Related papers: ALMTokenizer: A Low-bitrate and Semantic-rich Audi…
Discrete audio tokens derived from self-supervised learning models have gained widespread usage in speech generation. However, current practice of directly utilizing audio tokens poses challenges for sequence modeling due to the length of…
Neural audio codecs are foundational to speech language models. It is expected to have a low frame rate and decoupled semantic and acoustic information. A lower frame rate codec can reduce the computational cost of speech language models by…
Jailbreak attacks on audio language models (ALMs) optimize audio perturbations to elicit unsafe generations, and they typically update the entire waveform densely throughout optimization. In this work, we investigate the necessity of such…
Audio denoising is critical in signal processing, enhancing intelligibility and fidelity for applications like restoring musical recordings. This paper presents a proof-of-concept for adapting a state-of-the-art neural audio codec, the…
Audio-language models (ALMs) are increasingly used for audio captioning, question answering, and open-ended audio understanding, but their inference cost remains high when audio inputs are represented as long prefix-token sequences. These…
Tokenization significantly influences language models(LMs)' performance. This paper traces the evolution of tokenizers from word-level to subword-level, analyzing how they balance tokens and types to enhance model adaptability while…
Automated audio captioning (AAC) is an audio-to-text task to describe audio contents in natural language. Recently, the advancements in large language models (LLMs), with improvements in training approaches for audio encoders, have opened…
Large language model (LLM) tokenizers act as structured compressors: by mapping text to discrete token sequences, they determine token count (and thus compute and context usage) and the statistical structure seen by downstream models.…
We present SoundStream, a novel neural audio codec that can efficiently compress speech, music and general audio at bitrates normally targeted by speech-tailored codecs. SoundStream relies on a model architecture composed by a fully…
Automated audio captioning (AAC) aims to generate informative descriptions for various sounds from nature and/or human activities. In recent years, AAC has quickly attracted research interest, with state-of-the-art systems now relying on a…
Discrete speech tokenization is a fundamental component in speech codecs. However, in large-scale speech-to-speech systems, the complexity of parallel streams from multiple quantizers and the computational cost of high-time-dimensional…
As policy catches up with the capabilities of generative AI, watermarking is central to content provenance efforts. Inference-time watermarks for autoregressive models are unfit for continuous modalities due to discretization…
In recent years, large language models have achieved significant success in generative tasks related to speech, audio, music, and other signal domains. A crucial element of these models is the discrete acoustic codecs, which serve as an…
Neural audio autoencoders create compact latent representations that preserve perceptually important information, serving as the foundation for both modern audio compression systems and generation approaches like next-token prediction and…
Discrete image tokenizers have emerged as a key component of modern vision and multimodal systems, providing a sequential interface for transformer-based architectures. However, most existing approaches remain primarily optimized for…
With the proliferation of Audio Language Model (ALM) based deepfake audio, there is an urgent need for generalized detection methods. ALM-based deepfake audio currently exhibits widespread, high deception, and type versatility, posing a…
In this paper we aim to automatically discover high quality frame-level speech features and acoustic tokens directly from unlabeled speech data. A Multi-granular Acoustic Tokenizer (MAT) was proposed for automatic discovery of multiple sets…
The goal of universal audio representation learning is to obtain foundational models that can be used for a variety of downstream tasks involving speech, music and environmental sounds. To approach this problem, methods inspired by works on…
Scene-based spatial audio formats, such as Ambisonics, are playback system agnostic and may therefore be favoured for delivering immersive audio experiences to a wide range of (potentially unknown) devices. The number of channels required…
In recent years, image generation has shown a great leap in performance, where diffusion models play a central role. Although generating high-quality images, such models are mainly conditioned on textual descriptions. This begs the…