Related papers: Improved Stochastic Texture Filtering Through Samp…
We introduce a new online adaptive filtering method called supervised multi-step adaptive filters (SMS-AF). Our method uses neural networks to control or optimize linear multi-delay or multi-channel frequency-domain filters and can flexibly…
Filtering based on Singular Value Decomposition (SVD) provides substantial separation of clutter, flow and noise in high frame rate ultrasound flow imaging. The use of SVD as a clutter filter has greatly improved techniques such as vector…
We present a method for speckle holography that is optimised for crowded fields. Its two key features are an iterativ improvement of the instantaneous Point Spread Functions (PSFs) extracted from each speckle frame and the (optional)…
Generalizable neural surface reconstruction has become a compelling technique to reconstruct from few images without per-scene optimization, where dense 3D feature volume has proven effective as a global representation of scenes. However,…
Recent Reference-Based image super-resolution (RefSR) has improved SOTA deep methods introducing attention mechanisms to enhance low-resolution images by transferring high-resolution textures from a reference high-resolution image. The main…
In coherent imaging systems, speckle is a signal-dependent noise that visually strongly degrades images' appearance. A huge amount of SAR data has been acquired from different sensors with different wavelengths, resolutions, incidences and…
We develop a supervised-learning-based approach for monitoring and diagnosing texture-related defects in manufactured products characterized by stochastic textured surfaces that satisfy the locality and stationarity properties of Markov…
Self-similarity is the essence of fractal images and, as such, characterizes natural stochastic textures. This paper is concerned with the property of self-similarity in the statistical sense in the case of fully-textured images that…
Texture-space shading (TSS) methods decouple shading and rasterization, allowing shading to be performed at a different framerate and spatial resolution than rasterization. TSS has many potential applications, including streaming shading…
Superpixels are widely used in computer vision applications. Nevertheless, decomposition methods may still fail to efficiently cluster image pixels according to their local texture. In this paper, we propose a new Nearest Neighbor-based…
Autonomous fabrication systems are transforming construction and manufacturing, yet they remain vulnerable to print errors. Texture classification is a key component of computer vision systems that enable real-time monitoring and adjustment…
Although supervised finetuning (SFT) has emerged as an essential technique to align large language models with humans, it is considered superficial, with style learning being its nature. At the same time, recent works indicate the…
Traditional image codecs emphasize signal fidelity and human perception, often at the expense of machine vision tasks. Deep learning methods have demonstrated promising coding performance by utilizing rich semantic embeddings optimized for…
Both geometry and texture are fundamental aspects of visual style. Existing style transfer methods, however, primarily focus on texture, almost entirely ignoring geometry. We propose deformable style transfer (DST), an optimization-based…
Stochastic resonance describes the utility of noise in improving the detectability of weak signals in certain types of systems. It has been observed widely in natural and engineered settings, but its utility in image classification with…
We propose a simple, scalable algorithm for using stochastic interpolants to sample from unnormalized densities and for fine-tuning generative models. The approach, Tilt Matching, arises from a dynamical equation relating the flow matching…
In this paper, we improve image reconstruction in a single-pixel scanning system by selecting an detector optimal field of view. Image reconstruction is based on compressed sensing and image quality is compared to interpolated staring…
We implement an algorithm for detecting and removing artifacts from astronomical images by means of outlier rejection during stacking. Our method is capable of addressing both small, highly significant artifacts such as cosmic rays and, by…
The particle filter is one of the most successful methods for state inference and identification of general non-linear and non-Gaussian models. However, standard particle filters suffer from degeneracy of the particle weights, in particular…
It this paper we revisit the fast stylization method introduced in Ulyanov et. al. (2016). We show how a small change in the stylization architecture results in a significant qualitative improvement in the generated images. The change is…