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This paper focuses on room fingerprinting, a task involving the analysis of an audio recording to determine the specific volume and shape of the room in which it was captured. While it is relatively straightforward to determine the basic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-06 Jacob Bitterman , Daniel Levi , Hilel Hagai Diamandi , Sharon Gannot , Tal Rosenwein

Room impulse responses (RIRs) are fundamental to audio data augmentation, acoustic signal processing, and immersive audio rendering. While geometric simulators such as the image source method (ISM) can efficiently generate early…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-17 Zeyu Xu , Andreas Brendel , Albert G. Prinn , Emanuël A. P. Habets

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

Sound · Computer Science 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen

This contribution introduces a dataset of 7th-order Ambisonic Room Impulse Responses (HOA-RIRs), created using the Image Source Method. By employing higher-order Ambisonics, our dataset enables precise spatial audio reproduction, a critical…

Sound · Computer Science 2025-06-02 Shivam Saini , Jürgen Peissig

Psychoacoustic experiments have shown that directional properties of the direct sound, salient reflections, and the late reverberation of an acoustic room response can have a distinct influence on the auditory perception of a given room.…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-28 Thomas Deppisch , Sebastià V. Amengual Garí , Paul Calamia , Jens Ahrens

Speech audio quality is subject to degradation caused by an acoustic environment and isotropic ambient and point noises. The environment can lead to decreased speech intelligibility and loss of focus and attention by the listener. Basic…

Audio and Speech Processing · Electrical Eng. & Systems 2022-04-05 Paula Sánchez López , Paul Callens , Milos Cernak

Room Impulse Responses (RIRs) accurately characterize acoustic properties of indoor environments and play a crucial role in applications such as speech enhancement, speech recognition, and audio rendering in augmented reality (AR) and…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-05 Chunxi Wang , Maoshen Jia , Wenyu Jin

Realistic audio synthesis that captures accurate acoustic phenomena is essential for creating immersive experiences in virtual and augmented reality. Synthesizing the sound received at any position relies on the estimation of impulse…

Sound · Computer Science 2024-11-12 Zitong Lan , Chenhao Zheng , Zhiwei Zheng , Mingmin Zhao

Room acoustics measurements are used in many areas of audio research, from physical acoustics modelling and speech enhancement to virtual reality applications. This paper documents the technical specifications and choices made in the…

Audio and Speech Processing · Electrical Eng. & Systems 2021-11-24 Thomas McKenzie , Leo McCormack , Christoph Hold

Rendering immersive spatial audio in virtual reality (VR) and video games demands a fast and accurate generation of room impulse responses (RIRs) to recreate auditory environments plausibly. However, the conventional methods for simulating…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-11 Jackie Lin , Georg Götz , Sebastian J. Schlecht

Acoustic Environment Matching (AEM) is the task of transferring clean audio into a target acoustic environment, enabling engaging applications such as audio dubbing and auditory immersive virtual reality (VR). Recovering similar room…

Sound · Computer Science 2026-04-01 Chenpei Huang , Lingfeng Yao , Kyu In Lee , Lan Emily Zhang , Xun Chen , Miao Pan

Ensuring performance robustness for a variety of situations that can occur in real-world environments is one of the challenging tasks in sound event classification. One of the unpredictable and detrimental factors in performance, especially…

Sound · Computer Science 2021-04-22 Jaejun Lee , Donmoon Lee , Hyeong-Seok Choi , Kyogu Lee

Most often, virtual acoustic rendering employs real-time updated room acoustic simulations to accomplish auralization for a variable listener perspective. As an alternative, we propose and test a technique to interpolate room impulse…

Audio and Speech Processing · Electrical Eng. & Systems 2023-12-07 Kaspar Müller , Franz Zotter

The Image Source Method (ISM) is one of the most employed techniques to calculate acoustic Room Impulse Responses (RIRs), however, its computational complexity grows fast with the reverberation time of the room and its computation time can…

Audio and Speech Processing · Electrical Eng. & Systems 2020-10-12 David Diaz-Guerra , Antonio Miguel , Jose R. Beltran

A new impulse response (IR) dataset called "MeshRIR" is introduced. Currently available datasets usually include IRs at an array of microphones from several source positions under various room conditions, which are basically designed for…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-26 Shoichi Koyama , Tomoya Nishida , Keisuke Kimura , Takumi Abe , Natsuki Ueno , Jesper Brunnström

The room impulse response (RIR) encodes, among others, information about the distance of an acoustic source from the sensors. Deep neural networks (DNNs) have been shown to be able to extract that information for acoustic distance…

Sound · Computer Science 2024-08-27 Tobias Gburrek , Adrian Meise , Joerg Schmalenstroeer , Reinhold Haeb-Umbach

Room reidentification (ReID) is a challenging yet essential task with numerous applications in fields such as augmented reality (AR) and homecare robotics. Existing visual place recognition (VPR) methods, which typically rely on global…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Runmao Yao , Yi Du , Zhuoqun Chen , Haoze Zheng , Chen Wang

Room impulse responses (RIRs) are essential for many acoustic signal processing tasks, yet measuring them densely across space is often impractical. In this work, we propose RIR-Former, a grid-free, one-step feed-forward model for RIR…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-12 Shaoheng Xu , Chunyi Sun , Jihui Zhang , Prasanga N. Samarasinghe , Thushara D. Abhayapala

We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…

Sound · Computer Science 2021-09-28 Zhenyu Tang , Nicholas J. Bryan , Dingzeyu Li , Timothy R. Langlois , Dinesh Manocha

Room impulse responses are a core resource for dereverberation, robust speech recognition, source localization, and room acoustics estimation. We present RIR-Mega, a large collection of simulated RIRs described by a compact, machine…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-29 Mandip Goswami