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As the demand for immersive 3D content grows, the need for intuitive and efficient interaction methods becomes paramount. Current techniques for physically manipulating 3D content within Virtual Reality (VR) often face significant…

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye

In this paper, we presented a new method for deformation control of deformable objects, which utilizes both visual and tactile feedback. At present, manipulation of deformable objects is basically formulated by assuming positional…

Robotics · Computer Science 2021-06-01 Yuhao Guo , Xin Jiang , Yunhui Liu

Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Dong In Lee , Hyeongcheol Park , Jiyoung Seo , Eunbyung Park , Hyunje Park , Ha Dam Baek , Sangheon Shin , Sangmin Kim , Sangpil Kim

3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods, which rely on representations like meshes and point clouds, often fall short in realistically depicting complex scenes. On the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Yiwen Chen , Zilong Chen , Chi Zhang , Feng Wang , Xiaofeng Yang , Yikai Wang , Zhongang Cai , Lei Yang , Huaping Liu , Guosheng Lin

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…

Graphics · Computer Science 2021-03-03 Yu-Jie Yuan , Yu-Kun Lai , Tong Wu , Lin Gao , Ligang Liu

3D-aware generative models have demonstrated their superb performance to generate 3D neural radiance fields (NeRF) from a collection of monocular 2D images even for topology-varying object categories. However, these methods still lack the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-12 Ziyu Wang , Yu Deng , Jiaolong Yang , Jingyi Yu , Xin Tong

While novel view synthesis for dynamic scenes has made significant progress, capturing skeleton models of objects and re-posing them remains a challenging task. To tackle this problem, in this paper, we propose a novel approach to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Diwen Wan , Yuxiang Wang , Ruijie Lu , Gang Zeng

This paper targets on learning-based novel view synthesis from a single or limited 2D images without the pose supervision. In the viewer-centered coordinates, we construct an end-to-end trainable conditional variational framework to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Xiaofeng Liu , Tong Che , Yiqun Lu , Chao Yang , Site Li , Jane You

3D Gaussian Splatting (3DGS) has recently transformed the fields of novel view synthesis and 3D reconstruction due to its ability to accurately model complex 3D scenes and its unprecedented rendering performance. However, a significant…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Alessio Mazzucchelli , Ivan Ojeda-Martin , Fernando Rivas-Manzaneque , Elena Garces , Adrian Penate-Sanchez , Francesc Moreno-Noguer

In this work, we focus on the task of learning and representing dense correspondences in deformable object categories. While this problem has been considered before, solutions so far have been rather ad-hoc for specific object types (i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Natalia Neverova , David Novotny , Vasil Khalidov , Marc Szafraniec , Patrick Labatut , Andrea Vedaldi

3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Qing Li , Huifang Feng , Xun Gong , Yu-Shen Liu

We present Image Sculpting, a new framework for editing 2D images by incorporating tools from 3D geometry and graphics. This approach differs markedly from existing methods, which are confined to 2D spaces and typically rely on textual…

Graphics · Computer Science 2024-01-04 Jiraphon Yenphraphai , Xichen Pan , Sainan Liu , Daniele Panozzo , Saining Xie

3D Gaussian Splatting has recently emerged as a powerful tool for fast and accurate novel-view synthesis from a set of posed input images. However, like most novel-view synthesis approaches, it relies on accurate camera pose information,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Christian Schmidt , Jens Piekenbrinck , Bastian Leibe

A photorealistic and controllable 3D caricaturization framework for faces is introduced. We start with an intrinsic Gaussian curvature-based surface exaggeration technique, which, when coupled with texture, tends to produce over-smoothed…

Graphics · Computer Science 2026-01-08 Eldad Matmon , Amit Bracha , Noam Rotstein , Ron Kimmel

Recent advancements in 3D Gaussian Splatting (3D-GS) enable high-quality 3D scene reconstruction from RGB images. Many studies extend this paradigm for language-driven open-vocabulary scene understanding. However, most of them simply…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Jiazhong Cen , Xudong Zhou , Jiemin Fang , Changsong Wen , Lingxi Xie , Xiaopeng Zhang , Wei Shen , Qi Tian

We propose a method for predicting the 3D shape of a deformable surface from a single view. By contrast with previous approaches, we do not need a pre-registered template of the surface, and our method is robust to the lack of texture and…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Albert Pumarola , Antonio Agudo , Lorenzo Porzi , Alberto Sanfeliu , Vincent Lepetit , Francesc Moreno-Noguer

We propose a method that achieves state-of-the-art rendering quality and efficiency on monocular dynamic scene reconstruction using deformable 3D Gaussians. Implicit deformable representations commonly model motion with a canonical space…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Yiqing Liang , Numair Khan , Zhengqin Li , Thu Nguyen-Phuoc , Douglas Lanman , James Tompkin , Lei Xiao

Dynamic reconstruction of deformable tissues in endoscopic video is a key technology for robot-assisted surgery. Recent reconstruction methods based on neural radiance fields (NeRFs) have achieved remarkable results in the reconstruction of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Weixing Xie , Junfeng Yao , Xianpeng Cao , Qiqin Lin , Zerui Tang , Xiao Dong , Xiaohu Guo