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3D shape modeling is labor-intensive, time-consuming, and requires years of expertise. To facilitate 3D shape modeling, we propose a 3D shape generation network that takes a 3D VR sketch as a condition. We assume that sketches are created…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Ling Luo , Pinaki Nath Chowdhury , Tao Xiang , Yi-Zhe Song , Yulia Gryaditskaya

In recent years, there has been a significant shift in the field of digital avatar research, towards modeling, animating and reconstructing clothed human representations, as a key step towards creating realistic avatars. However, current 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Jiali Zheng , Rolandos Alexandros Potamias , Stefanos Zafeiriou

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Auto-regressive models have achieved impressive results in 2D image generation by modeling joint distributions in grid space. In this paper, we extend auto-regressive models to 3D domains, and seek a stronger ability of 3D shape generation…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Xuelin Qian , Yu Wang , Simian Luo , Yinda Zhang , Ying Tai , Zhenyu Zhang , Chengjie Wang , Xiangyang Xue , Bo Zhao , Tiejun Huang , Yunsheng Wu , Yanwei Fu

This paper presents a novel method for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Junlin Han , Filippos Kokkinos , Philip Torr

Generating accurate 3D models is a challenging problem that traditionally requires explicit learning from 3D datasets using supervised learning. Although recent advances have shown promise in learning 3D models from 2D images, these methods…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Qijia Shen , Guangrun Wang

We propose a method for constructing generative models of 3D objects from a single 3D mesh and improving them through unsupervised low-shot learning from 2D images. Our method produces a 3D morphable model that represents shape and albedo…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Skylar Sutherland , Bernhard Egger , Joshua Tenenbaum

The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Xingang Pan , Xudong Xu , Chen Change Loy , Christian Theobalt , Bo Dai

Textured 3D morphing seeks to generate smooth and plausible transitions between two 3D assets, preserving both structural coherence and fine-grained appearance. This ability is crucial not only for advancing 3D generation research but also…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xiaolu Liu , Yicong Li , Qiyuan He , Jiayin Zhu , Wei Ji , Angela Yao , Jianke Zhu

The rise of AR/VR has led to an increased demand for 3D content. However, the traditional method of creating 3D content using Computer-Aided Design (CAD) is a labor-intensive and skill-demanding process, making it difficult to use for…

Human-Computer Interaction · Computer Science 2023-10-30 Ying Zang , Chaotao Ding , Tianrun Chen , Papa Mao , Wenjun Hu

To what extent is the success of deep visualization due to the training? Could we do deep visualization using untrained, random weight networks? To address this issue, we explore new and powerful generative models for three popular deep…

Computer Vision and Pattern Recognition · Computer Science 2016-06-17 Kun He , Yan Wang , John Hopcroft

Realistic and diverse 3D shape generation is helpful for a wide variety of applications such as virtual reality, gaming, and animation. Modern generative models, such as GANs and diffusion models, learn from large-scale datasets and…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Jingyuan Zhu , Huimin Ma , Jiansheng Chen , Jian Yuan

Diffusion models have emerged as the best approach for generative modeling of 2D images. Part of their success is due to the possibility of training them on millions if not billions of images with a stable learning objective. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Animesh Karnewar , Andrea Vedaldi , David Novotny , Niloy Mitra

Existing generative models for 3D shapes are typically trained on a large 3D dataset, often of a specific object category. In this paper, we investigate the deep generative model that learns from only a single reference 3D shape.…

Graphics · Computer Science 2022-12-19 Rundi Wu , Changxi Zheng

For humans, visual understanding is inherently generative: given a 3D shape, we can postulate how it would look in the world; given a 2D image, we can infer the 3D structure that likely gave rise to it. We can thus translate between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Tristan Aumentado-Armstrong , Alex Levinshtein , Stavros Tsogkas , Konstantinos G. Derpanis , Allan D. Jepson

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Modern learning-based approaches to 3D-aware image synthesis achieve high photorealism and 3D-consistent viewpoint changes for the generated images. Existing approaches represent instances in a shared canonical space. However, for…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Katja Schwarz , Seung Wook Kim , Jun Gao , Sanja Fidler , Andreas Geiger , Karsten Kreis

Recent innovations on text-to-3D generation have featured Score Distillation Sampling (SDS), which enables the zero-shot learning of implicit 3D models (NeRF) by directly distilling prior knowledge from 2D diffusion models. However, current…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yang Chen , Yingwei Pan , Haibo Yang , Ting Yao , Tao Mei

3D scene understanding spans reasoning about free space, object grounding, hypothetical object insertions, complex geometric relationships, and integrating all of these with external tools and data sources. Existing 3D understanding methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Sagar Bharadwaj , Ziyong Ma , Anurag Ghosh , Srinivasan Seshan , Anthony Rowe

Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Yiyu Zhuang , Yuxiao He , Jiawei Zhang , Yanwen Wang , Jiahe Zhu , Yao Yao , Siyu Zhu , Xun Cao , Hao Zhu