Related papers: Closing the Evaluation Gap: Developing a Behavior-…
Virtual collaboration has transformed how people in mixed-ability teams, composed of disabled and non-disabled people, work together by offering greater flexibility. In these settings, accessibility practices, such as accommodations and…
The need for teaching realistic software development in project courses has increased in a global scale. It has always been challenges in cooperating fast-changing software technologies, development methodologies and teamwork. Moreover,…
Multi-agent collaboration has emerged as a pivotal paradigm for addressing complex, distributed tasks in large language model (LLM)-driven applications. While prior research has focused on high-level architectural frameworks, the granular…
Assessing the performance of human movements during teleoperation and virtual reality is a challenging problem, particularly in 3D space due to complex spatial settings. Despite the presence of a multitude of metrics, a compelling…
There have been recent calls for research on the human side of software engineering and its impact on various factors such as productivity, developer happiness and project success. An analysis of which challenges in software engineering…
Studies of human-robot interaction in dynamic and unstructured environments show that as more advanced robotic capabilities are deployed, the need for cooperative competencies to support collaboration with human problem-holders increases.…
The equitable assessment of individual contribution in teams remains a persistent challenge, where conflict and disparity in workload can result in unfair performance evaluation, often requiring manual intervention - a costly and…
In the spring of 2020, the Department of Informatics covered a 20 ECTS capstone course in Software Engineering, mainly focusing on developing a complex application. The course used active learning methods, and 240 students were working in…
Virtual environments have been utilised in robotics research as a tool to assess systems before deploying them in the field. The COVID-19 pandemic has brought about additional motivation for the development of virtual benchmarks in order to…
In the field of autonomous driving research, the use of immersive virtual reality (VR) techniques is widespread to enable a variety of studies under safe and controlled conditions. However, this methodology is only valid and consistent if…
Analyzing student behavior in educational scenarios is crucial for enhancing teaching quality and student engagement. Existing AI-based models often rely on classroom video footage to identify and analyze student behavior. While these…
Artificial intelligence (AI) systems are deployed as collaborators in human decision-making. Yet, evaluation practices focus primarily on model accuracy rather than whether human-AI teams are prepared to collaborate safely and effectively.…
Curiosity is a vital metacognitive skill in educational contexts, leading to creativity, and a love of learning. And while many school systems increasingly undercut curiosity by teaching to the test, teachers are increasingly interested in…
There has been some evidence that agility is connected to the group maturity of software development teams. This study aims at conducting group development psychology training with student teams, participating in a project course at…
Current Artificial Intelligence (AI)-based tutoring systems (AI tutors) are primarily evaluated based on the pedagogical quality of their feedback messages. While important, pedagogy alone is insufficient because it ignores a critical…
Workplaces of the future require advanced competence profiles from employees, not least due to new options for teleworking and new complex digital tools. The acquisition of advanced competence profiles is to be addressed by formal…
Cyberattacks frequently target higher educational institutions, making cybersecurity awareness and resilience critical for students. However, limited research exists on cybersecurity awareness, attitudes, and resilience among students in…
While work in fields of CSCW (Computer Supported Collaborative Work), Psychology and Social Sciences have progressed our understanding of team processes and their effect performance and effectiveness, current methods rely on observations or…
Measuring online behavioural student engagement often relies on simple count indicators or retrospective, predictive methods, which present challenges for real-time application. To address these limitations, we reconceptualise an existing…
The emergence of new organizational forms--such as virtual teams--has brought forward some challenges for teams. One of the most relevant challenges is coordinating the decisions of team members who work from different time zones. Intuition…