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Immersive analytics has the potential to promote collaboration in machine learning (ML). This is desired due to the specific characteristics of ML modeling in practice, namely the complexity of ML, the interdisciplinary approach in…

Human-Computer Interaction · Computer Science 2022-08-10 Michaela Benk , Raphael Weibel , Stefan Feuerriegel , Andrea Ferrario

The rapid uptake of generative artificial intelligence (AI) in higher education is reshaping assessment practices and intensifying concerns around academic integrity, fairness, and learning quality. While institutional responses…

Computers and Society · Computer Science 2026-05-28 Ndidi Bianca Ogbo , Zhao Song , Shatha Ghareeb , The Anh Han

The data created from virtual communication platforms presents the opportunity to explore automated measures for monitoring team performance. In this work, we explore one important characteristic of successful teams - Psychological Safety -…

Human-Computer Interaction · Computer Science 2024-04-02 Sharon Ferguson , Georgia Van de Zande , Alison Olechowski

This work addresses the problem of analyzing cooperation in heterogeneous multi-agent systems which operate under partial observability and temporal role dependency, framed within a destructive multi-agent foraging setting. Unlike most…

Multiagent Systems · Computer Science 2026-02-12 Alejandro Mendoza Barrionuevo , Samuel Yanes Luis , Daniel Gutiérrez Reina , Sergio L. Toral Marín

Movement coordination in human ensembles has been studied little in the current literature. In the existing experimental works, situations where all subjects are connected with each other through direct visual and auditory coupling, and…

Human-Computer Interaction · Computer Science 2016-08-17 Francesco Alderisio , Maria Lombardi , Gianfranco Fiore , Mario di Bernardo

There is a growing interest in developing goal-oriented dialog systems which serve users in accomplishing complex tasks through multi-turn conversations. Although many methods are devised to evaluate and improve the performance of…

Computation and Language · Computer Science 2020-05-18 Ryuichi Takanobu , Qi Zhu , Jinchao Li , Baolin Peng , Jianfeng Gao , Minlie Huang

As frontier AI systems advance toward transformative capabilities, we need a parallel transformation in how we measure and evaluate these systems to ensure safety and inform governance. While benchmarks have been the primary method for…

Artificial Intelligence · Computer Science 2025-05-12 Markov Grey , Charbel-Raphaël Segerie

Though accepted that "team science" is needed to tackle and conquer the health problems that are plaguing our society significant empirical evidence of team mechanisms and functional dynamics is still lacking in abundance. Through grounded…

Computers and Society · Computer Science 2013-08-07 Gaetano R. Lotrecchiano

The focus on psychology has increased within software engineering due to the project management innovation "agile development processes". The agile methods do not explicitly consider group development aspects; they simply assume what is…

Software Engineering · Computer Science 2019-04-05 Lucas Gren , Richard Torkar , Robert Feldt

Interpersonal trust is recognized as one of the pillars of collaboration and successful learning among students in virtual learning environments (VLEs). This systematic mapping study investigates attributes, phases, and features that…

Computers and Society · Computer Science 2025-10-28 Marcelo Pereira Barbosa , Rita Suzana Pitangueira Maciel

We developed a self-assessment tool for computing students in higher education to measure their Creative Problem Solving skills. Our survey encompasses 7 dimensions of creativity, based on existing validated scales and conducted focus…

Software Engineering · Computer Science 2022-03-28 Wouter Groeneveld , Lynn Van den Broeck , Joost Vennekens , Kris Aerts

Currently, there is a lack of practical, real-world projects on Computer Science (CS) courses at Maynooth University. Generally CS undergraduate modules are composed of 24 hours of lectures and 24 hours of labs where students learn…

Computers and Society · Computer Science 2016-09-27 Susan Bergin , Aidan Mooney

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya

Detecting mind wandering is crucial in online education, and it occurs 30% of the time, as it directly impacts learners' retention, comprehension, and overall success in self-directed learning environments. Integrating automated detection…

There are inherent challenges to interdisciplinary research collaboration, such as bridging cognitive gaps and balancing transaction costs with collaborative benefits. This raises the question: Does interdisciplinary research necessarily…

Social and Information Networks · Computer Science 2020-02-04 Shihui Feng , Alec Kirkley

Understanding group behavior is crucial for enhancing collaboration and productivity in mixed reality (MR). This paper introduces a framework for group behavior analysis in MR, or GroupBeaMR for short for analyzing group behavior in MR.…

Human-Computer Interaction · Computer Science 2025-02-12 Diana Romero , Yasra Chandio , Fatima Anwar , Salma Elmalaki

As trends in education evolve, personalized learning has transformed individuals' engagement with knowledge and skill development. In the digital age, state-of-the-art technologies have been increasingly integrated into classrooms to…

Computers and Society · Computer Science 2025-01-15 Ying Weng , Yiming Zhang

Virtual coaching has rapidly evolved into a foundational component of modern clinical practice. At a time when healthcare professionals are in short supply and the demand for low-cost treatments is ever-increasing, virtual health coaches…

Artificial Intelligence · Computer Science 2021-01-06 Sonia Baee , Mark Rucker , Anna Baglione , Mawulolo K. Ameko , Laura Barnes

Virtual agents are commonly used in physical activity interventions to support behavior change, often taking the role of coaches that deliver encouragement and feedback. While effective for compliance, this role typically lacks relational…

Human-Computer Interaction · Computer Science 2025-08-19 Alessandro Silacci , Maurizio Caon , Mauro Cherubini

Background: While digital access has expanded rapidly in resource-constrained contexts, satisfaction with digital learning platforms varies significantly among students with seemingly equal connectivity. Traditional digital divide…

Machine Learning · Computer Science 2026-01-06 Md Muhtasim Munif Fahim , Humyra Ankona , Md Monimul Huq , Md Rezaul Karim