Related papers: A New Impossibility Result for Online Bipartite Ma…
In the online bipartite matching with reassignments problem, an algorithm is initially given only one side of the vertex set of a bipartite graph; the vertices on the other side are revealed to the algorithm one by one, along with its…
We analyze the competitive ratio and the advice complexity of the online unbounded knapsack problem. An instance is given as a sequence of n items with a size and a value each, and an algorithm has to decide how often to pack each item into…
We introduce a `concrete complexity' model for studying algorithms for matching in bipartite graphs. The model is based on the "demand query" model used for combinatorial auctions. Most (but not all) known algorithms for bipartite matching…
We study the online maximum matching problem in a model in which the edges are associated with a known recourse parameter $k$. An online algorithm for this problem has to maintain a valid matching while edges of the underlying graph are…
Online bipartite matching, where agents are known in advance but items arrive sequentially and must be irrevocably assigned, is fundamental to problems ranging from ride-sharing to online advertising. When agents belong to classes such as…
In this work, we study the single-choice prophet inequality problem, where a gambler faces a sequence of~$n$ online i.i.d. random variables drawn from an unknown distribution. When a variable reveals its value, the gambler needs to decide…
In the matroid buyback problem, an algorithm observes a sequence of bids and must decide whether to accept each bid at the moment it arrives, subject to a matroid constraint on the set of accepted bids. Decisions to reject bids are…
In this paper we introduce the \emph{semi-online} model that generalizes the classical online computational model. The semi-online model postulates that the unknown future has a predictable part and an adversarial part; these parts can be…
For the online transportation problem with $m$ server sites, it has long been known that the competitive ratio of any deterministic algorithm is at least $2m-1$. Kalyanasundaram and Pruhs conjectured in 1998 that a deterministic…
We improve the lower bound on the asymptotic competitive ratio of any online algorithm for bin packing to above 1.54278. We demonstrate for the first time the advantage of branching and the applicability of full adaptivity in the design of…
We study coalition formation in the framework of fractional hedonic games (FHGs). The objective is to maximize social welfare in an online model where agents arrive one by one and must be assigned to coalitions immediately and irrevocably.…
We study the online unweighted bipartite matching problem in the random arrival order model, with $n$ offline and $n$ online vertices, in the learning-augmented setting: The algorithm is provided with untrusted predictions of the types…
We present a new approach, called a lazy matching, to the problem of on-line matching on bipartite graphs. Imagine that one side of a graph is given and the vertices of the other side are arriving on-line. Originally, incoming vertex is…
In bipartite matching problems, vertices on one side of a bipartite graph are paired with those on the other. In its online variant, one side of the graph is available offline, while the vertices on the other side arrive online. When a…
In the model of online caching with machine learned advice, introduced by Lykouris and Vassilvitskii, the goal is to solve the caching problem with an online algorithm that has access to next-arrival predictions: when each input element…
We propose a new approach to competitive analysis in online scheduling by introducing the novel concept of competitive-ratio approximation schemes. Such a scheme algorithmically constructs an online algorithm with a competitive ratio…
The fractional knapsack problem is one of the classical problems in combinatorial optimization, which is well understood in the offline setting. However, the corresponding online setting has been handled only briefly in the theoretical…
We study the online facility location problem with uniform facility costs in the random-order model. Meyerson's algorithm [FOCS'01] is arguably the most natural and simple online algorithm for the problem with several advantages and…
In this paper, we study max-weight stochastic matchings on online bipartite graphs under both vertex and edge arrivals. We focus on designing polynomial time approximation algorithms with respect to the online benchmark, which was first…
We revisit the celebrated Ranking algorithm by Karp, Vazirani, and Vazirani (STOC 1990) for online bipartite matching under the random arrival model, that is shown to be $0.696$-competitive for unweighted graphs by Mahdian and Yan (STOC…