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The growing demand for Embodied AI and VR applications has highlighted the need for synthesizing high-quality 3D indoor scenes from sparse inputs. However, existing approaches struggle to infer massive amounts of missing geometry in large…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Dehui Wang , Congsheng Xu , Rong Wei , Yue Shi , Shoufa Chen , Dingxiang Luo , Tianshuo Yang , Xiaokang Yang , Wei Sui , Yusen Qin , Rui Tang , Yao Mu

Generative models that can model and predict sequences of future events can, in principle, learn to capture complex real-world phenomena, such as physical interactions. However, a central challenge in video prediction is that the future is…

Computer Vision and Pattern Recognition · Computer Science 2020-02-13 Manoj Kumar , Mohammad Babaeizadeh , Dumitru Erhan , Chelsea Finn , Sergey Levine , Laurent Dinh , Durk Kingma

There are two prevalent ways to constructing 3D scenes: procedural generation and 2D lifting. Among them, panorama-based 2D lifting has emerged as a promising technique, leveraging powerful 2D generative priors to produce immersive,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Yukun Huang , Jiwen Yu , Yanning Zhou , Jianan Wang , Xintao Wang , Pengfei Wan , Xihui Liu

The ultimate goal of video generation is to satisfy a fundamental trilemma: achieving high visual quality, maintaining rigorous physical consistency, and enabling precise controllability. While recent models can maintain this balance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Tianshuo Xu , Zhifei Chen , Leyi Wu , Hao Lu , Ying-cong Chen

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

Generative video modeling has emerged as a compelling tool to zero-shot reason about plausible physical interactions for open-world manipulation. Yet, it remains a challenge to translate such human-led motions into the low-level actions…

Robotics · Computer Science 2026-01-01 Karthik Dharmarajan , Wenlong Huang , Jiajun Wu , Li Fei-Fei , Ruohan Zhang

Virtual reality and augmented reality (XR) bring increasing demand for 3D content. However, creating high-quality 3D content requires tedious work that a human expert must do. In this work, we study the challenging task of lifting a single…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Dejia Xu , Yifan Jiang , Peihao Wang , Zhiwen Fan , Yi Wang , Zhangyang Wang

We propose a learning-based approach for novel view synthesis for multi-camera 360$^{\circ}$ panorama capture rigs. Previous work constructs RGBD panoramas from such data, allowing for view synthesis with small amounts of translation, but…

Computer Vision and Pattern Recognition · Computer Science 2020-08-06 Kai-En Lin , Zexiang Xu , Ben Mildenhall , Pratul P. Srinivasan , Yannick Hold-Geoffroy , Stephen DiVerdi , Qi Sun , Kalyan Sunkavalli , Ravi Ramamoorthi

We investigate whether video generative models can exhibit visuospatial intelligence, a capability central to human cognition, using only visual data. To this end, we present Video4Spatial, a framework showing that video diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Zeqi Xiao , Yiwei Zhao , Lingxiao Li , Yushi Lan , Ning Yu , Rahul Garg , Roshni Cooper , Mohammad H. Taghavi , Xingang Pan

We introduce bounded generation as a generalized task to control video generation to synthesize arbitrary camera and subject motion based only on a given start and end frame. Our objective is to fully leverage the inherent generalization…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Haiwen Feng , Zheng Ding , Zhihao Xia , Simon Niklaus , Victoria Abrevaya , Michael J. Black , Xuaner Zhang

Text-driven 3D scene generation has seen significant advancements recently. However, most existing methods generate single-view images using generative models and then stitch them together in 3D space. This independent generation for each…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Wenrui Li , Fucheng Cai , Yapeng Mi , Zhe Yang , Wangmeng Zuo , Xingtao Wang , Xiaopeng Fan

360$^{\circ}$ panoramas are a rich medium, yet notoriously difficult to visualize in the 2D image plane. We explore how intelligent rotations of a spherical image may enable content-aware projection with fewer perceptible distortions.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Bo Xiong , Kristen Grauman

Estimating accurate camera poses, 3D scene geometry, and object motion from in-the-wild videos is a long-standing challenge for classical structure from motion pipelines due to the presence of dynamic objects. Recent learning-based methods…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Zhuoyuan Wu , Xurui Yang , Jiahui Huang , Yue Wang , Jun Gao

Recent advances in deep learning have significantly improved performance of video prediction. However, state-of-the-art methods still suffer from blurriness and distortions in their future predictions, especially when there are large…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Osamu Shouno

Diffusion models have emerged as a powerful generative method for synthesizing high-quality and diverse set of images. In this paper, we propose a video generation method based on diffusion models, where the effects of motion are modeled in…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Kangfu Mei , Vishal M. Patel

In recent years, the demand for 3D content has grown exponentially with the intelligent upgrade of interactive media, extended reality (XR), and Metaverse industries. In order to overcome the limitations of traditional manual modeling…

Graphics · Computer Science 2025-12-23 Xiang Tang , Ruotong Li , Xiaopeng Fan

While feed-forward 3D reconstruction models have advanced rapidly, they still exhibit degraded performance on panoramas due to spherical distortions. Moreover, existing panoramic 3D datasets are predominantly collected with 360 cameras…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Jing Ou , Zidong Cao , Yinrui Ren , Zhuoxiao Li , Jinjing Zhu , Tongyan Hua , Shuai Zhang , Hui Xiong , Wufan Zhao

Video generation models have made significant progress in generating realistic content, enabling applications in simulation, gaming, and film making. However, current generated videos still contain visual artifacts arising from 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Duolikun Danier , Ge Gao , Steven McDonagh , Changjian Li , Hakan Bilen , Oisin Mac Aodha

Video generation models have progressed tremendously through large latent diffusion transformers trained with rectified flow techniques. Yet these models still struggle with geometric inconsistencies, unstable motion, and visual artifacts…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Orest Kupyn , Fabian Manhardt , Federico Tombari , Christian Rupprecht

Generating high-fidelity, temporally consistent videos in autonomous driving scenarios faces a significant challenge, e.g. problematic maneuvers in corner cases. Despite recent video generation works are proposed to tackcle the mentioned…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Junpeng Jiang , Gangyi Hong , Lijun Zhou , Enhui Ma , Hengtong Hu , Xia Zhou , Jie Xiang , Fan Liu , Kaicheng Yu , Haiyang Sun , Kun Zhan , Peng Jia , Miao Zhang
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