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We consider imperfect information stochastic games where we require the players to use pure (i.e. non randomised) strategies. We consider reachability, safety, B\"uchi and co-B\"uchi objectives, and investigate the existence of…
We show on theoretical grounds that, even in the presence of noise, probabilistic measurement strategies (which have a certain probability of failure or abstention) can provide, upon a heralded successful outcome, estimates with a precision…
Tree transductions are binary relations of finite trees. For tree transductions defined by non-deterministic top-down tree transducers, inclusion, equivalence and synthesis problems are known to be undecidable. Adding origin semantics to…
Imprecise probability is concerned with uncertainty about which probability distributions to use. It has applications in robust statistics and machine learning. We look at programming language models for imprecise probability. Our…
Typical arguments for results like Kleene's Second Recursion Theorem and the existence of self-writing computer programs bear the fingerprints of equational reasoning and combinatory logic. In fact, the connection of combinatory logic and…
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…
Tabling in logic programming has been used to eliminate redundant computation and also to stop infinite loop. In this paper we investigate another possibility of tabling, i.e. to compute an infinite sum of probabilities for probabilistic…
Automatic optimization for tensor programs becomes increasingly important as we deploy deep learning in various environments, and efficient optimization relies on a rich search space and effective search. Most existing efforts adopt a…
We introduce a formal notion of masking fault-tolerance between probabilistic transition systems based on a variant of probabilistic bisimulation (named masking simulation). We also provide the corresponding probabilistic game…
This survey is focused on certain sequential decision-making problems that involve optimizing over probability functions. We discuss the relevance of these problems for learning and control. The survey is organized around a framework that…
Formalisms based on temporal logics interpreted over finite strict linear orders, known in the literature as finite traces, have been used for temporal specification in automated planning, process modelling, (runtime) verification and…
In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…
In semantics and in programming practice, algebraic concepts such as monads or, essentially equivalently, (large) Lawvere theories are a well-established tool for modelling generic side-effects. An important issue in this context are…
We introduce the completeness problem for Modal Logic and examine its complexity. For a definition of completeness for formulas, given a formula of a modal logic, the completeness problem asks whether the formula is complete for that logic.…
The problem of belief tracking in the presence of stochastic actions and observations is pervasive and yet computationally intractable. In this work we show however that probabilistic beliefs can be maintained in factored form exactly and…
The transitivity of preferences is one of the basic assumptions used in the theory of games and decisions. It is often equated with rationality of choice and is considered useful in building rankings. Intransitive preferences are considered…
Given a sound first-order p-time theory $T$ capable of formalizing syntax of first-order logic we define a p-time function $g_T$ that stretches all inputs by one bit and we use its properties to show that $T$ must be incomplete. We leave it…
This paper is concerned with the expressivity and denotational semantics of a functional higher-order reversible programming language based on Theseus. In this language, pattern-matching is used to ensure the reversibility of functions. We…
Theories of classification distinguish classes with some good structure theorem from those for which none is possible. Some classes (dense linear orders, for instance) are non-classifiable in general, but are classifiable when we consider…
Probabilistic team semantics is a framework for logical analysis of probabilistic dependencies. Our focus is on the axiomatizability, complexity, and expressivity of probabilistic inclusion logic and its extensions. We identify a natural…