English
Related papers

Related papers: GeoTexBuild: 3D Building Model Generation from Map…

200 papers

This paper introduces a method for learning to generate line drawings from 3D models. Our architecture incorporates a differentiable module operating on geometric features of the 3D model, and an image-based module operating on view-based…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Difan Liu , Mohamed Nabail , Aaron Hertzmann , Evangelos Kalogerakis

Explainable numerical representations or latent information of otherwise complex datasets are more convenient to analyze and study. These representations assist in identifying clusters and outliers, assess similar data points, and explore…

Computers and Society · Computer Science 2023-10-11 Deepank Verma , Olaf Mumm , Vanessa Miriam Carlow

Generating accurate 3D models is a challenging problem that traditionally requires explicit learning from 3D datasets using supervised learning. Although recent advances have shown promise in learning 3D models from 2D images, these methods…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Qijia Shen , Guangrun Wang

Most urban applications necessitate building footprints in the form of concise vector graphics with sharp boundaries rather than pixel-wise raster images. This need contrasts with the majority of existing methods, which typically generate…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Haojia Yu , Han Hu , Bo Xu , Qisen Shang , Zhendong Wang , Qing Zhu

Automating architectural floorplan design is vital for housing and interior design, offering a faster, cost-effective alternative to manual sketches by architects. However, existing methods, including rule-based and learning-based…

Graphics · Computer Science 2024-12-17 Sizhe Hu , Wenming Wu , Yuntao Wang , Benzhu Xu , Liping Zheng

With the growing interest in deep learning algorithms and computational design in the architectural field, the need for large, accessible and diverse architectural datasets increases. We decided to tackle this problem by constructing a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-08 Stanislava Fedorova , Alberto Tono , Meher Shashwat Nigam , Jiayao Zhang , Amirhossein Ahmadnia , Cecilia Bolognesi , Dominik L. Michels

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Jiahui Lei , Srinath Sridhar , Paul Guerrero , Minhyuk Sung , Niloy Mitra , Leonidas J. Guibas

Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Antonio Ruiz , Tao Wu , Andrew Melnik , Qing Cheng , Xuqin Wang , Lu Liu , Yongliang Wang , Yanfeng Zhang , Helge Ritter

Urban wind flow modeling and simulation play an important role in air quality assessment and sustainable city planning. A key challenge for modeling and simulation is handling the complex geometries of the urban landscape. Low order models…

Machine Learning · Computer Science 2025-12-18 Francisco Giral , Álvaro Manzano , Ignacio Gómez , Petros Koumoutsakos , Soledad Le Clainche

We introduce GEM3D -- a new deep, topology-aware generative model of 3D shapes. The key ingredient of our method is a neural skeleton-based representation encoding information on both shape topology and geometry. Through a denoising…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Dmitry Petrov , Pradyumn Goyal , Vikas Thamizharasan , Vladimir G. Kim , Matheus Gadelha , Melinos Averkiou , Siddhartha Chaudhuri , Evangelos Kalogerakis

We propose GroundUp, the first sketch-based ideation tool for 3D city massing of urban areas. We focus on early-stage urban design, where sketching is a common tool and the design starts from balancing building volumes (masses) and open…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Gizem Esra Unlu , Mohamed Sayed , Yulia Gryaditskaya , Gabriel Brostow

While three-dimensional (3D) building models play an increasingly pivotal role in many real-world applications, obtaining a compact representation of buildings remains an open problem. In this paper, we present a novel framework for…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Zhaiyu Chen , Hugo Ledoux , Seyran Khademi , Liangliang Nan

The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Antoine Schnepf , Flavian Vasile , Ugo Tanielian

Precise geometric control in image generation is essential for engineering \& product design and creative industries to control 3D object features accurately in image space. Traditional 3D editing approaches are time-consuming and demand…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Phillip Mueller , Talip Uenlue , Sebastian Schmidt , Marcel Kollovieh , Jiajie Fan , Stephan Guennemann , Lars Mikelsons

Achieving the EU's climate neutrality goal requires retrofitting existing buildings to reduce energy use and emissions. A critical step in this process is the precise assessment of geometric building envelope characteristics to inform…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Chenghao Xu , Malcolm Mielle , Antoine Laborde , Ali Waseem , Florent Forest , Olga Fink

3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly smooth surfaces or geometric details inaccurately baked in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ruihan Gao , Kangle Deng , Gengshan Yang , Wenzhen Yuan , Jun-Yan Zhu

Normal map is an important and efficient way to represent complex 3D models. A designer may benefit from the auto-generation of high quality and accurate normal maps from freehand sketches in 3D content creation. This paper proposes a deep…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Yi He , Haoran Xie , Chao Zhang , Xi Yang , Kazunori Miyata

Generating realistic building layouts for automatic building design has been studied in both the computer vision and architecture domains. Traditional approaches from the architecture domain, which are based on optimization techniques or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jiachen Liu , Yuan Xue , Haomiao Ni , Rui Yu , Zihan Zhou , Sharon X. Huang

Generative systems are becoming a crucial part of current design practice. There exist gaps however, between the digital processes, field data and designer's input. To solve this problem, multiple processes were developed in order to…

Graphics · Computer Science 2023-12-22 Demircan Tas , Osman Sumer

Generation of 3D data by deep neural network has been attracting increasing attention in the research community. The majority of extant works resort to regular representations such as volumetric grids or collection of images; however, these…

Computer Vision and Pattern Recognition · Computer Science 2016-12-08 Haoqiang Fan , Hao Su , Leonidas Guibas