Related papers: When Less Is More: A Sparse Facial Motion Structur…
Speech-driven 3D facial animation aims at generating facial movements that are synchronized with the driving speech, which has been widely explored recently. Existing works mostly neglect the person-specific talking style in generation,…
In this paper, we propose a multi-speaker face-to-speech waveform generation model that also works for unseen speaker conditions. Using a generative adversarial network (GAN) with linguistic and speaker characteristic features as auxiliary…
Speaker identification refers to the task of localizing the face of a person who has the same identity as the ongoing voice in a video. This task not only requires collective perception over both visual and auditory signals, the robustness…
Unlike prevalent facial expressions, micro expressions have subtle, involuntary muscle movements which are short-lived in nature. These minute muscle movements reflect true emotions of a person. Due to the short duration and low intensity,…
Event camera, a novel neuromorphic vision sensor, records data with high temporal resolution and wide dynamic range, offering new possibilities for accurate visual representation in challenging scenarios. However, event data is inherently…
Ability to generate intelligent and generalizable facial expressions is essential for building human-like social robots. At present, progress in this field is hindered by the fact that each facial expression needs to be programmed by…
Recent progress in large models has led to significant advances in unified multimodal generation and understanding. However, the development of models that unify motion-language generation and understanding remains largely underexplored.…
We propose an end to end deep learning approach for generating real-time facial animation from just audio. Specifically, our deep architecture employs deep bidirectional long short-term memory network and attention mechanism to discover the…
The presence of a corresponding talking face has been shown to significantly improve speech intelligibility in noisy conditions and for hearing impaired population. In this paper, we present a system that can generate landmark points of a…
In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking…
Understanding human perceptions of robot performance is crucial for designing socially intelligent robots that can adapt to human expectations. Current approaches often rely on surveys, which can disrupt ongoing human-robot interactions. As…
The theory of representation learning aims to build methods that provably invert the data generating process with minimal domain knowledge or any source of supervision. Most prior approaches require strong distributional assumptions on the…
Generating stylized 3D human motion from speech signals presents substantial challenges, primarily due to the intricate and fine-grained relationships among speech signals, individual styles, and the corresponding body movements. Current…
The goal of this work is to recognise phrases and sentences being spoken by a talking face, with or without the audio. Unlike previous works that have focussed on recognising a limited number of words or phrases, we tackle lip reading as an…
It is now well established that sparse signal models are well suited to restoration tasks and can effectively be learned from audio, image, and video data. Recent research has been aimed at learning discriminative sparse models instead of…
The canonical approach to video-and-language learning (e.g., video question answering) dictates a neural model to learn from offline-extracted dense video features from vision models and text features from language models. These feature…
Head movements are crucial for social human-human interaction. They can transmit important cues (e.g., joint attention, speaker detection) that cannot be achieved with verbal interaction alone. This advantage also holds for human-robot…
In this paper, we study the associations between human faces and voices. Audiovisual integration, specifically the integration of facial and vocal information is a well-researched area in neuroscience. It is shown that the overlapping…
Deriving sophisticated 3D motions from sparse keyframes is a particularly challenging problem, due to continuity and exceptionally skeletal precision. The action features are often derivable accurately from the full series of keyframes, and…
Speech-driven gestures and facial animations are fundamental to expressive digital avatars in games, virtual production, and interactive media. However, existing methods are either limited to a single modality for audio motion alignment,…