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Kanji script writing is a skill that is often introduced to novice Japanese foreign language students for achieving Japanese writing mastery, but often poses difficulties to students with primarily English fluency due to their its vast…

Human-Computer Interaction · Computer Science 2025-04-22 Paul Taele , Jung In Koh , Tracy Hammond

The Japanese writing system is complex, with three character types of Hiragana, Katakana, and Kanji. Kanji consists of thousands of unique characters, further adding to the complexity of character identification and literature…

Computer Vision and Pattern Recognition · Computer Science 2023-06-08 Angel I. Solis , Justin Zarkovacki , John Ly , Adham Atyabi

We propose an interactive GAN-based sketch-to-image translation method that helps novice users create images of simple objects. As the user starts to draw a sketch of a desired object type, the network interactively recommends plausible…

Computer Vision and Pattern Recognition · Computer Science 2019-09-27 Arnab Ghosh , Richard Zhang , Puneet K. Dokania , Oliver Wang , Alexei A. Efros , Philip H. S. Torr , Eli Shechtman

Sketching is a natural and effective visual communication medium commonly used in creative processes. Recent developments in deep-learning models drastically improved machines' ability in understanding and generating visual content. An…

Human-Computer Interaction · Computer Science 2021-11-22 Forrest Huang , Eldon Schoop , David Ha , Jeffrey Nichols , John Canny

We present three patterns for computer-mediated interaction which we discovered during the design and development of a platform for remote teaching and learning of kanji, the Chinese characters used in written Japanese. Our aim in…

Human-Computer Interaction · Computer Science 2020-11-19 Michael J. Lyons , Daniel Kluender

Finding a balance between artistic beauty and machine-generated imagery is always a difficult task. This project seeks to create 3D models that, when illuminated, cast shadows resembling Kanji characters. It aims to combine artistic…

Graphics · Computer Science 2025-03-18 William Louis Rothman , Yasuyuki Matsushita

Recognizing the full-page of Japanese historical documents is a challenging problem due to the complex layout/background and difficulty of writing styles, such as cursive and connected characters. Most of the previous methods divided the…

Computer Vision and Pattern Recognition · Computer Science 2020-05-07 Anh Duc Le

Owing to the overwhelming accuracy of the deep learning method demonstrated at the 2012 image classification competition, deep learning has been successfully applied to a variety of other tasks. The high-precision detection and recognition…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Kazuya Ueki , Tomoka Kojima

Sketches, with their expressive potential, allow humans to convey the essence of an object through even a rough contour. For the first time, we harness this expressive potential to improve segmentation performance in challenging tasks like…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Ying Zang , Runlong Cao , Jianqi Zhang , Yidong Han , Ziyue Cao , Wenjun Hu , Didi Zhu , Lanyun Zhu , Zejian Li , Deyi Ji , Tianrun Chen

Recognition of historical documents is a challenging problem due to the noised, damaged characters and background. However, in Japanese historical documents, not only contains the mentioned problems, pre-modern Japanese characters were…

Computer Vision and Pattern Recognition · Computer Science 2019-05-15 Anh Duc Le , Tarin Clanuwat , Asanobu Kitamoto

Automated feedback generation plays a crucial role in enhancing personalized learning experiences in computer science education. Among different types of feedback, next-step hint feedback is particularly important, as it provides students…

Software Engineering · Computer Science 2025-11-11 Anastasiia Birillo , Aleksei Rostovskii , Yaroslav Golubev , Hieke Keuning

Hatching is a common method used by artists to accentuate the third dimension of a sketch, and to illuminate the scene. Our system SHAD3S attempts to compete with a human at hatching generic three-dimensional (3D) shapes, and also tries to…

Graphics · Computer Science 2021-09-07 Raghav B. Venkataramaiyer , Abhishek Joshi , Saisha Narang , Vinay P. Namboodiri

Scientific sketches (e.g., models) offer a powerful lens into students' conceptual understanding, yet AI-powered automated assessment of such free-form, visually diverse artifacts remains a critical challenge. Existing solutions often treat…

Human-Computer Interaction · Computer Science 2025-10-21 Ehsan Latif , Zirak Khan , Xiaoming Zhai

Sketching is a dimensionality reduction technique where one compresses a matrix by linear combinations that are chosen at random. A line of work has shown how to sketch the Hessian to speed up each iteration in a second order method, but…

Machine Learning · Computer Science 2021-10-07 Yi Li , Honghao Lin , David P. Woodruff

Sketching provides an intuitive way to convey dynamic intent in animation authoring (i.e., how elements change over time and space), making it a natural medium for automatic content creation. Yet existing approaches often constrain sketches…

Human-Computer Interaction · Computer Science 2026-01-29 Boyu Li , Lin-Ping Yuan , Zeyu Wang , Hongbo Fu

In this paper, we are interested in the problem of generating target grasps by understanding freehand sketches. The sketch is useful for the persons who cannot formulate language and the cases where a textual description is not available on…

Robotics · Computer Science 2022-05-10 Haitao Lin , Chilam Cheang , Yanwei Fu , Xiangyang Xue

Sketches have been used to conceptualise and depict visual objects from pre-historic times. Sketch research has flourished in the past decade, particularly with the proliferation of touchscreen devices. Much of the utilisation of sketch has…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Ayan Kumar Bhunia

In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits during their sketching process. The input is a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Zhengyu Huang , Haoran Xie , Tsukasa Fukusato , Kazunori Miyata

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yael Vinker , Tamar Rott Shaham , Kristine Zheng , Alex Zhao , Judith E Fan , Antonio Torralba

Sketching is an important means of communication in software engineering practice. Yet, there is little research investigating the use of sketches. We want to contribute a better understanding of sketching, in particular its use during…

Software Engineering · Computer Science 2016-12-06 Sebastian Baltes , Stefan Wagner
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