Related papers: Benchmarking 3D Human Pose Estimation Models under…
This paper introduces a new architecture for human pose estimation using a multi- layer convolutional network architecture and a modified learning technique that learns low-level features and higher-level weak spatial models. Unconstrained…
Multi-person pose estimation (MPPE) estimates keypoints for all individuals present in an image. MPPE is a fundamental task for several applications in computer vision and virtual reality. Unfortunately, there are currently no…
Regression-based methods for 3D human pose estimation directly predict the 3D pose parameters from a 2D image using deep networks. While achieving state-of-the-art performance on standard benchmarks, their performance degrades under…
Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior results in real-world scenarios with unseen poses. In this…
Human pose estimation is a fundamental and appealing task in computer vision. Although traditional cameras are commonly applied, their reliability decreases in scenarios under high dynamic range or heavy motion blur, where event cameras…
Human Pose Estimation (HPE) aims at retrieving the 3D position of human joints from images or videos. We show that current 3D HPE methods suffer a lack of viewpoint equivariance, namely they tend to fail or perform poorly when dealing with…
Pose estimation in the wild is a challenging problem, particularly in situations of (i) occlusions of varying degrees and (ii) crowded outdoor scenes. Most of the existing studies of pose estimation did not report the performance in similar…
Many real-world applications require the estimation of human body joints for higher-level tasks as, for example, human behaviour understanding. In recent years, depth sensors have become a popular approach to obtain three-dimensional…
Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors,…
Human pose estimation and tracking are fundamental tasks for understanding human behaviors in videos. Existing top-down framework-based methods usually perform three-stage tasks: human detection, pose estimation and tracking. Although…
In the era of deep learning, human pose estimation from multiple cameras with unknown calibration has received little attention to date. We show how to train a neural model to perform this task with high precision and minimal latency…
Estimating 3D human poses from 2D images is challenging due to occlusions and projective acquisition. Learning-based approaches have been largely studied to address this challenge, both in single and multi-view setups. These solutions…
Training accurate 3D human pose estimators requires large amount of 3D ground-truth data which is costly to collect. Various weakly or self supervised pose estimation methods have been proposed due to lack of 3D data. Nevertheless, these…
Human pose estimation deeply relies on visual clues and anatomical constraints between parts to locate keypoints. Most existing CNN-based methods do well in visual representation, however, lacking in the ability to explicitly learn the…
We study the performance of state-of-the-art human keypoint detectors in the context of close proximity human-robot interaction. The detection in this scenario is specific in that only a subset of body parts such as hands and torso are in…
Understanding how humans interact with the world necessitates accurate 3D hand pose estimation, a task complicated by the hand's high degree of articulation, frequent occlusions, self-occlusions, and rapid motions. While most existing…
Human pose estimation is a key step to action recognition. We propose a method of estimating 3D human poses from a single image, which works in conjunction with an existing 2D pose/joint detector. 3D pose estimation is challenging because…
Estimating the 6D pose of objects using only RGB images remains challenging because of problems such as occlusion and symmetries. It is also difficult to construct 3D models with precise texture without expert knowledge or specialized…
In 3D human shape and pose estimation from a monocular video, models trained with limited labeled data cannot generalize well to videos with occlusion, which is common in the wild videos. The recent human neural rendering approaches…
In this paper, we propose a robust 3D face recognition system which can handle pose as well as occlusions in real world. The system at first takes as input, a 3D range image, simultaneously registers it using ICP(Iterative Closest Point)…