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Recent advances in multi-modal generative models have driven substantial improvements in image editing. However, current generative models still struggle with handling diverse and complex image editing tasks that require implicit reasoning,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Feng Han , Yibin Wang , Chenglin Li , Zheming Liang , Dianyi Wang , Yang Jiao , Zhipeng Wei , Chao Gong , Cheng Jin , Jingjing Chen , Jiaqi Wang

Recent advances in Large Multi-modal Models (LMMs) have demonstrated their remarkable success as general-purpose multi-modal assistants, with particular focuses on holistic image- and video-language understanding. Conversely, less attention…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Ye Liu , Zongyang Ma , Junfu Pu , Zhongang Qi , Yang Wu , Ying Shan , Chang Wen Chen

Creating realistic or stylized facial and lip sync animation is a tedious task. It requires lot of time and skills to sync the lips with audio and convey the right emotion to the character's face. To allow animators to spend more time on…

Graphics · Computer Science 2024-06-03 Bastien Arcelin , Nicolas Chaverou

Efficient, accurate and low-cost estimation of human skeletal information is crucial for a range of applications such as biology education and human-computer interaction. However, current simple skeleton models, which are typically based on…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zhiheng Peng , Kai Zhao , Xiaoran Chen , Li Ma , Siyu Xia , Changjie Fan , Weijian Shang , Wei Jing

We propose UniMo, an innovative autoregressive model for joint modeling of 2D human videos and 3D human motions within a unified framework, enabling simultaneous generation and understanding of these two modalities for the first time.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Youxin Pang , Yong Zhang , Ruizhi Shao , Xiang Deng , Feng Gao , Xu Xiaoming , Xiaoming Wei , Yebin Liu

To be suitable for film-quality animation, rigs for character deformation must fulfill a broad set of requirements. They must be able to create highly stylized deformation, allow a wide variety of controls to permit artistic freedom, and…

Graphics · Computer Science 2020-08-19 Steven L. Song , Weiqi Shi , Michael Reed

Large Language Models (LLMs) achieve strong performance across diverse tasks but face prohibitive computational and memory costs. Pruning offers a promising path by inducing sparsity while preserving architectural flexibility. However,…

Machine Learning · Computer Science 2025-12-10 Yizhuo Ding , Wanying Qu , Jiawei Geng , Wenqi Shao , Yanwei Fu

We present a learning method for predicting animation skeletons for input 3D models of articulated characters. In contrast to previous approaches that fit pre-defined skeleton templates or predict fixed sets of joints, our method produces…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Zhan Xu , Yang Zhou , Evangelos Kalogerakis , Karan Singh

Creating realistic 3D animation remains a time-consuming and expertise-dependent process, requiring manual rigging, keyframing, and fine-tuning of complex motions. Meanwhile, video diffusion models have recently demonstrated remarkable…

Graphics · Computer Science 2025-12-17 Tianyi Xie , Yunuo Chen , Yaowei Guo , Yin Yang , Bolei Zhou , Demetri Terzopoulos , Ying Jiang , Chenfanfu Jiang

Unified multimodal models often struggle with complex synthesis tasks that demand deep reasoning, and typically treat text-to-image generation and image editing as isolated capabilities rather than interconnected reasoning steps. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Dianyi Wang , Chaofan Ma , Feng Han , Size Wu , Wei Song , Yibin Wang , Zhixiong Zhang , Tianhang Wang , Siyuan Wang , Zhongyu Wei , Jiaqi Wang

Skeleton-based and cage-based deformation techniques represent the two most popular approaches to control real-time deformations of digital shapes and are, to a vast extent, complementary to one another. Despite their complementary roles,…

Graphics · Computer Science 2019-09-09 Fabrizio Corda , Jean-Marc Thiery , Marco Livesu , Enrico Puppo , Tamy Boubekeur , Riccardo Scateni

Traditional visual grounding methods primarily focus on single-image scenarios with simple textual references. However, extending these methods to real-world scenarios that involve implicit and complex instructions, particularly in…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Sule Bai , Mingxing Li , Yong Liu , Jing Tang , Haoji Zhang , Lei Sun , Xiangxiang Chu , Yansong Tang

Digital human animation relies on high-quality 3D models of the human face -- rigs. A face rig must be accurate and, at the same time, fast to compute. One of the most common rigging models is the blendshape model. We present a novel…

Unifying multimodal understanding and generation has shown impressive capabilities in cutting-edge proprietary systems. In this work, we introduce BAGEL, an open-source foundational model that natively supports multimodal understanding and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Chaorui Deng , Deyao Zhu , Kunchang Li , Chenhui Gou , Feng Li , Zeyu Wang , Shu Zhong , Weihao Yu , Xiaonan Nie , Ziang Song , Guang Shi , Haoqi Fan

Recent advances in 3D vision have led to specialized models for either 3D understanding (e.g., shape classification, segmentation, reconstruction) or 3D generation (e.g., synthesis, completion, and editing). However, these tasks are often…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Peng Huang , Yifeng Chen , Zeyu Zhang , Hao Tang

Detecting aligned 3D keypoints is essential under many scenarios such as object tracking, shape retrieval and robotics. However, it is generally hard to prepare a high-quality dataset for all types of objects due to the ambiguity of…

Computer Vision and Pattern Recognition · Computer Science 2021-03-22 Ruoxi Shi , Zhengrong Xue , Yang You , Cewu Lu

We present UniFluid, a unified autoregressive framework for joint visual generation and understanding leveraging continuous visual tokens. Our unified autoregressive architecture processes multimodal image and text inputs, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Lijie Fan , Luming Tang , Siyang Qin , Tianhong Li , Xuan Yang , Siyuan Qiao , Andreas Steiner , Chen Sun , Yuanzhen Li , Tao Zhu , Michael Rubinstein , Michalis Raptis , Deqing Sun , Radu Soricut

We present PyRigi, a novel Python package designed to study the rigidity properties of graphs and frameworks. Among many other capabilities, PyRigi can determine whether a graph admits only finitely many ways, up to isometries, of being…

Metric Geometry · Mathematics 2025-06-06 Matteo Gallet , Georg Grasegger , Matthias Himmelmann , Jan Legerský

Unified models aim to support both understanding and generation by encoding images into discrete tokens and processing them alongside text within a single autoregressive framework. This unified design offers architectural simplicity and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Ziyao Wang , Chen Chen , Jingtao Li , Weiming Zhuang , Jiabo Huang , Ang Li , Lingjuan Lyu

3D Reconstruction of moving articulated objects without additional information about object structure is a challenging problem. Current methods overcome such challenges by employing category-specific skeletal models. Consequently, they do…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Hao Zhang , Fang Li , Samyak Rawlekar , Narendra Ahuja
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