Related papers: Reverberation-based Features for Sound Event Local…
A popular approach for 3D source localization using multiple microphones is the steered-response power method, where the source position is directly estimated by maximizing a function of three continuous position variables. Instead of…
Advances in object tracking and acoustic beamforming are driving new capabilities in surveillance, human-computer interaction, and robotics. This work presents an embedded system that integrates deep learning-based tracking with beamforming…
Data collection and annotation is a laborious, time-consuming prerequisite for supervised machine learning tasks. Online Active Learning (OAL) is a paradigm that addresses this issue by simultaneously minimizing the amount of annotation…
We describe a new method for estimating the direction of sound in a reverberant environment from basic principles of sound propagation. The method utilizes SNR-adaptive features from time-delay and energy of the directional components after…
In this report, we propose three novel methods for developing a sound event detection (SED) model for the DCASE 2024 Challenge Task 4. First, we propose an auxiliary decoder attached to the final convolutional block to improve feature…
Artificial sound event detection (SED) has the aim to mimic the human ability to perceive and understand what is happening in the surroundings. Nowadays, Deep Learning offers valuable techniques for this goal such as Convolutional Neural…
Estimation of the direction-of-arrival (DoA) of a speaker in a room is important in many audio signal processing applications. Environments with reverberation that masks the DoA information are particularly challenging. Recently, a DoA…
Sound event detection (SED) is an interesting but challenging task due to the scarcity of data and diverse sound events in real life. This paper presents a multi-grained based attention network (MGA-Net) for semi-supervised sound event…
Spatial semantic segmentation of sound scenes (S5) involves the accurate identification of active sound classes and the precise separation of their sources from complex acoustic mixtures. Conventional systems rely on a two-stage pipeline -…
A microphone array can provide a mobile robot with the capability of localizing, tracking and separating distant sound sources in 2D, i.e., estimating their relative elevation and azimuth. To combine acoustic data with visual information in…
We present a new framework SoundDet, which is an end-to-end trainable and light-weight framework, for polyphonic moving sound event detection and localization. Prior methods typically approach this problem by preprocessing raw waveform into…
Acoustic reflector localization is an important issue in audio signal processing, with direct applications in spatial audio, scene reconstruction, and source separation. Several methods have recently been proposed to estimate the 3D…
This paper introduces Binaural Sound Event Localization and Detection (BiSELD), a task that aims to jointly detect and localize multiple sound events using binaural audio, inspired by the spatial hearing mechanism of humans. To support this…
Sound event detection (SED) methods that leverage a large pre-trained Transformer encoder network have shown promising performance in recent DCASE challenges. However, they still rely on an RNN-based context network to model temporal…
Polyphonic sound event detection (polyphonic SED) is an interesting but challenging task due to the concurrence of multiple sound events. Recently, SED methods based on convolutional neural networks (CNN) and recurrent neural networks (RNN)…
We introduce a U-net model for 360{\deg} acoustic source localization formulated as a spherical semantic segmentation task. Rather than regressing discrete direction-of-arrival (DoA) angles, our model segments beamformed audio maps (azimuth…
2D convolution is widely used in sound event detection (SED) to recognize two dimensional time-frequency patterns of sound events. However, 2D convolution enforces translation equivariance on sound events along both time and frequency axis…
Humans can picture a sound scene given an imprecise natural language description. For example, it is easy to imagine an acoustic environment given a phrase like "the lion roar came from right behind me!". For a machine to have the same…
In this work, we conduct an in-depth analysis of two frequency-dependent methods for sound event detection (SED): FilterAugment and frequency dynamic convolution (FDY conv). The goal is to better understand their characteristics and…
We propose a simple but efficient method termed Guided Learning for weakly-labeled semi-supervised sound event detection (SED). There are two sub-targets implied in weakly-labeled SED: audio tagging and boundary detection. Instead of…