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Emotion estimation in music listening is confronting challenges to capture the emotion variation of listeners. Recent years have witnessed attempts to exploit multimodality fusing information from musical contents and physiological signals…
Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing…
We propose Expotion (Facial Expression and Motion Control for Multimodal Music Generation), a generative model leveraging multimodal visual controls - specifically, human facial expressions and upper-body motion - as well as text prompts to…
Music is a powerful medium for influencing listeners' emotional states, and this capacity has driven a surge of research interest in AI-based affective music generation in recent years. Many existing systems, however, are a black box which…
Sentiment analysis is a continuously explored area of text processing that deals with the computational analysis of opinions, sentiments, and subjectivity of text. However, this idea is not limited to text and speech, in fact, it could be…
A representation technique that allows encoding music in a way that contains musical meaning would improve the results of any model trained for computer music tasks like generation of melodies and harmonies of better quality. The field of…
Automatic group emotion recognition plays an important role in understanding complex human-human interaction. This paper introduces, Emolysis, a Python-based, standalone open-source group emotion analysis toolkit for use in different social…
Sentiment analysis, also called opinion mining, is the field of study that analyzes people's opinions,sentiments, attitudes and emotions. Songs are important to sentiment analysis since the songs and mood are mutually dependent on each…
In this study, we aim to determine if generalized sounds and music can share a common emotional space, improving predictions of emotion in terms of arousal and valence. We propose the use of multiple datasets as a multi-domain learning…
Descriptions are often provided along with recommendations to help users' discovery. Recommending automatically generated music playlists (e.g. personalised playlists) introduces the problem of generating descriptions. In this paper, we…
Music evokes profound emotions, yet the universality of emotional descriptors across languages remains debated. A key challenge in cross-cultural research on music emotion is biased stimulus selection and manual curation of taxonomies,…
We present the Melody-Guided Music Generation (MG2) model, a novel approach using melody to guide the text-to-music generation that, despite a simple method and limited resources, achieves excellent performance. Specifically, we first align…
Music generative artificial intelligence (AI) is rapidly expanding music content, necessitating automated song aesthetics evaluation. However, existing studies largely focus on speech, audio or singing quality, leaving song aesthetics…
Evaluating generative models remains a fundamental challenge, particularly when the goal is to reflect human preferences. In this paper, we use music generation as a case study to investigate the gap between automatic evaluation metrics and…
Achieving advancements in automatic recognition of emotions that music can induce require considering multiplicity and simultaneity of emotions. Comparison of different machine learning algorithms performing multilabel and multiclass…
Despite recent advances in multimodal large language models (MLLMs), their ability to understand and interact with music remains limited. Music understanding requires grounded reasoning over symbolic scores and expressive performance audio,…
When people listen to music, they often experience rich visual imagery. We aim to externalize this inner imagery by generating images conditioned on music. We propose MESA MIG, a multi agent semantic and emotion aligned framework that first…
Based on recent advances in realistic language modeling (GPT-3) and cross-modal representations (CLIP), Gaud\'i was developed to help designers search for inspirational images using natural language. In the early stages of the design…
The burgeoning growth of video-to-music generation can be attributed to the ascendancy of multimodal generative models. However, there is a lack of literature that comprehensively combs through the work in this field. To fill this gap, this…
Music has a unique and complex structure which is challenging for both expert humans and existing AI systems to understand, and presents unique challenges relative to other forms of audio. We present LLark, an instruction-tuned multimodal…