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Reconstructing and decomposing dynamic urban scenes is crucial for autonomous driving, urban planning, and scene editing. However, existing methods fail to perform instance-aware decomposition without manual annotations, which is crucial…
Although dynamic scene reconstruction has long been a fundamental challenge in 3D vision, the recent emergence of 3D Gaussian Splatting (3DGS) offers a promising direction by enabling high-quality, real-time rendering through explicit…
Twenty-five years ago, Crow published the shadow volume approach for determining shadowed regions in a scene. A decade ago, Heidmann described a hardware-accelerated stencil buffer-based shadow volume algorithm. Unfortunately…
Generating high-quality, realistic rendering images for real-time applications generally requires tracing a few samples-per-pixel (spp) and using deep learning-based approaches to denoise the resulting low-spp images. Existing denoising…
In this work, we introduce a challenging image restoration task, referred to as SuperInpaint, which aims to reconstruct missing regions in low-resolution images and generate completed images with arbitrarily higher resolutions. We have…
Infrared and visible image fusion, as a hot topic in image processing and image enhancement, aims to produce fused images retaining the detail texture information in visible images and the thermal radiation information in infrared images. A…
Unsupervised intrinsic image decomposition (IID) is the process of separating a natural image into albedo and shade without these ground truths. A recent model employing light detection and ranging (LiDAR) intensity demonstrated impressive…
Specular highlights distort appearance, obscure texture, and hinder geometric reasoning in both natural and surgical imagery. We present UnReflectAnything, an RGB-only framework that removes highlights from a single image by predicting a…
Large aperture ground based solar telescopes allow the solar atmosphere to be resolved in unprecedented detail. However, observations are limited by Earths turbulent atmosphere, requiring post image corrections. Current reconstruction…
Recently, the application of deep learning in image colorization has received widespread attention. The maturation of diffusion models has further advanced the development of image colorization models. However, current mainstream image…
Deep learning models can generate virtual immunohistochemistry (IHC) stains from hematoxylin and eosin (H&E) images, offering a scalable and low-cost alternative to laboratory IHC. However, reliable evaluation of image quality remains a…
Drag-based image editing has emerged as a powerful paradigm for intuitive image manipulation. However, existing approaches predominantly rely on manipulating the latent space of generative models, leading to limited precision, delayed…
We present a method to improve the visual realism of low-quality, synthetic images, e.g. OpenGL renderings. Training an unpaired synthetic-to-real translation network in image space is severely under-constrained and produces visible…
Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…
Active stereo cameras that recover depth from structured light captures have become a cornerstone sensor modality for 3D scene reconstruction and understanding tasks across application domains. Existing active stereo cameras project a…
Deep Learning in Image Registration (DLIR) methods have been tremendously successful in image registration due to their speed and ability to incorporate weak label supervision at training time. However, existing DLIR methods forego many of…
Though modern microscopes have an autofocusing system to ensure optimal focus, out-of-focus images can still occur when cells within the medium are not all in the same focal plane, affecting the image quality for medical diagnosis and…
Editing materials of objects in images based on exemplar images is an active area of research in computer vision and graphics. We propose MARBLE, a method for performing material blending and recomposing fine-grained material properties by…
Recent advances in neural rendering have achieved impressive results on photorealistic shading and relighting, by using a multilayer perceptron (MLP) as a regression model to learn the rendering equation from a real-world dataset. Such…
Traditional feature-based image stitching technologies rely heavily on feature detection quality, often failing to stitch images with few features or low resolution. The learning-based image stitching solutions are rarely studied due to the…