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Many potential applications of reinforcement learning in the real world involve interacting with other agents whose numbers vary over time. We propose new neural policy architectures for these multi-agent problems. In contrast to other…

Machine Learning · Computer Science 2019-06-03 Matthew A. Wright , Roberto Horowitz

This paper proposes joint attention estimation in a single image. Different from related work in which only the gaze-related attributes of people are independently employed, (I) their locations and actions are also employed as contextual…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Chihiro Nakatani , Hiroaki Kawashima , Norimichi Ukita

A user can be represented as what he/she does along the history. A common way to deal with the user modeling problem is to manually extract all kinds of aggregated features over the heterogeneous behaviors, which may fail to fully represent…

Artificial Intelligence · Computer Science 2017-11-28 Chang Zhou , Jinze Bai , Junshuai Song , Xiaofei Liu , Zhengchao Zhao , Xiusi Chen , Jun Gao

This paper explores human behavior in virtual networked communities, specifically individuals or groups' potential and expressive capacity to respond to internal and external stimuli, with assortative matching as a typical example. A…

Multiagent Systems · Computer Science 2023-09-06 Ou Deng , Qun Jin

Current role-playing agents (RPAs) are typically constructed by imitating surface-level behaviors, but this approach lacks internal cognitive consistency, often causing out-of-character errors in complex situations. To address this, we…

Computation and Language · Computer Science 2026-01-09 Yihong Tang , Kehai Chen , Xuefeng Bai , Benyou Wang , Zeming Liu , Haifeng Wang , Min Zhang

Visual attention has proven to be effective in improving the performance of person re-identification. Most existing methods apply visual attention heuristically by learning an additional attention map to re-weight the feature maps for…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Yifan Chen , Han Wang , Xiaolu Sun , Bin Fan , Chu Tang

Model-based reinforcement learning agents utilizing transformers have shown improved sample efficiency due to their ability to model extended context, resulting in more accurate world models. However, for complex reasoning and planning…

Machine Learning · Computer Science 2024-06-04 Pranav Agarwal , Sheldon Andrews , Samira Ebrahimi Kahou

Providing Reinforcement Learning (RL) agents with human feedback can dramatically improve various aspects of learning. However, previous methods require human observer to give inputs explicitly (e.g., press buttons, voice interface),…

Neural and Evolutionary Computing · Computer Science 2020-10-15 Duo Xu , Mohit Agarwal , Ekansh Gupta , Faramarz Fekri , Raghupathy Sivakumar

Click-Through Rate (CTR) prediction, a core task in recommendation systems, estimates user click likelihood using historical behavioral data. Modeling user behavior sequences as text to leverage Language Models (LMs) for this task has…

Computation and Language · Computer Science 2025-08-06 Zixuan Li , Binzong Geng , Jing Xiong , Yong He , Yuxuan Hu , Jian Chen , Dingwei Chen , Xiyu Chang , Liang Zhang , Linjian Mo , Chengming Li , Chuan Yuan , Zhenan Sun

Attention mechanisms have become integral in AI, significantly enhancing model performance and scalability by drawing inspiration from human cognition. Concurrently, the Attention Schema Theory (AST) in cognitive science posits that…

Artificial Intelligence · Computer Science 2025-09-22 Krati Saxena , Federico Jurado Ruiz , Guido Manzi , Dianbo Liu , Alex Lamb

Click through rate (CTR) estimation is a fundamental task in personalized advertising and recommender systems. Recent years have witnessed the success of both the deep learning based model and attention mechanism in various tasks in…

Machine Learning · Computer Science 2019-05-17 Junlin Zhang , Tongwen Huang , Zhiqi Zhang

Deep neural networks, including recurrent networks, have been successfully applied to human activity recognition. Unfortunately, the final representation learned by recurrent networks might encode some noise (irrelevant signal components,…

Machine Learning · Computer Science 2018-10-10 Ming Zeng , Haoxiang Gao , Tong Yu , Ole J. Mengshoel , Helge Langseth , Ian Lane , Xiaobing Liu

Explainable AI (XAI) has become increasingly important with the rise of large transformer models, yet many explanation methods designed for CNNs transfer poorly to Vision Transformers (ViTs). Existing ViT explanations often rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Meghna P Ayyar , Jenny Benois-Pineau , Akka Zemmari

One major barrier to applications of deep Reinforcement Learning (RL) both inside and outside of games is the lack of explainability. In this paper, we describe a lightweight and effective method to derive explanations for deep RL agents,…

Machine Learning · Computer Science 2021-10-08 Alexander Sieusahai , Matthew Guzdial

Significant progress has been made in AI for games, including board games, MOBA, and RTS games. However, complex agents are typically developed in an embedded manner, directly accessing game state information, unlike human players who rely…

Machine Learning · Computer Science 2025-04-08 Tianyang Wu , Lipeng Wan , Yuhang Wang , Qiang Wan , Xuguang Lan

Being able to predict human gaze behavior has obvious importance for behavioral vision and for computer vision applications. Most models have mainly focused on predicting free-viewing behavior using saliency maps, but these predictions do…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Zhibo Yang , Lihan Huang , Yupei Chen , Zijun Wei , Seoyoung Ahn , Gregory Zelinsky , Dimitris Samaras , Minh Hoai

Local features at neighboring spatial positions in feature maps have high correlation since their receptive fields are often overlapped. Self-attention usually uses the weighted sum (or other functions) with internal elements of each local…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Yang Du , Chunfeng Yuan , Bing Li , Lili Zhao , Yangxi Li , Weiming Hu

Reinforcement learning is concerned with identifying reward-maximizing behaviour policies in environments that are initially unknown. State-of-the-art reinforcement learning approaches, such as deep Q-networks, are model-free and learn to…

Artificial Intelligence · Computer Science 2017-08-18 Felix Leibfried , Nate Kushman , Katja Hofmann

Learned self-attention functions in state-of-the-art NLP models often correlate with human attention. We investigate whether self-attention in large-scale pre-trained language models is as predictive of human eye fixation patterns during…

Computation and Language · Computer Science 2022-05-23 Stephanie Brandl , Oliver Eberle , Jonas Pilot , Anders Søgaard

Visual attention serves as a means of feature selection mechanism in the perceptual system. Motivated by Broadbent's leaky filter model of selective attention, we evaluate how such mechanism could be implemented and affect the learning…

Machine Learning · Computer Science 2020-06-19 Liu Yuezhang , Ruohan Zhang , Dana H. Ballard