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With rapid advances in generative artificial intelligence, the text-to-music synthesis task has emerged as a promising direction for music generation. Nevertheless, achieving precise control over multi-track generation remains an open…
We present a framework for real-time human-AI musical co-performance, in which a latent diffusion model generates instrumental accompaniment in response to a live stream of context audio. The system combines a MAX/MSP front-end-handling…
Human motion synthesis is an important task in computer graphics and computer vision. While focusing on various conditioning signals such as text, action class, or audio to guide the generation process, most existing methods utilize…
In this paper, we introduce Story2MIDI, a sequence-to-sequence Transformer-based model for generating emotion-aligned music from a given piece of text. To develop this model, we construct the Story2MIDI dataset by merging existing datasets…
Tokenizing music to fit the general framework of language models is a compelling challenge, especially considering the diverse symbolic structures in which music can be represented (e.g., sequences, grids, and graphs). To date, most…
Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…
We contribute a pop-song automation framework for lead melody generation and accompaniment arrangement. The framework reflects the major procedures of human music composition, generating both lead melody and piano accompaniment by a unified…
We tackle the problem of generating audio samples conditioned on descriptive text captions. In this work, we propose AaudioGen, an auto-regressive generative model that generates audio samples conditioned on text inputs. AudioGen operates…
We propose Composition Sampling, a simple but effective method to generate diverse outputs for conditional generation of higher quality compared to previous stochastic decoding strategies. It builds on recently proposed plan-based neural…
Symbolic Music Generation relies on the contextual representation capabilities of the generative model, where the most prevalent approach is the Transformer-based model. The learning of musical context is also related to the structural…
Understanding how large audio models represent music, and using that understanding to steer generation, is both challenging and underexplored. Inspired by mechanistic interpretability in language models, where direction vectors in…
We propose a new task named Audio-driven Per-formance Video Generation (APVG), which aims to synthesizethe video of a person playing a certain instrument guided bya given music audio clip. It is a challenging task to gener-ate the…
Symbolic music generation has made significant progress, yet achieving fine-grained and flexible control over composer style remains challenging. Existing training-based methods for composer style conditioning depend on large labeled…
Current generative models are able to generate high-quality artefacts but have been shown to struggle with compositional reasoning, which can be defined as the ability to generate complex structures from simpler elements. In this paper, we…
We propose MuseControlLite, a lightweight mechanism designed to fine-tune text-to-music generation models for precise conditioning using various time-varying musical attributes and reference audio signals. The key finding is that positional…
We introduce Noise2Music, where a series of diffusion models is trained to generate high-quality 30-second music clips from text prompts. Two types of diffusion models, a generator model, which generates an intermediate representation…
We introduce the text-to-instrument task, which aims at generating sample-based musical instruments based on textual prompts. Accordingly, we propose InstrumentGen, a model that extends a text-prompted generative audio framework to…
The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…
We introduce VampNet, a masked acoustic token modeling approach to music synthesis, compression, inpainting, and variation. We use a variable masking schedule during training which allows us to sample coherent music from the model by…
Deep generative models for audio synthesis have recently been significantly improved. However, the task of modeling raw-waveforms remains a difficult problem, especially for audio waveforms and music signals. Recently, the realtime audio…