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A primary bottleneck in large-scale text-to-video generation today is physical consistency and controllability. Despite recent advances, state-of-the-art models often produce unrealistic motions, such as objects falling upward, or abrupt…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yu Yuan , Xijun Wang , Tharindu Wickremasinghe , Zeeshan Nadir , Bole Ma , Stanley H. Chan

Treating human motion and camera trajectory generation separately overlooks a core principle of cinematography: the tight interplay between actor performance and camera work in the screen space. In this paper, we are the first to cast this…

Graphics · Computer Science 2026-04-02 Robin Courant , Xi Wang , David Loiseaux , Marc Christie , Vicky Kalogeiton

We introduce a framework that enables both multi-view character consistency and 3D camera control in video diffusion models through a novel customization data pipeline. We train the character consistency component with recorded volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Yuancheng Xu , Wenqi Xian , Li Ma , Julien Philip , Ahmet Levent Taşel , Yiwei Zhao , Ryan Burgert , Mingming He , Oliver Hermann , Oliver Pilarski , Rahul Garg , Paul Debevec , Ning Yu

Autoregressive visual generation models typically rely on tokenizers to compress images into tokens that can be predicted sequentially. A fundamental dilemma exists in token representation: discrete tokens enable straightforward modeling…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Yuqing Wang , Zhijie Lin , Yao Teng , Yuanzhi Zhu , Shuhuai Ren , Jiashi Feng , Xihui Liu

Controlling the movements of dynamic objects and the camera within generated videos is a meaningful yet challenging task. Due to the lack of datasets with comprehensive 6D pose annotations, existing text-to-video methods can not…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Xincheng Shuai , Henghui Ding , Zhenyuan Qin , Hao Luo , Xingjun Ma , Dacheng Tao

Recent studies on motion estimation have advocated an optimized motion representation that is globally consistent across the entire video, preferably for every pixel. This is challenging as a uniform representation may not account for the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Rui Li , Dong Liu

Effectively handling temporal redundancy remains a key challenge in learning video models. Prevailing approaches often treat each set of frames independently, failing to effectively capture the temporal dependencies and redundancies…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Xiang Fan , Xiaohang Sun , Kushan Thakkar , Zhu Liu , Vimal Bhat , Ranjay Krishna , Xiang Hao

We introduce Unimotion, the first unified multi-task human motion model capable of both flexible motion control and frame-level motion understanding. While existing works control avatar motion with global text conditioning, or with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Chuqiao Li , Julian Chibane , Yannan He , Naama Pearl , Andreas Geiger , Gerard Pons-moll

Video compositing combines live-action footage to create video production, serving as a crucial technique in video creation and film production. Traditional pipelines require intensive labor efforts and expert collaboration, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Shuzhou Yang , Xiaoyu Li , Xiaodong Cun , Guangzhi Wang , Lingen Li , Ying Shan , Jian Zhang

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Gaojie Lin , Jianwen Jiang , Jiaqi Yang , Zerong Zheng , Chao Liang

Human motion modeling is important for many modern graphics applications, which typically require professional skills. In order to remove the skill barriers for laymen, recent motion generation methods can directly generate human motions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-01 Mingyuan Zhang , Zhongang Cai , Liang Pan , Fangzhou Hong , Xinying Guo , Lei Yang , Ziwei Liu

Animating virtual characters with holistic co-speech gestures is a challenging but critical task. Previous systems have primarily focused on the weak correlation between audio and gestures, leading to physically unnatural outcomes that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yongkang Cheng , Shaoli Huang

Egocentric video generation with fine-grained control through body motion is a key requirement towards embodied AI agents that can simulate, predict, and plan actions. In this work, we propose EgoControl, a pose-controllable video diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Enrico Pallotta , Sina Mokhtarzadeh Azar , Lars Doorenbos , Serdar Ozsoy , Umar Iqbal , Juergen Gall

Generating motion-controlled videos--where user-specified actions drive physically plausible scene dynamics under freely chosen viewpoints--demands two capabilities: (1) disentangled motion control, allowing users to separately control the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Shaowei Liu , Xuanchi Ren , Tianchang Shen , Huan Ling , Saurabh Gupta , Shenlong Wang , Sanja Fidler , Jun Gao

Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Hongxiang Li , Yaowei Li , Yuhang Yang , Junjie Cao , Zhihong Zhu , Xuxin Cheng , Long Chen

Although significant progress has been achieved on monocular maker-less human motion capture in recent years, it is still hard for state-of-the-art methods to obtain satisfactory results in occlusion scenarios. There are two main reasons:…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Buzhen Huang , Yuan Shu , Jingyi Ju , Yangang Wang

Recent advances in video diffusion models shows promise for generating robotic decision-making data, with trajectory conditions further enabling fine-grained control. However, existing methods primarily focus on individual object motion and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Xiao Fu , Xintao Wang , Xian Liu , Jianhong Bai , Runsen Xu , Pengfei Wan , Di Zhang , Dahua Lin

We propose a zero-shot approach for generating consistent videos of animated characters based on Text-to-Image (T2I) diffusion models. Existing Text-to-Video (T2V) methods are expensive to train and require large-scale video datasets to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Abdelrahman Eldesokey , Peter Wonka

Controllable generation of 3D human motions becomes an important topic as the world embraces digital transformation. Existing works, though making promising progress with the advent of diffusion models, heavily rely on meticulously captured…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Nhat M. Hoang , Kehong Gong , Chuan Guo , Michael Bi Mi