Related papers: AlphaZero-Edu: Democratizing Access to AlphaZero
Mimicking human behavior to actively learning from general experience and achieve artificial general intelligence has always been a human dream. Recent reinforcement learning (RL) based large-thinking models demonstrate impressive…
Transformer-based large language models (LLMs) have demonstrated exceptional capabilities in sequence modeling and text generation, with improvements scaling proportionally with model size. However, the limitations of GPU memory have…
The recent advancements in deep learning have brought about significant changes in various aspects of people's lives. Meanwhile, these rapid developments have raised concerns about the legitimacy of the training process of deep neural…
In this paper we aim to provide analysis and insights (often based on visualization), which explain the beneficial effects of on-line decision making on top of off-line training. In particular, through a unifying abstract mathematical…
The AlphaZero algorithm for the learning of strategy games via self-play, which has produced superhuman ability in the games of Go, chess, and shogi, uses a quantitative reward function for game outcomes, requiring the users of the…
We introduce CuLE (CUDA Learning Environment), a CUDA port of the Atari Learning Environment (ALE) which is used for the development of deep reinforcement algorithms. CuLE overcomes many limitations of existing CPU-based emulators and…
Enhancing the reasoning capabilities of large language models (LLMs) typically relies on massive computational resources and extensive datasets, limiting accessibility for resource-constrained settings. Our study investigates the potential…
Since the introduction of DQN, a vast majority of reinforcement learning research has focused on reinforcement learning with deep neural networks as function approximators. New methods are typically evaluated on a set of environments that…
Reinforcement learning has achieved great success in many applications. However, sample efficiency remains a key challenge, with prominent methods requiring millions (or even billions) of environment steps to train. Recently, there has been…
This paper introduces a distributed, GPU-centric experience replay system, GEAR, designed to perform scalable reinforcement learning (RL) with large sequence models (such as transformers). With such models, existing systems such as Reverb…
A key challenge in e-learning environments like Intelligent Tutoring Systems (ITSs) is to induce effective pedagogical policies efficiently. While Deep Reinforcement Learning (DRL) often suffers from sample inefficiency and reward function…
Despite recent progress in general purpose robotics, robot policies still lag far behind basic human capabilities in the real world. Humans interact constantly with the physical world, yet this rich data resource remains largely untapped in…
Many important real-world problems have action spaces that are high-dimensional, continuous or both, making full enumeration of all possible actions infeasible. Instead, only small subsets of actions can be sampled for the purpose of policy…
Much human and computational effort has aimed to improve how deep reinforcement learning algorithms perform on benchmarks such as the Atari Learning Environment. Comparatively less effort has focused on understanding what has been learned…
Despite the recent successes of deep neural networks in various fields such as image and speech recognition, natural language processing, and reinforcement learning, we still face big challenges in bringing the power of numeric optimization…
Equity in real-world sequential decision problems can be enforced using fairness-aware methods. Therefore, we require algorithms that can make suitable and transparent trade-offs between performance and the desired fairness notions. As the…
Training on edge devices poses several challenges as these devices are generally resource-constrained, especially in terms of power. State-of-the-art techniques at the device level reduce the GPU frequency to enforce power constraints,…
We introduce Open-Reasoner-Zero, the first open source implementation of large-scale reasoning-oriented RL training on the base model focusing on scalability, simplicity and accessibility. Through extensive experiments, we demonstrate that…
Zeroth-order (ZO) optimization has become a popular technique for solving machine learning (ML) problems when first-order (FO) information is difficult or impossible to obtain. However, the scalability of ZO optimization remains an open…
Humans naturally process real-world multimodal information in a full-duplex manner. In artificial intelligence, replicating this capability is essential for advancing model development and deployment, particularly in embodied contexts. The…