Related papers: The Shortest Temporal Exploration Problem
In a temporal network with discrete time-labels on its edges, entities and information can only ``flow'' along sequences of edges whose time-labels are non-decreasing (resp. increasing), i.e. along temporal (resp. strict temporal) paths.…
We initiate the study of property testing in arbitrary planar graphs. We prove that bipartiteness can be tested in constant time, improving on the previous bound of $\tilde{O}(\sqrt{n})$ for graphs on $n$ vertices. The constant-time…
Given a graph with edge costs and vertex profits and given a budget B, the Orienteering Problem asks for a walk of cost at most B of maximum profit. Additionally, each profit may be given with a time window within it can be collected by the…
We introduce the discrete-time treatment number of a graph, in which each vertex is in exactly one of three states at any given time-step: compromised, vulnerable, or treated. Our treatment number is distinct from other graph searching…
We examine the problem of maximizing the reachability of a given source in temporal graphs that are given as the union of k temporal paths, i.e., every given path is a sequence of edges with strictly increasing labels that denote…
We introduce a natural temporal analogue of Eulerian circuits and prove that, in contrast with the static case, it is NP-hard to determine whether a given temporal graph is temporally Eulerian even if strong restrictions are placed on the…
We develop a general theory for a quantum-walk search on a star graph. A star graph has N edges each of which is attached to a central vertex. A graph G is attached to one of these edges, and we would like to find out to which edge it is…
Temporal graphs represent graph evolution over time, and have been receiving considerable research attention. Work on expressing temporal graph patterns or discovering temporal motifs typically assumes relatively simple temporal…
We define the following parameter of connected graphs. For a given graph $G$ we place one agent in each vertex of $G$. Every pair of agents sharing a common edge is declared to be acquainted. In each round we choose some matching of $G$…
We obtain upper bounds (in most cases, sharp) for the hitting times of random walks on finite undirected graphs expressed as functions of the graph's number of edges. In particular, we show that the maximum hitting time for a simple random…
We study the exact fully dynamic shortest paths problem. For real-weighted directed graphs, we show a deterministic fully dynamic data structure with $\tilde{O}(mn^{4/5})$ worst-case update time processing arbitrary $s,t$-distance queries…
Let $H$ be a fixed graph and let $G$ be an $H$-minor free $n$-vertex graph with integer edge weights and no negative weight cycles reachable from a given vertex $s$. We present an algorithm that computes a shortest path tree in $G$ rooted…
Shortcut sets are a vital instrument for reducing the diameter of a static graph and, consequently, its shortest path complexity, which is relevant in numerous subfields of graph theory. We explore the notion of shortcut sets in temporal…
In this paper, we study the problem of map matching with travel time constraints. Given a sequence of $k$ spatio-temporal measurements and an embedded path graph with travel time costs, the goal is to snap each measurement to a close-by…
We study a family of pattern-detection problems in vertex-colored temporal graphs. In particular, given a vertex-colored temporal graph and a multiset of colors as a query, we search for temporal paths in the graph that contain the colors…
Orienting the edges of an undirected graph such that the resulting digraph satisfies some given constraints is a classical problem in graph theory, with multiple algorithmic applications. In particular, an $st$-orientation orients each edge…
We study the problem of planning paths for $p$ distinguishable pebbles (robots) residing on the vertices of an $n$-vertex connected graph with $p \le n$. A pebble may move from a vertex to an adjacent one in a time step provided that it…
Coalescing random walks is a fundamental stochastic process, where a set of particles perform independent discrete-time random walks on an undirected graph. Whenever two or more particles meet at a given node, they merge and continue as a…
We study the problem of online graph exploration on undirected graphs, where a searcher has to visit every vertex and return to the origin. Once a new vertex is visited, the searcher learns of all neighboring vertices and the connecting…
Several classical combinatorial problems have been considered and analysed on temporal graphs. Recently, a variant of Vertex Cover on temporal graphs, called MinTimelineCover, has been introduced to summarize timeline activities in social…