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The problem of determining whether a probabilistic program terminates almost surely (i.e.~with probability one) is undecidable, and actually $\Pi^0_2$-complete. For this reason, a growing literature has explored classes of programs for…

Logic in Computer Science · Computer Science 2026-05-01 Ugo Dal Lago , Guido Fiorillo , Paolo Pistone

This paper studies trace-based equivalences for systems combining nondeterministic and probabilistic choices. We show how trace semantics for such processes can be recovered by instantiating a coalgebraic construction known as the…

Logic in Computer Science · Computer Science 2023-06-22 Filippo Bonchi , Ana Sokolova , Valeria Vignudelli

Proving programs terminating is a fundamental computer science challenge. Recent research has produced powerful tools that can check a wide range of programs for termination. The analog for probabilistic programs, namely termination with…

Logic in Computer Science · Computer Science 2012-04-16 Javier Esparza , Andreas Gaiser , Stefan Kiefer

We present $\textit{Probabilistic Total Store Ordering (PTSO)}$ -- a probabilistic extension of the classical TSO semantics. For a given (finite-state) program, the operational semantics of PTSO induces an infinite-state Markov chain. We…

Programming Languages · Computer Science 2022-01-26 Parosh Aziz Abdulla , Mohamed Faouzi Atig , Raj Aryan Agarwal , Adwait Godbole , Krishna S

We consider imperative programs that involve both randomization and pure nondeterminism. The central question is how to find a strategy resolving the pure nondeterminism such that the so-obtained determinized program satisfies a given…

Logic in Computer Science · Computer Science 2023-11-15 Kevin Batz , Tom Jannik Biskup , Joost-Pieter Katoen , Tobias Winkler

Two of the most studied extensions of trace and testing equivalences to nondeterministic and probabilistic processes induce distinctions that have been questioned and lack properties that are desirable. Probabilistic trace-distribution…

Logic in Computer Science · Computer Science 2015-07-01 Marco Bernardo , Rocco De Nicola , Michele Loreti

A coalgebraic definition of finite and infinite trace semantics for probabilistic transition systems has recently been given using a certain Kleisli category. In this paper this semantics is developed using a coalgebraic method which is an…

Logic in Computer Science · Computer Science 2018-02-27 Alexandre Goy

We consider turn-based stochastic two-player games with a combination of a parity condition that must hold surely, that is in all possible outcomes, and of a parity condition that must hold almost-surely, that is with probability 1. The…

Computer Science and Game Theory · Computer Science 2026-01-08 Laurent Doyen , Shibashis Guha

In the same sense as classical logic is a formal theory of truth, the recently initiated approach called computability logic is a formal theory of computability. It understands (interactive) computational problems as games played by a…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

We introduce a new consistency-based approach for defining and solving nonnegative/positive matrix and tensor completion problems. The novelty of the framework is that instead of artificially making the problem well-posed in the form of an…

Information Retrieval · Computer Science 2023-10-18 Tung Nguyen , Jeffrey Uhlmann

Reasoning with defeasible and conflicting knowledge in an argumentative form is a key research field in computational argumentation. Reasoning under various forms of uncertainty is both a key feature and a challenging barrier for automated…

Artificial Intelligence · Computer Science 2024-07-09 Andrei Popescu , Johannes P. Wallner

Boolean tensor decomposition approximates data of multi-way binary relationships as product of interpretable low-rank binary factors, following the rules of Boolean algebra. Here, we present its first probabilistic treatment. We facilitate…

Machine Learning · Statistics 2018-05-15 Tammo Rukat , Chris C. Holmes , Christopher Yau

This paper considers the computational hardness of computing expected outcomes and deciding almost-sure termination of probabilistic programs. We show that deciding almost-sure termination and deciding whether the expected outcome of a…

Logic in Computer Science · Computer Science 2014-10-28 Benjamin Lucien Kaminski , Joost-Pieter Katoen

Continuous first-order logic is used to apply model-theoretic analysis to analytic structures (e.g. Hilbert spaces, Banach spaces, probability spaces, etc.). Classical computable model theory is used to examine the algorithmic structure of…

Logic · Mathematics 2008-06-04 Wesley Calvert

Deciding termination is a fundamental problem in the analysis of probabilistic imperative programs. We consider the qualitative and quantitative probabilistic termination problems for an imperative programming model with discrete…

Logic in Computer Science · Computer Science 2024-07-25 Rupak Majumdar , V. R. Sathiyanarayana

Probabilistic argumentation allows reasoning about argumentation problems in a way that is well-founded by probability theory. However, in practice, this approach can be severely limited by the fact that probabilities are defined by adding…

Artificial Intelligence · Computer Science 2019-03-07 Nico Potyka

We study the recursion-theoretic complexity of Positive Almost-Sure Termination ($\mathsf{PAST}$) in an imperative programming language with rational variables, bounded nondeterministic choice, and discrete probabilistic choice. A program…

Programming Languages · Computer Science 2023-10-30 Rupak Majumdar , V. R. Sathiyanarayana

Probabilistic programming languages rely fundamentally on some notion of sampling, and this is doubly true for probabilistic programming languages which perform Bayesian inference using Monte Carlo techniques. Verifying samplers - proving…

Programming Languages · Computer Science 2023-04-27 Fredrik Dahlqvist , Alexandra Silva , William Smith

Projection games constitute an important class of nonlocal games where, for any answer from the first player, there is a unique correct answer for the second player. This class of games captures nonlocal games arising from constraint…

Quantum Physics · Physics 2026-03-17 Eric Culf

An important question for a probabilistic program is whether the probability mass of all its diverging runs is zero, that is that it terminates "almost surely". Proving that can be hard, and this paper presents a new method for doing so; it…

Programming Languages · Computer Science 2017-12-27 Annabelle McIver , Carroll Morgan , Benjamin Lucien Kaminski , Joost-Pieter Katoen
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