English
Related papers

Related papers: In-2-4D: Inbetweening from Two Single-View Images …

200 papers

We present VIDIM, a generative model for video interpolation, which creates short videos given a start and end frame. In order to achieve high fidelity and generate motions unseen in the input data, VIDIM uses cascaded diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Siddhant Jain , Daniel Watson , Eric Tabellion , Aleksander Hołyński , Ben Poole , Janne Kontkanen

While video generation models excel at producing high-quality monocular videos, generating 3D stereoscopic and spatial videos for immersive applications remains an underexplored challenge. We present a pose-free and training-free method…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Peng Dai , Feitong Tan , Qiangeng Xu , Yihua Huang , David Futschik , Ruofei Du , Sean Fanello , Yinda Zhang , Xiaojuan Qi

In this paper, we propose StructInbet, an inbetweening system designed to generate controllable transitions over explicit structural guidance. StructInbet introduces two key contributions. First, we propose explicit structural guidance to…

Graphics · Computer Science 2025-07-21 Zhenglin Pan , Haoran Xie

We present Stable Part Diffusion 4D (SP4D), a framework for generating paired RGB and kinematic part videos from monocular inputs. Unlike conventional part segmentation methods that rely on appearance-based semantic cues, SP4D learns to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Hao Zhang , Chun-Han Yao , Simon Donné , Narendra Ahuja , Varun Jampani

4D driving simulation is essential for developing realistic autonomous driving simulators. Despite advancements in existing methods for generating driving scenes, significant challenges remain in view transformation and spatial-temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Lening Wang , Wenzhao Zheng , Dalong Du , Yunpeng Zhang , Yilong Ren , Han Jiang , Zhiyong Cui , Haiyang Yu , Jie Zhou , Jiwen Lu , Shanghang Zhang

We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Fei Yin , Mallikarjun B R , Chun-Han Yao , Rafał Mantiuk , Varun Jampani

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

Motion in-betweening is one of the most artistically demanding and time consuming stages of 3D animation, where the expressivity and rhythm of motion are defined. The level of creative control it requires makes it a major production…

Graphics · Computer Science 2026-05-05 Anton Raël , Julien Boucher , Antoine Lhermitte

Large-scale video generative models have recently demonstrated strong visual capabilities, enabling the prediction of future frames that adhere to the logical and physical cues in the current observation. In this work, we investigate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Gongfan Fang , Xinyin Ma , Xinchao Wang

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi

Recent advances in the diffusion models have significantly improved text-to-image generation. However, generating videos from text is a more challenging task than generating images from text, due to the much larger dataset and higher…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Taegyeong Lee , Soyeong Kwon , Taehwan Kim

Recent diffusion methods have made significant progress in generating videos from single images due to their powerful visual generation capabilities. However, challenges persist in image-to-video synthesis, particularly in human video…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Tiantian Wang , Chun-Han Yao , Tao Hu , Mallikarjun Byrasandra Ramalinga Reddy , Ming-Hsuan Yang , Varun Jampani

Recent advancements in open-world 3D object generation have been remarkable, with image-to-3D methods offering superior fine-grained control over their text-to-3D counterparts. However, most existing models fall short in simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2023-11-15 Minghua Liu , Ruoxi Shi , Linghao Chen , Zhuoyang Zhang , Chao Xu , Xinyue Wei , Hansheng Chen , Chong Zeng , Jiayuan Gu , Hao Su

Recent advances in illumination control extend image-based methods to video, yet still facing a trade-off between lighting fidelity and temporal consistency. Moving beyond relighting, a key step toward generative modeling of real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Tianqi Liu , Zhaoxi Chen , Zihao Huang , Shaocong Xu , Saining Zhang , Chongjie Ye , Bohan Li , Zhiguo Cao , Wei Li , Hao Zhao , Ziwei Liu

We are interested in learning visual representations which allow for 3D manipulations of visual objects based on a single 2D image. We cast this into an image-to-image transformation task, and propose Iterative Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Ysbrand Galama , Thomas Mensink

In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qi Sun , Zhiyang Guo , Ziyu Wan , Jing Nathan Yan , Shengming Yin , Wengang Zhou , Jing Liao , Houqiang Li

We consider the task of Image-to-Video (I2V) generation, which involves transforming static images into realistic video sequences based on a textual description. While recent advancements produce photorealistic outputs, they frequently…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Guy Yariv , Yuval Kirstain , Amit Zohar , Shelly Sheynin , Yaniv Taigman , Yossi Adi , Sagie Benaim , Adam Polyak

We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-state input, or only allows coarse control over the generation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Denys Iliash , Angel X. Chang , Manolis Savva , Ali Mahdavi-Amiri

Video is a rich and scalable source of 3D/4D visual observations, and camera control is a key capability for video generation models to produce geometrically meaningful content. Existing approaches typically learn a mapping from camera…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Chen Hou , Christian Rupprecht