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We investigate robotic assistants for dressing that can anticipate the motion of the person who is being helped. To this end, we use reinforcement learning to create models of human behavior during assistance with dressing. To explore this…

Robotics · Computer Science 2017-09-22 Alexander Clegg , Wenhao Yu , Jie Tan , Charlie C. Kemp , Greg Turk , C. Karen Liu

Folding garments reliably and efficiently is a long standing challenge in robotic manipulation due to the complex dynamics and high dimensional configuration space of garments. An intuitive approach is to initially manipulate the garment to…

Robotics · Computer Science 2022-09-13 Yahav Avigal , Lars Berscheid , Tamim Asfour , Torsten Kröger , Ken Goldberg

Outfits in online fashion data are composed of items of many different types (e.g. top, bottom, shoes) that share some stylistic relationship with one another. A representation for building outfits requires a method that can learn both…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Mariya I. Vasileva , Bryan A. Plummer , Krishna Dusad , Shreya Rajpal , Ranjitha Kumar , David Forsyth

Virtual Try-On (VTON) has become a transformative technology, empowering users to experiment with fashion without ever having to physically try on clothing. However, existing methods often struggle with generating high-fidelity and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Ke Sun , Jian Cao , Qi Wang , Linrui Tian , Xindi Zhang , Lian Zhuo , Bang Zhang , Liefeng Bo , Wenbo Zhou , Weiming Zhang , Daiheng Gao

This paper considers image-based virtual try-on, which renders an image of a person wearing a curated garment, given a pair of images depicting the person and the garment, respectively. Previous works adapt existing exemplar-based…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yisol Choi , Sangkyung Kwak , Kyungmin Lee , Hyungwon Choi , Jinwoo Shin

Virtual try-on methods aim to generate images of fashion models wearing arbitrary combinations of garments. This is a challenging task because the generated image must appear realistic and accurately display the interaction between…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Kedan Li , Min jin Chong , Jeffrey Zhang , Jingen Liu

Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Mianlun Zheng , Yi Zhou , Duygu Ceylan , Jernej Barbič

This paper introduces Multi-Garment Customized Model Generation, a unified framework based on Latent Diffusion Models (LDMs) aimed at addressing the unexplored task of synthesizing images with free combinations of multiple pieces of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Yichen Liu , Penghui Du , Yi Liu Quanwei Zhang

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

Rigging and skinning clothed human avatars is a challenging task and traditionally requires a lot of manual work and expertise. Recent methods addressing it either generalize across different characters or focus on capturing the dynamics of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Zhouyingcheng Liao , Vladislav Golyanik , Marc Habermann , Christian Theobalt

This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing generation, which limits their applications to virtual…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-kun Lai , Kun Li

In this work, we proposed a new style-diverse dataset for the domain of motion style transfer. The motion dataset uses an industrial-standard human bone structure and thus is industry-ready to be plugged into 3D characters for many…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Makito Kobayashi , Chen-Chieh Liao , Keito Inoue , Sentaro Yojima , Masafumi Takahashi

As the population continues to age, a shortage of caregivers is expected in the future. Dressing assistance, in particular, is crucial for opportunities for social participation. Especially dressing close-fitting garments, such as socks,…

Robotics · Computer Science 2026-01-27 Takuma Tsukakoshi , Tamon Miyake , Tetsuya Ogata , Yushi Wang , Takumi Akaishi , Shigeki Sugano

Fashion image generation has so far focused on narrow tasks such as virtual try-on, where garments appear in clean studio environments. In contrast, editorial fashion presents garments through dynamic poses, diverse locations, and carefully…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Yannick Hauri , Luca A. Lanzendörfer , Till Aczel

We introduce GarmentCrafter, a new approach that enables non-professional users to create and modify 3D garments from a single-view image. While recent advances in image generation have facilitated 2D garment design, creating and editing 3D…

Virtual Try-On technology has garnered significant attention for its potential to transform the online fashion retail experience by allowing users to visualize how garments would look on them without physical trials. While recent advances…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Minh Tran , Johnmark Clements , Annie Prasanna , Tri Nguyen , Ngan Le

Generating high-fidelity garment animations through traditional workflows, from modeling to rendering, is both tedious and expensive. These workflows often require repetitive steps in response to updates in character motion, rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Renke Wang , Meng Zhang , Jun Li , Jian Yan

We consider the problem of modifying/replacing the shape style of a real moving character with those of an arbitrary static real source character. Traditional solutions follow a pose transfer strategy, from the moving character to the…

Computer Vision and Pattern Recognition · Computer Science 2021-09-06 Joao Regateiro , Edmond Boyer

Virtual fitting room is a challenging task yet useful feature for e-commerce platforms and fashion designers. Existing works can only detect very few types of fashion items. Besides they did poorly in changing the texture and style of the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-12 Zhiling Huang , Junwen Bu , Jie Chen

Virtual try-on, i.e making people virtually try new garments, is an active research area in computer vision with great commercial applications. Current virtual try-on methods usually work in a two-stage pipeline. First, the garment image is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Aiyu Cui , Sen He , Tao Xiang , Antoine Toisoul
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