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In this paper, we introduce RealDex, a pioneering dataset capturing authentic dexterous hand grasping motions infused with human behavioral patterns, enriched by multi-view and multimodal visual data. Utilizing a teleoperation system, we…

The increasing labor shortage and aging population underline the need for assistive robots to support human care recipients. To enable safe and responsive assistance, robots require accurate human motion prediction in physical interaction…

We present a method for teaching machines to understand and model the underlying spatial common sense of diverse human-object interactions in 3D in a self-supervised way. This is a challenging task, as there exist specific manifolds of the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Sookwan Han , Hanbyul Joo

Despite remarkable progress in image generation models, generating realistic hands remains a persistent challenge due to their complex articulation, varying viewpoints, and frequent occlusions. We present FoundHand, a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Kefan Chen , Chaerin Min , Linguang Zhang , Shreyas Hampali , Cem Keskin , Srinath Sridhar

Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yiming Zhao , Taein Kwon , Paul Streli , Marc Pollefeys , Christian Holz

Estimating the 3D hand articulation from a single color image is an important problem with applications in Augmented Reality (AR), Virtual Reality (VR), Human-Computer Interaction (HCI), and robotics. Apart from the absence of depth…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Christos Pantazopoulos , Spyridon Thermos , Gerasimos Potamianos

A key challenge for an agent learning to interact with the world is to reason about physical properties of objects and to foresee their dynamics under the effect of applied forces. In order to scale learning through interaction to many…

Robotics · Computer Science 2020-08-04 Iman Nematollahi , Oier Mees , Lukas Hermann , Wolfram Burgard

Animating human-scene interactions such as pick-and-place tasks in cluttered, complex layouts is a challenging task, with objects of a wide variation of geometries and articulation under scenarios with various obstacles. The main difficulty…

Graphics · Computer Science 2025-10-07 Jintao Lu , He Zhang , Yuting Ye , Takaaki Shiratori , Sebastian Starke , Taku Komura

Hand motion capture data is now relatively easy to obtain, even for complicated grasps; however this data is of limited use without the ability to retarget it onto the hands of a specific character or robot. The target hand may differ…

Graphics · Computer Science 2024-02-08 Arjun S. Lakshmipathy , Jessica K. Hodgins , Nancy S. Pollard

Most model-based 3D hand pose and shape estimation methods directly regress the parametric model parameters from an image to obtain 3D joints under weak supervision. However, these methods involve solving a complex optimization problem with…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Shiyong Liu , Zhihao Li , Xiao Tang , Jianzhuang Liu

In 3D hand-object interaction (HOI) tasks, estimating precise joint poses of hands and objects from monocular RGB input remains highly challenging due to the inherent geometric ambiguity of RGB images and the severe mutual occlusions that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Yuechen Xie , Haobo Jiang , Jian Yang , Yigong Zhang , Jin Xie

3D interacting hand reconstruction is essential to facilitate human-machine interaction and human behaviors understanding. Previous works in this field either rely on auxiliary inputs such as depth images or they can only handle a single…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Yu Rong , Jingbo Wang , Ziwei Liu , Chen Change Loy

Dexterous manipulation with contact-rich interactions is crucial for advanced robotics. While recent diffusion-based planning approaches show promise for simple manipulation tasks, they often produce unrealistic ghost states (e.g., the…

Robotics · Computer Science 2025-06-18 Zhixuan Liang , Yao Mu , Yixiao Wang , Tianxing Chen , Wenqi Shao , Wei Zhan , Masayoshi Tomizuka , Ping Luo , Mingyu Ding

Recent research advance has significantly improved the visual realism of immersive 3D video communication. In this work we present a method to further enhance this immersive experience by adding the hand touch capability ("remote hand…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Yizhong Zhang , Zhiqi Li , Sicheng Xu , Chong Li , Jiaolong Yang , Xin Tong , Baining Guo

Hands are essential to human interaction, and exploring contact between hands and the world can promote comprehensive understanding of their function. Recently, there have been growing number of hand interaction datasets that cover…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Daniel Sungho Jung , Kyoung Mu Lee

We present a new research task and a dataset to understand human social interactions via computational methods, to ultimately endow machines with the ability to encode and decode a broad channel of social signals humans use. This research…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Hanbyul Joo , Tomas Simon , Mina Cikara , Yaser Sheikh

We present a system for learning generalizable hand-object tracking controllers purely from synthetic data, without requiring any human demonstrations. Our approach makes two key contributions: (1) HOP, a Hand-Object Planner, which can…

Robotics · Computer Science 2025-12-23 Yinhuai Wang , Runyi Yu , Hok Wai Tsui , Xiaoyi Lin , Hui Zhang , Qihan Zhao , Ke Fan , Miao Li , Jie Song , Jingbo Wang , Qifeng Chen , Ping Tan

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…

Robotics · Computer Science 2024-07-24 Kan Chen , Zhen Meng , Xiangmin Xu , Changyang She , Philip G. Zhao

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely on RGB inputs, which have severe limitations under low-light…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Christen Millerdurai , Diogo Luvizon , Viktor Rudnev , André Jonas , Jiayi Wang , Christian Theobalt , Vladislav Golyanik

This paper evaluates state-of-the-art contact models at predicting the motions and forces involved in simple in-hand robotic manipulations. In particular it focuses on three primitive actions --linear sliding, pivoting, and rolling-- that…

Robotics · Computer Science 2017-11-01 Roman Kolbert , Nikhil Chavan-Dafle , Alberto Rodriguez
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