Related papers: UI-E2I-Synth: Advancing GUI Grounding with Large-S…
Classical video quality assessment methods generate a numerical score to judge a video's perceived visual fidelity and clarity. Yet, a score fails to describe the video's complex quality dimensions, restricting its applicability. Benefiting…
Nowadays, research on GUI agents is a hot topic in the AI community. However, current research focuses on GUI task automation, limiting the scope of applications in various GUI scenarios. In this paper, we propose a formalized and…
Graphical User Interface (GUI) Agents have emerged as a transformative paradigm in human-computer interaction, evolving from rule-based automation scripts to sophisticated AI-driven systems capable of understanding and executing complex…
Graphical user interface visual grounding (GUI-VG), a core capability for GUI agents, has primarily relied on supervised fine-tuning (SFT) of multimodal large language models (MLLMs), which demands extensive data curation and significant…
Despite vision-language models' (VLMs) remarkable capabilities as versatile visual assistants, two substantial challenges persist within the existing VLM frameworks: (1) lacking task diversity in pretraining and visual instruction tuning,…
Diffusion models for Text-to-Image (T2I) conditional generation have recently achieved tremendous success. Yet, aligning these models with user's intentions still involves a laborious trial-and-error process, and this challenging alignment…
It is common practice for developers of user-facing software to transform a mock-up of a graphical user interface (GUI) into code. This process takes place both at an application's inception and in an evolutionary context as GUI changes…
The development of GUI agents could revolutionize the next generation of human-computer interaction. Motivated by this vision, we present MAI-UI, a family of foundation GUI agents spanning the full spectrum of sizes, including 2B, 8B, 32B,…
Existing Graphical User Interface (GUI) reasoning tasks remain challenging, particularly in UI understanding. Current methods typically rely on direct screen-based decision-making, which lacks interpretability and overlooks a comprehensive…
Vision-and-language navigation requires an agent to navigate through a real 3D environment following natural language instructions. Despite significant advances, few previous works are able to fully utilize the strong correspondence between…
Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities,…
Existing text-to-video diffusion models rely solely on text-only encoders for their pretraining. This limitation stems from the absence of large-scale multimodal prompt video datasets, resulting in a lack of visual grounding and restricting…
GUI grounding models report over 85% accuracy on standard benchmarks, yet drop 27-56 percentage points when instructions require spatial reasoning rather than direct element naming. Current benchmarks miss this because they evaluate each…
Vision language models (VLMs) have advanced graphical user interface (GUI) task automation but still lag behind humans. We hypothesize this gap stems from missing core GUI knowledge, which existing training schemes (such as supervised fine…
Large Vision-Language Models (LVLMs) have shown strong potential as multilingual Graphical User Interface (GUI) agents, as evidenced by existing GUI benchmarks. However, these benchmarks exhibit two primary limitations: (1) although…
Evaluating GUI agents presents a distinct challenge: trajectories are long, visually grounded, and open-ended, yet evaluation must be both accurate and interpretable. Existing approaches typically apply a single holistic judgment over the…
Large language models leverage internet-scale text data, yet embodied AI remains constrained by the prohibitive costs of physical trajectory collection. Desktop environments -- particularly gaming -- offer a compelling alternative: they…
We present an overview and evaluation of a new, systematic approach for generation of highly realistic, annotated synthetic data for training of deep neural networks in computer vision tasks. The main contribution is a procedural world…
With the rapid advancement of mathematical reasoning capabilities in Large Language Models (LLMs), AI systems are increasingly being adopted in educational settings to support students' comprehension of problem-solving processes. However, a…
Existing GUI grounding methods often struggle with fine-grained localization in high-resolution screenshots. To address this, we propose GUI-ARP, a novel framework that enables adaptive multi-stage inference. Equipped with the proposed…