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Constructing a 3D scene capable of accommodating open-ended language queries, is a pivotal pursuit, particularly within the domain of robotics. Such technology facilitates robots in executing object manipulations based on human language…

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chenlu Zhan , Yufei Zhang , Yu Lin , Gaoang Wang , Hongwei Wang

Gaussian splatting and single-view depth estimation are typically studied in isolation. In this paper, we present DepthSplat to connect Gaussian splatting and depth estimation and study their interactions. More specifically, we first…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Haofei Xu , Songyou Peng , Fangjinhua Wang , Hermann Blum , Daniel Barath , Andreas Geiger , Marc Pollefeys

We introduce Dr. Splat, a novel approach for open-vocabulary 3D scene understanding leveraging 3D Gaussian Splatting. Unlike existing language-embedded 3DGS methods, which rely on a rendering process, our method directly associates…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Kim Jun-Seong , GeonU Kim , Kim Yu-Ji , Yu-Chiang Frank Wang , Jaesung Choe , Tae-Hyun Oh

Sparse-view 3D Gaussian splatting seeks to render high-quality novel views of 3D scenes from a limited set of input images. While recent pose-free feed-forward methods leveraging pre-trained 3D priors have achieved impressive results, most…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Muyu Xu , Fangneng Zhan , Xiaoqin Zhang , Ling Shao , Shijian Lu

This study addresses the challenge of accurately segmenting 3D Gaussian Splatting from 2D masks. Conventional methods often rely on iterative gradient descent to assign each Gaussian a unique label, leading to lengthy optimization and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Qiuhong Shen , Xingyi Yang , Xinchao Wang

3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterization allowing for very fast rendering at high-quality.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Wieland Morgenstern , Florian Barthel , Anna Hilsmann , Peter Eisert

3D Gaussian Splatting has demonstrated superior performance in rendering efficiency and quality, yet the generation of 3D Gaussians still remains a challenge without proper geometric priors. Existing methods have explored predicting point…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Weiqi Zhang , Junsheng Zhou , Haotian Geng , Kanle Shi , Shenkun Xu , Yi Fang , Yu-Shen Liu

Reconstructing dynamic driving scenes is essential for developing autonomous systems through sensor-realistic simulation. Although recent methods achieve high-fidelity reconstructions, they either rely on costly human annotations for object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Carl Lindström , Mahan Rafidashti , Maryam Fatemi , Lars Hammarstrand , Martin R. Oswald , Lennart Svensson

Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Alexander Valverde , Brian Xu , Yuyin Zhou , Meng Xu , Hongyun Wang

Recent advances in radiance field reconstruction, such as 3D Gaussian Splatting (3DGS), have achieved high-quality novel view synthesis and fast rendering by representing scenes with compositions of Gaussian primitives. However, 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Jan Held , Renaud Vandeghen , Abdullah Hamdi , Adrien Deliege , Anthony Cioppa , Silvio Giancola , Andrea Vedaldi , Bernard Ghanem , Marc Van Droogenbroeck

Accurate face parsing under extreme viewing angles remains a significant challenge due to limited labeled data in such poses. Manual annotation is costly and often impractical at scale. We propose a novel label refinement pipeline that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Ankit Gahlawat , Anirban Mukherjee , Dinesh Babu Jayagopi

We introduce AnySplat, a feed forward network for novel view synthesis from uncalibrated image collections. In contrast to traditional neural rendering pipelines that demand known camera poses and per scene optimization, or recent feed…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Lihan Jiang , Yucheng Mao , Linning Xu , Tao Lu , Kerui Ren , Yichen Jin , Xudong Xu , Mulin Yu , Jiangmiao Pang , Feng Zhao , Dahua Lin , Bo Dai

We propose NEDS-SLAM, a dense semantic SLAM system based on 3D Gaussian representation, that enables robust 3D semantic mapping, accurate camera tracking, and high-quality rendering in real-time. In the system, we propose a Spatially…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Yiming Ji , Yang Liu , Guanghu Xie , Boyu Ma , Zongwu Xie

Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Zachary Lee , Maxwell Jacobson , Yexiang Xue

In this paper, we explore the existing challenges in 3D artistic scene generation by introducing ART3D, a novel framework that combines diffusion models and 3D Gaussian splatting techniques. Our method effectively bridges the gap between…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Pengzhi Li , Chengshuai Tang , Qinxuan Huang , Zhiheng Li

We introduce GaussianCut, a new method for interactive multiview segmentation of scenes represented as 3D Gaussians. Our approach allows for selecting the objects to be segmented by interacting with a single view. It accepts intuitive user…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Umangi Jain , Ashkan Mirzaei , Igor Gilitschenski

3D Gaussian splatting has become a prominent technique for representing and rendering complex 3D scenes, due to its high fidelity and speed advantages. However, the growing demand for large-scale models calls for effective compression to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Boyuan Tian , Qizhe Gao , Siran Xianyu , Xiaotong Cui , Minjia Zhang

3D articulated objects are inherently challenging for manipulation due to the varied geometries and intricate functionalities associated with articulated objects.Point-level affordance, which predicts the per-point actionable score and thus…

Robotics · Computer Science 2024-03-08 Suhan Ling , Yian Wang , Shiguang Wu , Yuzheng Zhuang , Tianyi Xu , Yu Li , Chang Liu , Hao Dong

Three-dimensional scene reconstruction from sparse-view satellite images is a long-standing and challenging task. While 3D Gaussian Splatting (3DGS) and its variants have recently attracted attention for its high efficiency, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Xuejun Huang , Xinyi Liu , Yi Wan , Zhi Zheng , Bin Zhang , Mingtao Xiong , Yingying Pei , Yongjun Zhang
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