English
Related papers

Related papers: VoxCity: A Seamless Framework for Open Geospatial …

200 papers

Toward infinite-scale 3D city synthesis, we propose a novel framework, InfiniCity, which constructs and renders an unconstrainedly large and 3D-grounded environment from random noises. InfiniCity decomposes the seemingly impractical task…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Chieh Hubert Lin , Hsin-Ying Lee , Willi Menapace , Menglei Chai , Aliaksandr Siarohin , Ming-Hsuan Yang , Sergey Tulyakov

Realistic 3D city generation is fundamental to a wide range of applications, including virtual reality and digital twins. However, most existing methods rely on training a single diffusion model, which limits their ability to generate…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Keyang Lu , Sifan Zhou , Hongbin Xu , Gang Xu , Zhifei Yang , Yikai Wang , Zhen Xiao , Jieyi Long , Ming Li

Recent advancements in generative models have enabled 3D urban scene generation from satellite imagery, unlocking promising applications in gaming, digital twins, and beyond. However, most existing methods rely heavily on neural rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Tongyan Hua , Lutao Jiang , Ying-Cong Chen , Wufan Zhao

Scalable generation of outdoor driving scenes requires 3D representations that remain consistent across multiple viewpoints and scale to large areas. Existing solutions either rely on image or video generative models distilled to 3D space,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Hiba Dahmani , Nathan Piasco , Moussab Bennehar , Luis Roldão , Dzmitry Tsishkou , Laurent Caraffa , Jean-Philippe Tarel , Roland Brémond

Vision-language models (VLMs) show great promise for 3D scene understanding but are mainly applied to indoor spaces or autonomous driving, focusing on low-level tasks like segmentation. This work expands their use to urban-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Valentin Bieri , Marco Zamboni , Nicolas S. Blumer , Qingxuan Chen , Francis Engelmann

The efficient management and planning of urban energy systems require integrated three-dimensional (3D) models that accurately represent both consumption nodes and distribution networks. This paper introduces our developed approach and…

Digital Libraries · Computer Science 2026-03-24 Shiliang Zhang , Sabita Maharjan

With deep learning becoming a more prominent approach for automatic classification of three-dimensional point cloud data, a key bottleneck is the amount of high quality training data, especially when compared to that available for…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 David Griffiths , Jan Boehm

Evaluating code generation models for 3D spatial reasoning requires executing generated code in realistic environments and assessing outputs beyond surface-level correctness. We introduce a platform VoxelCode, for analyzing code generation…

Machine Learning · Computer Science 2026-04-06 Yan Zheng , Florian Bordes

Editable high-fidelity 4D scenes are crucial for autonomous driving, as they can be applied to end-to-end training and closed-loop simulation. However, existing reconstruction methods are primarily limited to replicating observed scenes and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Wenhua Wu , Huai Guan , Zhe Liu , Hesheng Wang

We address the challenge of generating 3D worlds from textual descriptions. We propose SynCity, a training- and optimization-free approach, which leverages the geometric precision of pre-trained 3D generative models and the artistic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Paul Engstler , Aleksandar Shtedritski , Iro Laina , Christian Rupprecht , Andrea Vedaldi

The efficient management and planning of urban energy systems require integrated three-dimensional (3D) models that accurately represent both consumption nodes and distribution networks. This paper introduces our developed geospatial…

Human-Computer Interaction · Computer Science 2025-12-09 Shiliang Zhang , Sabita Maharjan

Humans can easily imagine the complete 3D geometry of occluded objects and scenes. This appealing ability is vital for recognition and understanding. To enable such capability in AI systems, we propose VoxFormer, a Transformer-based…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Yiming Li , Zhiding Yu , Christopher Choy , Chaowei Xiao , Jose M. Alvarez , Sanja Fidler , Chen Feng , Anima Anandkumar

Cities, as the essential environment of human life, encompass diverse physical elements such as buildings, roads and vegetation, which continuously interact with dynamic entities like people and vehicles. Crafting realistic, interactive 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Yu Shang , Yuming Lin , Yu Zheng , Hangyu Fan , Jingtao Ding , Jie Feng , Jiansheng Chen , Li Tian , Yong Li

This chapter introduces OpenStreetMap - a crowd-sourced, worldwide mapping project and geospatial data repository - to illustrate its usefulness in quickly and easily analyzing and visualizing planning and design outcomes in the built…

Physics and Society · Physics 2020-08-28 Geoff Boeing

Urban scene generation has been developing rapidly recently. However, existing methods primarily focus on generating static and single-frame scenes, overlooking the inherently dynamic nature of real-world driving environments. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Hengwei Bian , Lingdong Kong , Haozhe Xie , Liang Pan , Yu Qiao , Ziwei Liu

3D semantic scene understanding remains a long-standing challenge in the 3D computer vision community. One of the key issues pertains to limited real-world annotated data to facilitate generalizable models. The common practice to tackle…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Duc Nguyen , Yan-Ling Lai , Qilin Zhang , Prabin Gyawali , Benedikt Schwab , Olaf Wysocki , Thomas H. Kolbe

3D city generation is a desirable yet challenging task, since humans are more sensitive to structural distortions in urban environments. Additionally, generating 3D cities is more complex than 3D natural scenes since buildings, as objects…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Recent advances in generative modeling have substantially enhanced 3D urban generation, enabling applications in digital twins, virtual cities, and large-scale simulations. However, existing methods face two key challenges: (1) the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Yijie Kang , Xinliang Wang , Zhenyu Wu , Yifeng Shi , Hailong Zhu

We present HoliCity, a city-scale 3D dataset with rich structural information. Currently, this dataset has 6,300 real-world panoramas of resolution $13312 \times 6656$ that are accurately aligned with the CAD model of downtown London with…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Yichao Zhou , Jingwei Huang , Xili Dai , Shichen Liu , Linjie Luo , Zhili Chen , Yi Ma

In this paper we present a practical approach for generating an occlusion-free textured 3D map of urban facades by the synergistic use of terrestrial images, 3D point clouds and area-based information. Particularly in dense urban…

Computer Vision and Pattern Recognition · Computer Science 2013-08-30 Karim Hammoudi , Fadi Dornaika , Bahman Soheilian , Bruno Vallet , John McDonald , Nicolas Paparoditis
‹ Prev 1 2 3 10 Next ›