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Shape assembly composes complex shapes geometries by arranging simple part geometries and has wide applications in autonomous robotic assembly and CAD modeling. Existing works focus on geometry reasoning and neglect the actual physical…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Yichen Li , Kaichun Mo , Yueqi Duan , He Wang , Jiequan Zhang , Lin Shao , Wojciech Matusik , Leonidas Guibas

Assembly planning is the core of automating product assembly, maintenance, and recycling for modern industrial manufacturing. Despite its importance and long history of research, planning for mechanical assemblies when given the final…

Robotics · Computer Science 2022-11-09 Yunsheng Tian , Jie Xu , Yichen Li , Jieliang Luo , Shinjiro Sueda , Hui Li , Karl D. D. Willis , Wojciech Matusik

The motivation of this paper is to develop a smart system using multi-modal vision for next-generation mechanical assembly. It includes two phases where in the first phase human beings teach the assembly structure to a robot and in the…

Robotics · Computer Science 2016-01-27 Weiwei Wan , Feng Lu , Zepei Wu , Kensuke Harada

Shape assembly aims to reassemble parts (or fragments) into a complete object, which is a common task in our daily life. Different from the semantic part assembly (e.g., assembling a chair's semantic parts like legs into a whole chair),…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Ruihai Wu , Chenrui Tie , Yushi Du , Yan Zhao , Hao Dong

Robots that succeed in factories stumble to complete the simplest daily task humans take for granted, for the change of environment makes the task exceedingly difficult. Aiming to teach robot perform daily interactive manipulation in a…

Robotics · Computer Science 2018-07-04 Yongqiang Huang , Yu Sun

Object placement in robotic tasks is inherently challenging due to the diversity of object geometries and placement configurations. To address this, we propose AnyPlace, a two-stage method trained entirely on synthetic data, capable of…

Compared to 2D object bounding-box labeling, it is very difficult for humans to annotate 3D object poses, especially when depth images of scenes are unavailable. This paper investigates whether we can estimate the object poses effectively…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Zongxin Yang , Xin Yu , Yi Yang

This paper introduces key machine learning operations that allow the realization of robust, joint 6D pose estimation of multiple instances of objects either densely packed or in unstructured piles from RGB-D data. The first objective is to…

Robotics · Computer Science 2019-10-14 Chaitanya Mitash , Bowen Wen , Kostas Bekris , Abdeslam Boularias

Advancing robotic manipulation of deformable objects can enable automation of repetitive tasks across multiple industries, from food processing to textiles and healthcare. Yet robots struggle with the high dimensionality of deformable…

Robotics · Computer Science 2024-09-26 Jan Obrist , Miguel Zamora , Hehui Zheng , Juan Zarate , Robert K. Katzschmann , Stelian Coros

Complex and skillful motions in actual assembly process are challenging for the robot to generate with existing motion planning approaches, because some key poses during the human assembly can be too skillful for the robot to realize…

Robotics · Computer Science 2019-10-07 Yan Wang , Kensuke Harada , Weiwei Wan

Despite the recent progress on 6D object pose estimation methods for robotic grasping, a substantial performance gap persists between the capabilities of these methods on existing datasets and their efficacy in real-world grasping and…

Robotics · Computer Science 2024-12-18 Abdelrahman Younes , Tamim Asfour

Assembly hinges on reliably forming connections between parts; yet most robotic approaches plan assembly sequences and part poses while treating connectors as an afterthought. Connections represent the foundational physical constraints of…

Object 6DoF (6D) pose estimation is essential for robotic perception, especially in industrial settings. It enables robots to interact with the environment and manipulate objects. However, existing benchmarks on object 6D pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Ruimin Ma , Sebastian Zudaire , Zhen Li , Chi Zhang

Visual segmentation has seen tremendous advancement recently with ready solutions for a wide variety of scene types, including human hands and other body parts. However, focus on segmentation of human hands while performing complex tasks,…

Computer Vision and Pattern Recognition · Computer Science 2019-02-21 Roy Shilkrot , Zhi Chai , Minh Hoai

The availability of a large labeled dataset is a key requirement for applying deep learning methods to solve various computer vision tasks. In the context of understanding human activities, existing public datasets, while large in size, are…

Computer Vision and Pattern Recognition · Computer Science 2023-05-18 Yizhak Ben-Shabat , Xin Yu , Fatemeh Sadat Saleh , Dylan Campbell , Cristian Rodriguez-Opazo , Hongdong Li , Stephen Gould

Accurate hand pose estimation at joint level has several uses on human-robot interaction, user interfacing and virtual reality applications. Yet, it currently is not a solved problem. The novel deep learning techniques could make a great…

Human-Computer Interaction · Computer Science 2017-07-20 Francisco Gomez-Donoso , Sergio Orts-Escolano , Miguel Cazorla

Single-view RGB model-based object pose estimation methods achieve strong generalization but are fundamentally limited by depth ambiguity, clutter, and occlusions. Multi-view pose estimation methods have the potential to solve these issues,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Anna Šárová Mikeštíková , Médéric Fourmy , Martin Cífka , Josef Sivic , Vladimir Petrik

Robotic assembly for high-mixture settings requires adaptivity to diverse parts and poses, which is an open challenge. Meanwhile, in other areas of robotics, large models and sim-to-real have led to tremendous progress. Inspired by such…

We present AssemblyHands, a large-scale benchmark dataset with accurate 3D hand pose annotations, to facilitate the study of egocentric activities with challenging hand-object interactions. The dataset includes synchronized egocentric and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Takehiko Ohkawa , Kun He , Fadime Sener , Tomas Hodan , Luan Tran , Cem Keskin

Distilling knowledge from human demonstrations is a promising way for robots to learn and act. Existing methods, which often rely on coarsely-aligned video pairs, are typically constrained to learning global or task-level features. As a…

Robotics · Computer Science 2025-11-18 Sicheng Xie , Haidong Cao , Zejia Weng , Zhen Xing , Haoran Chen , Shiwei Shen , Jiaqi Leng , Zuxuan Wu , Yu-Gang Jiang