Related papers: Pose and Facial Expression Transfer by using Style…
Image stylization aims at applying a reference style to arbitrary input images. A common scenario is one-shot stylization, where only one example is available for each reference style. Recent approaches for one-shot stylization such as…
Generative Adversarial Networks (GANs) with style-based generators (e.g. StyleGAN) successfully enable semantic control over image synthesis, and recent studies have also revealed that interpretable image translations could be obtained by…
An iris biometric system can be compromised by presentation attacks (PAs) where artifacts such as artificial eyes, printed eye images, or cosmetic contact lenses are presented to the system. To counteract this, several presentation attack…
In computer vision, human pose synthesis and transfer deal with probabilistic image generation of a person in a previously unseen pose from an already available observation of that person. Though researchers have recently proposed several…
We present a framework for training GANs with explicit control over generated images. We are able to control the generated image by settings exact attributes such as age, pose, expression, etc. Most approaches for editing GAN-generated…
Recently, we have seen a surge of personalization methods for text-to-image (T2I) diffusion models to learn a concept using a few images. Existing approaches, when used for face personalization, suffer to achieve convincing inversion with…
We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our…
Creating fine-retouched portrait images is tedious and time-consuming even for professional artists. There exist automatic retouching methods, but they either suffer from over-smoothing artifacts or lack generalization ability. To address…
This paper presents a portrait style transfer method that generalizes well to various different domains while enabling high-quality semantic-aligned stylization on regions including hair, eyes, eyelashes, skins, lips, and background. To…
The transfer of facial expressions from people to 3D face models is a classic computer graphics problem. In this paper, we present a novel, learning-based approach to transferring facial expressions and head movements from images and videos…
Recent advances in generative adversarial networks (GANs) have led to remarkable achievements in face image synthesis. While methods that use style-based GANs can generate strikingly photorealistic face images, it is often difficult to…
This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU)…
We propose an image-based, facial reenactment system that replaces the face of an actor in an existing target video with the face of a user from a source video, while preserving the original target performance. Our system is fully automatic…
Representations used for Facial Expression Recognition (FER) usually contain expression information along with identity features. In this paper, we propose a novel Disentangled Expression learning-Generative Adversarial Network (DE-GAN)…
Recently, Generative Adversarial Networks (GANs)} have been widely used for portrait image generation. However, in the latent space learned by GANs, different attributes, such as pose, shape, and texture style, are generally entangled,…
Recently, there has been an increasing interest in image editing methods that employ pre-trained unconditional image generators (e.g., StyleGAN). However, applying these methods to translate images to multiple visual domains remains…
We propose a framework, called LiftedGAN, that disentangles and lifts a pre-trained StyleGAN2 for 3D-aware face generation. Our model is "3D-aware" in the sense that it is able to (1) disentangle the latent space of StyleGAN2 into texture,…
To enable realistic shape (e.g. pose and expression) transfer, existing face reenactment methods rely on a set of target faces for learning subject-specific traits. However, in real-world scenario end-users often only have one target face…
Due to unreliable geometric matching and content misalignment, most conventional pose transfer algorithms fail to generate fine-trained person images. In this paper, we propose a novel framework Spatial Content Alignment GAN (SCAGAN) which…
Generating artistic portraits is a challenging problem in computer vision. Existing portrait stylization models that generate good quality results are based on Image-to-Image Translation and require abundant data from both source and target…