $j$ or item $k$?". In recent years, numerous…
We prove a randomized version of the generalized Urysohn inequality relating mean-width to the other intrinsic volumes. To do this, we introduce a stochastic approximation procedure that sees each convex body K as the limit of intersections…
We establish estimates for the asymptotic best approximation of the Euclidean unit ball by polytopes under a notion of distance induced by the intrinsic volumes. We also introduce a notion of distance between convex bodies that is induced…
We study some methods of subgradient projections for solving a convex feasibility problem with general (not necessarily hyperplanes or half-spaces) convex sets in the inconsistent case and propose a strategy that controls the relaxation…