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Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

Scene text synthesis involves rendering specified texts onto arbitrary images. Current methods typically formulate this task in an end-to-end manner but lack effective character-level guidance during training. Besides, their text encoders,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yibin Wang , Weizhong Zhang , Honghui Xu , Cheng Jin

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

This report surveys advances in deep learning-based modeling techniques that address four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We describe different kinds of representations for indoor scenes,…

Graphics · Computer Science 2023-08-22 Akshay Gadi Patil , Supriya Gadi Patil , Manyi Li , Matthew Fisher , Manolis Savva , Hao Zhang

Generating realistic 3D scenes is an area of growing interest in computer vision and robotics. However, creating high-quality, diverse synthetic 3D content often requires expert intervention, making it costly and complex. Recently, efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Siyi Hu , Diego Martin Arroyo , Stephanie Debats , Fabian Manhardt , Luca Carlone , Federico Tombari

3D detection is a critical task to understand spatial characteristics of the environment and is used in a variety of applications including robotics, augmented reality, and image retrieval. Training performant detection models require…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 P. Schulz , T. Hempel , A. Al-Hamadi

Data augmentation plays a crucial role in deep learning, enhancing the generalization and robustness of learning-based models. Standard approaches involve simple transformations like rotations and flips for generating extra data. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Shichao Dong , Ze Yang , Guosheng Lin

Deep learning methods typically require vast amounts of training data to reach their full potential. While some publicly available datasets exists, domain specific data always needs to be collected and manually labeled, an expensive, time…

Computer Vision and Pattern Recognition · Computer Science 2019-02-27 Stefan Hinterstoisser , Olivier Pauly , Hauke Heibel , Martina Marek , Martin Bokeloh

This paper introduces a pioneering 3D volumetric encoder designed for text-to-3D generation. To scale up the training data for the diffusion model, a lightweight network is developed to efficiently acquire feature volumes from multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Zhicong Tang , Shuyang Gu , Chunyu Wang , Ting Zhang , Jianmin Bao , Dong Chen , Baining Guo

Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate objects, and few generate both. The generated scene layout…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Zhenggang Tang , Yuehao Wang , Yuchen Fan , Jun-Kun Chen , Yu-Ying Yeh , Kihyuk Sohn , Zhangyang Wang , Qixing Huang , Alexander Schwing , Rakesh Ranjan , Dilin Wang , Zhicheng Yan

Recently, 3D generative models have made impressive progress, enabling the generation of almost arbitrary 3D assets from text or image inputs. However, these approaches generate objects in isolation without any consideration for the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Jinghao Zhou , Tomas Jakab , Philip Torr , Christian Rupprecht

Implicit neural rendering techniques have shown promising results for novel view synthesis. However, existing methods usually encode the entire scene as a whole, which is generally not aware of the object identity and limits the ability to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Bangbang Yang , Yinda Zhang , Yinghao Xu , Yijin Li , Han Zhou , Hujun Bao , Guofeng Zhang , Zhaopeng Cui

In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Alessandro Simoni , Luca Bergamini , Andrea Palazzi , Simone Calderara , Rita Cucchiara

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Controllable scene synthesis consists of generating 3D information that satisfy underlying specifications. Thereby, these specifications should be abstract, i.e. allowing easy user interaction, whilst providing enough interface for detailed…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Helisa Dhamo , Fabian Manhardt , Nassir Navab , Federico Tombari

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

In recent years, the demand for 3D content has grown exponentially with the intelligent upgrade of interactive media, extended reality (XR), and Metaverse industries. In order to overcome the limitations of traditional manual modeling…

Graphics · Computer Science 2025-12-23 Xiang Tang , Ruotong Li , Xiaopeng Fan

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger

This paper proposes a method for generating images of customized objects specified by users. The method is based on a general framework that bypasses the lengthy optimization required by previous approaches, which often employ a per-object…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Xuhui Jia , Yang Zhao , Kelvin C. K. Chan , Yandong Li , Han Zhang , Boqing Gong , Tingbo Hou , Huisheng Wang , Yu-Chuan Su