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We study the incremental knapsack problem, where one wishes to sequentially pack items into a knapsack whose capacity expands over a finite planning horizon, with the objective of maximizing time-averaged profits. While various…

Data Structures and Algorithms · Computer Science 2020-10-16 Ali Aouad , Danny Segev

Quality diversity (QD) algorithms have been shown to be very successful when dealing with problems in areas such as robotics, games and combinatorial optimization. They aim to maximize the quality of solutions for different regions of the…

Neural and Evolutionary Computing · Computer Science 2022-07-29 Adel Nikfarjam , Anh Viet Do , Frank Neumann

In multiobjective optimization, most branch and bound algorithms provide the decision maker with the whole Pareto front, and then decision maker could select a single solution finally. However, if the number of objectives is large, the…

Optimization and Control · Mathematics 2024-02-29 Weitian Wu , Xinmin Yang

Decision trees are one of the most useful and popular methods in the machine learning toolbox. In this paper, we consider the problem of learning optimal decision trees, a combinatorial optimization problem that is challenging to solve at…

Machine Learning · Computer Science 2022-07-01 Rahul Mazumder , Xiang Meng , Haoyue Wang

We present a branch-and-bound algorithm for globally solving parabolic optimal control problems with binary switches that have bounded variation and possibly need to satisfy further combinatorial constraints. More precisely, for a given…

Optimization and Control · Mathematics 2024-01-19 Christoph Buchheim , Alexandra Grütering , Christian Meyer

We study the budgeted versions of the well known matching and matroid intersection problems. While both problems admit a polynomial-time approximation scheme (PTAS) [Berger et al. (Math. Programming, 2011), Chekuri, Vondrak and Zenklusen…

Data Structures and Algorithms · Computer Science 2023-02-14 Ilan Doron-Arad , Ariel Kulik , Hadas Shachnai

We investigate the theoretical complexity of branch-and-bound (BB) and cutting plane (CP) algorithms for mixed-integer optimization. In particular, we study the relative efficiency of BB and CP, when both are based on the same family of…

Optimization and Control · Mathematics 2020-11-23 Amitabh Basu , Michele Conforti , Marco Di Summa , Hongyi Jiang

In the bi-objective branch-and-bound literature, a key ingredient is objective branching, i.e. to create smaller and disjoint sub-problems in the objective space, obtained from the partial dominance of the lower bound set by the upper bound…

Data Structures and Algorithms · Computer Science 2023-09-26 Nicolas Forget , Sophie N. Parragh

Spatial Branch and Bound (B&B) algorithms are widely used for solving nonconvex problems to global optimality, yet they remain computationally expensive. Though some works have been carried out to speed up B&B via CPU parallelization, GPU…

Optimization and Control · Mathematics 2025-07-29 Hongzhen Zhang , Tim Kerkenhoff , Neil Kichler , Manuel Dahmen , Alexander Mitsos , Uwe Naumann , Dominik Bongartz

In this paper, we present a branch and bound algorithm for extracting approximate solutions to Global Polynomial Optimization (GPO) problems with bounded feasible sets. The algorithm is based on a combination of SOS/Moment relaxations and…

Optimization and Control · Mathematics 2017-04-25 Hesameddin Mohammadi , Matthew M. Peet

Understanding the interactions between different combinatorial optimisation problems in real-world applications is a challenging task. Recently, the traveling thief problem (TTP), as a combination of the classical traveling salesperson…

Data Structures and Algorithms · Computer Science 2017-02-20 Frank Neumann , Sergey Polyakovskiy , Martin Skutella , Leen Stougie , Junhua Wu

Neural-network-based dynamics models learned from observational data have shown strong predictive capabilities for scene dynamics in robotic manipulation tasks. However, their inherent non-linearity presents significant challenges for…

Robotics · Computer Science 2025-03-18 Keyi Shen , Jiangwei Yu , Jose Barreiros , Huan Zhang , Yunzhu Li

We propose a complete quantum-classical hybrid branch-and-bound algorithm (QCBB) to solve binary linear programs with equality constraints. That includes bound calculation, convergence metrics and optimality guarantee to the quantum…

Quantum Physics · Physics 2026-02-03 András Czégel , Dávid Sipos , Boglárka G. -Tóth

We present a unified framework for designing deterministic monotone polynomial time approximation schemes (PTAS's) for a wide class of scheduling problems on uniformly related machines. This class includes (among others) minimizing the…

Data Structures and Algorithms · Computer Science 2015-03-20 Leah Epstein , Asaf Levin , Rob van Stee

We give the first polynomial-time approximation scheme (PTAS) for the stochastic load balancing problem when the job sizes follow Poisson distributions. This improves upon the 2-approximation algorithm due to Goel and Indyk (FOCS'99).…

Data Structures and Algorithms · Computer Science 2020-06-24 Anindya De , Sanjeev Khanna , Huan Li , Hesam Nikpey

In real-time systems, in addition to the functional correctness recurrent tasks must fulfill timing constraints to ensure the correct behavior of the system. Partitioned scheduling is widely used in real-time systems, i.e., the tasks are…

Data Structures and Algorithms · Computer Science 2018-09-13 Jian-Jia Chen , Nikhil Bansal , Samarjit Chakraborty , Georg von der Brüggen

Point matching refers to the process of finding spatial transformation and correspondences between two sets of points. In this paper, we focus on the case that there is only partial overlap between two point sets. Following the approach of…

Computer Vision and Pattern Recognition · Computer Science 2017-01-05 Wei Lian , Lei Zhang

The talent scheduling problem is a simplified version of the real-world film shooting problem, which aims to determine a shooting sequence so as to minimize the total cost of the actors involved. In this article, we first formulate the…

Artificial Intelligence · Computer Science 2014-01-24 Zizhen Zhang , Hu Qin , Xiaocong Liang , Andrew Lim

Quasi branch and bound is a recently introduced generalization of branch and bound, where lower bounds are replaced by a relaxed notion of quasi-lower bounds, required to be lower bounds only for sub-cubes containing a minimizer. This paper…

Optimization and Control · Mathematics 2020-05-29 Nadav Dym

Finding optimal solutions for multi-unit combinatorial auctions is a hard problem and finding approximations to the optimal solution is also hard. We investigate the use of Branch-and-Bound techniques: they require both a way to bound from…

Computer Science and Game Theory · Computer Science 2007-05-23 Rica Gonen , Daniel Lehmann