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With the significant increase in enrollment in computing-related programs over the past 20 years, lecture sizes have grown correspondingly. In large lectures, instructors face challenges on identifying students' knowledge gaps timely, which…

Human-Computer Interaction · Computer Science 2025-12-30 Quanzhi Fu , Qiyu Wu , Dan Williams

In the realm of education, both independent learning and group learning are esteemed as the most classic paradigms. The former allows learners to self-direct their studies, while the latter is typically characterized by teacher-directed…

Computers and Society · Computer Science 2024-06-19 Xiaoshan Yu , Chuan Qin , Dazhong Shen , Shangshang Yang , Haiping Ma , Hengshu Zhu , Xingyi Zhang

The integration of artificial intelligence (AI) into science education is transforming the design and function of learning materials, offering new affordances for personalization, authenticity, and accessibility. This chapter examines how…

Computers and Society · Computer Science 2026-02-25 Xiaoming Zhai , Kent Crippen

Information Problem Solving (IPS) is a critical competency for academic and professional success in education, work, and life. The advent of Generative Artificial Intelligence (GenAI), particularly tools like ChatGPT, has introduced new…

Human-Computer Interaction · Computer Science 2026-02-17 Xinyu Li , Kaixun Yang , Jiameng Wei , Yixin Cheng , Dragan Gašević , Guanliang Chen

This study explores the use of artificial intelligence (AI) as a complementary tool for grading essay-type questions in higher education, focusing on its consistency with human grading and potential to reduce biases. Using 70 handwritten…

Artificial Intelligence · Computer Science 2025-01-14 Francisco Olivos , Tobias Kamelski , Sebastián Ascui-Gac

We introduce GIER (Gap-driven Iterative Enhancement of Responses), a general framework for improving large language model (LLM) outputs through self-reflection and revision based on conceptual quality criteria. Unlike prompting strategies…

Computation and Language · Computer Science 2025-09-03 Rinku Dewri

Augmented Reality (AR) is a promising medium for guiding users through tasks, yet its impact on fostering deeper task understanding remains underexplored. This paper investigates the impact of reflective prompts -- strategic questions that…

Human-Computer Interaction · Computer Science 2025-01-24 Nandi Zhang , Yukang Yan , Ryo Suzuki

As AI tools such as ChatGPT enter programming classrooms, students encounter differing rules across courses and instructors, which shape how they use AI and leave them with unequal capabilities for leveraging it. We investigate how students…

Human-Computer Interaction · Computer Science 2026-04-14 Tianyu Shao , Miguel Feijóo-García , Yi Zhang , Hugo Castellanos , Tawfiq Salem , Alejandra Magana , Tianyi Li

Providing rich, constructive feedback to students is essential for supporting and enhancing their learning. Recent advancements in Generative Artificial Intelligence (AI), particularly with large language models (LLMs), present new…

Computers and Society · Computer Science 2025-07-11 Euan D Lindsay , Mike Zhang , Aditya Johri , Johannes Bjerva

Games and puzzles play important pedagogical roles in STEM learning. New AI algorithms that can solve complex problems offer opportunities for scaffolded instruction in puzzle solving. This paper presents the ALLURE system, which uses an AI…

Human-Computer Interaction · Computer Science 2025-11-04 Kirk Vanacore , Jaclyn Ocumpaugh , Forest Agostinelli , Dezhi Wu , Sai Vuruma , Matt Irvin

Open-ended responses are central to learning, yet automated scoring often conflates what students wrote with how teachers grade. We present an analytics-first framework that separates content signals from rater tendencies, making judgments…

Computation and Language · Computer Science 2026-01-09 Conrad Borchers , Manit Patel , Seiyon M. Lee , Anthony F. Botelho

This study examined whether embedding LLM-guided reflection prompts in an interactive AI-generated podcast improved learning and user experience compared to a version without prompts. Thirty-six undergraduates participated, and while…

Human-Computer Interaction · Computer Science 2025-08-08 Vishnu Menon , Andy Cherney , Elizabeth B. Cloude , Li Zhang , Tiffany D. Do

COVID-19 has significantly affected universities, forcing many courses to be delivered entirely online. As countries bring the pandemic under control, a potential way to safely resume some face-to-face teaching is the synchronous hybrid…

Computers and Society · Computer Science 2022-01-19 Christopher M. Poskitt , Kyong Jin Shim , Yi Meng Lau , Hong Seng Ong

Providing timely and meaningful feedback remains a persistent challenge in higher education, especially in large courses where teachers must balance formative depth with scalability. Recent advances in Generative Artificial Intelligence…

Human-Computer Interaction · Computer Science 2026-01-26 Alvaro Becerra , Ruth Cobos

This paper presents experiences from a flipped classroom M.Sc. course on Human-Computer Interaction (HCI). The students that finished successfully this course participated in twelve short workshops, based on a flipped classroom model. Each…

Human-Computer Interaction · Computer Science 2019-03-05 Michalis Xenos , Maria Rigou

Artificial intelligence (AI) technology enables a range of enhancements in computer-aided instruction, from accelerating the creation of teaching materials to customizing learning paths based on learner outcomes. However, ensuring the…

Computers and Society · Computer Science 2025-11-19 Christina Perdikoulias , Chad Vance , Stephen M. Watt

Formative assessment is a cornerstone of effective teaching and learning, providing students with feedback to guide their learning. While there has been an exponential growth in the application of generative AI in scaling various aspects of…

Computers and Society · Computer Science 2025-06-03 Sapolnach Prompiengchai , Charith Narreddy , Steve Joordens

Many non-traditional students in cybersecurity programs often lack access to advice from peers, family members and professors, which can hinder their educational experiences. Additionally, these students may not fully benefit from various…

Computers and Society · Computer Science 2025-01-17 Tianyu Wang , Nianjun Zhou , Zhixiong Chen

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

We redesigned an advanced physics laboratory course to include a project component. The intention was to address learning outcomes such as modeling, design of experiments, teamwork, and developing technical skills in using apparatus and…

Physics Education · Physics 2022-07-06 Bei Cai , Lindsay Mainhood , Robert G. Knobel
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