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We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

Existing two-stage Scene Graph Generation (SGG) frameworks typically incorporate a detector to extract relationship features and a classifier to categorize these relationships; therefore, the training paradigm follows a causal chain…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Shuzhou Sun , Li Liu , Tianpeng Liu , Shuaifeng Zhi , Ming-Ming Cheng , Janne Heikkilä , Yongxiang Liu

Scene graph generation aims to capture detailed spatial and semantic relationships between objects in an image, which is challenging due to incomplete labelling, long-tailed relationship categories, and relational semantic overlap. Existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Zeeshan Hayder , Xuming He

Motion planning in dynamic environments, such as robotic warehouses, requires fast adaptation to frequent changes in obstacle poses. Traditional roadmap-based methods struggle in such settings, relying on inefficient reconstruction of a…

Robotics · Computer Science 2026-03-31 Yulie Arad , Stav Ashur , Marta Markowicz , James D. Motes , Marco Morales , Nancy M. Amato

Graph condensation (GC) has gained significant attention for its ability to synthesize smaller yet informative graphs. However, existing studies often overlook the robustness of GC in scenarios where the original graph is corrupted. In such…

Machine Learning · Computer Science 2025-11-25 Jiayi Luo , Qingyun Sun , Beining Yang , Haonan Yuan , Xingcheng Fu , Yanbiao Ma , Jianxin Li , Philip S. Yu

A significant challenge facing current optical flow and stereo methods is the difficulty in generalizing them well to the real world. This is mainly due to the high costs required to produce datasets, and the limitations of existing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Han Ling , Yinghui Sun , Quansen Sun , Ivor Tsang , Yuhui Zheng

Scene graph generation (SGG) is an important task in image understanding because it represents the relationships between objects in an image as a graph structure, making it possible to understand the semantic relationships between objects…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Hyeongjin Kim , Sangwon Kim , Dasom Ahn , Jong Taek Lee , Byoung Chul Ko

Scene Graph Generation (SGG) aims to detect all the visual relation triplets $<$\texttt{sub}, \texttt{pred}, \texttt{obj}$>$ in a given image. With the emergence of various advanced techniques for better utilizing both the intrinsic and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Lin Li , Guikun Chen , Jun Xiao , Yi Yang , Chunping Wang , Long Chen

Neural surface reconstruction relies heavily on accurate camera poses as input. Despite utilizing advanced pose estimators like COLMAP or ARKit, camera poses can still be noisy. Existing pose-NeRF joint optimization methods handle poses…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Yi Gu , Dongjun Ye , Zhaorui Wang , Jiaxu Wang , Jiahang Cao , Renjing Xu

3D scene graphs provide a structured representation of object entities and their relationships, enabling high-level interpretation and reasoning for robots while remaining intuitively understandable to humans. Existing approaches for 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Zirui Wang , Ruiping Liu , Yufan Chen , Junwei Zheng , Weijia Fan , Kunyu Peng , Di Wen , Jiale Wei , Jiaming Zhang , Rainer Stiefelhagen

Scene Graph Generation (SGG) aims to build a structured representation of a scene using objects and pairwise relationships, which benefits downstream tasks. However, current SGG methods usually suffer from sub-optimal scene graph generation…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Chao Chen , Yibing Zhan , Baosheng Yu , Liu Liu , Yong Luo , Bo Du

Graph Neural Networks (GNNs) are widely adopted in Web-related applications, serving as a core technique for learning from graph-structured data, such as text-attributed graphs. Yet in real-world scenarios, such graphs exhibit deficiencies…

Machine Learning · Computer Science 2025-10-03 Zhaoyan Wang , Zheng Gao , Arogya Kharel , In-Young Ko

Using particle-scale models to accurately describe property enhancements and phase transitions in macroscopic behavior is a major engineering challenge in composite materials science. To address some of these challenges, we use the graph…

Disordered Systems and Neural Networks · Physics 2018-09-12 Samuel Heroy , Dane Taylor , Feng Shi , M. Gregory Forest , Peter J. Mucha

Scene graph generation (SGG) aims to detect objects and predict their pairwise relationships within an image. Current SGG methods typically utilize graph neural networks (GNNs) to acquire context information between objects/relationships.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Xin Lin , Changxing Ding , Yibing Zhan , Zijian Li , Dacheng Tao

Graph Neural Networks (GNNs) have received increasing attention in many fields. However, due to the lack of prior graphs, their use for semantic labeling has been limited. Here, we propose a novel architecture called the Self-Constructing…

Computer Vision and Pattern Recognition · Computer Science 2020-04-24 Qinghui Liu , Michael Kampffmeyer , Robert Jenssen , Arnt-Børre Salberg

Graph diffusion models have recently been proposed to synthesize entire graphs, such as molecule graphs. Although existing methods have shown great performance in generating entire graphs for graph-level learning tasks, no graph diffusion…

Machine Learning · Computer Science 2025-03-18 Yancheng Wang , Changyu Liu , Yingzhen Yang

Recently, increasing efforts have been focused on Weakly Supervised Scene Graph Generation (WSSGG). The mainstream solution for WSSGG typically follows the same pipeline: they first align text entities in the weak image-level supervisions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-04 Xingchen Li , Long Chen , Wenbo Ma , Yi Yang , Jun Xiao

In the past few years, Generative Adversarial Networks (GANs) have dramatically advanced our ability to represent and parameterize high-dimensional, non-linear image manifolds. As a result, they have been widely adopted across a variety of…

Computer Vision and Pattern Recognition · Computer Science 2020-05-01 Rushil Anirudh , Jayaraman J. Thiagarajan , Bhavya Kailkhura , Timo Bremer

Scene Graph Generation (SGG) converts visual scenes into structured graph representations, providing deeper scene understanding for complex vision tasks. However, existing SGG models often overlook essential spatial relationships and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Mingjie Xu , Mengyang Wu , Yuzhi Zhao , Jason Chun Lok Li , Weifeng Ou

Language-augmented scene representations hold great promise for large-scale robotics applications such as search-and-rescue, smart cities, and mining. Many of these scenarios are time-sensitive, requiring rapid scene encoding while also…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Laszlo Szilagyi , Francis Engelmann , Jeannette Bohg