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Related papers: Texture2LoD3: Enabling LoD3 Building Reconstructio…

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Despite having tremendous progress in image-to-3D generation, existing methods still struggle to produce multi-view consistent images with high-resolution textures in detail, especially in the paradigm of 2D diffusion that lacks 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Haibo Yang , Yang Chen , Yingwei Pan , Ting Yao , Zhineng Chen , Chong-Wah Ngo , Tao Mei

We address the problem of reconstructing 3D surfaces from depth and surface normal maps acquired by a sensor system based on a single perspective camera. Depth and normal maps can be obtained through techniques such as structured-light…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Ondrej Hlinka , Georg Kaniak , Christian Kapeller

Existing approaches for 3D garment reconstruction either assume a predefined template for the garment geometry (restricting them to fixed clothing styles) or yield vertex colored meshes (lacking high-frequency textural details). Our novel…

Computer Vision and Pattern Recognition · Computer Science 2022-08-30 Astitva Srivastava , Chandradeep Pokhariya , Sai Sagar Jinka , Avinash Sharma

Transformer-based 3D reconstruction has emerged as a powerful paradigm for recovering geometry and appearance from multi-view observations, offering strong performance across challenging visual conditions. As these models scale to larger…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Haoyu Zhang , Zeyu Zhang , Zedong Zhou , Yang Zhao , Hao Tang

We study the problem of single-image 3D object reconstruction. Recent works have diverged into two directions: regression-based modeling and generative modeling. Regression methods efficiently infer visible surfaces, but struggle with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Zixuan Huang , Mark Boss , Aaryaman Vasishta , James M. Rehg , Varun Jampani

Recently proposed 3D object reconstruction methods represent a mesh with an atlas - a set of planar patches approximating the surface. However, their application in a real-world scenario is limited since the surfaces of reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Przemysław Spurek , Sebastian Winczowski , Maciej Zięba , Tomasz Trzciński , Kacper Kania , Marcin Mazur

Wide-baseline panorama reconstruction has emerged as a highly effective and pivotal approach for not only achieving geometric reconstruction of the surrounding 3D environment, but also generating highly realistic and immersive novel views.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Jiahui Ren , Mochu Xiang , Jiajun Zhu , Yuchao Dai

3D face reconstruction technology aims to generate a face stereo model naturally and realistically. Previous deep face reconstruction approaches are typically designed to generate convincing textures and cannot generalize well to multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Dapeng Zhao , Yue Qi

Recent advances in 3D Gaussian Splatting (3DGS) have enabled generalizable, on-the-fly reconstruction of sequential input views. However, existing methods often predict per-pixel Gaussians and combine Gaussians from all views as the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Jiaxin Guo , Tongfan Guan , Wenzhen Dong , Wenzhao Zheng , Wenting Wang , Yue Wang , Yeung Yam , Yun-Hui Liu

Recovering the metric 3D shape from a single image is particularly relevant for robotics and embodied intelligence applications, where accurate spatial understanding is crucial for navigation and interaction with environments. Usually, the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Chenghao Zhang , Lubin Fan , Shen Cao , Bojian Wu , Jieping Ye

Monocular 3D face reconstruction is a wide-spread topic, and existing approaches tackle the problem either through fast neural network inference or offline iterative reconstruction of face geometry. In either case carefully-designed energy…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Christopher Otto , Prashanth Chandran , Gaspard Zoss , Markus Gross , Paulo Gotardo , Derek Bradley

Managing the level-of-detail (LOD) in architectural models is crucial yet challenging, particularly for effective representation and visualization of buildings. Traditional approaches often fail to deliver controllable detail alongside…

Graphics · Computer Science 2024-09-20 Runze Zhang , Shanshan Pan , Chenlei Lv , Minglun Gong , Hui Huang

Enabling Large Language Models (LLMs) to interact with 3D environments is challenging. Existing approaches extract point clouds either from ground truth (GT) geometry or 3D scenes reconstructed by auxiliary models. Text-image aligned 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Tao Chu , Pan Zhang , Xiaoyi Dong , Yuhang Zang , Qiong Liu , Jiaqi Wang

Reconstructing accurate 3D surfaces for street-view scenarios is crucial for applications such as digital entertainment and autonomous driving simulation. However, existing street-view datasets, including KITTI, Waymo, and nuScenes, only…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Yubin Hu , Kairui Wen , Heng Zhou , Xiaoyang Guo , Yong-Jin Liu

We present a learning-based method, namely GeoUDF,to tackle the long-standing and challenging problem of reconstructing a discrete surface from a sparse point cloud.To be specific, we propose a geometry-guided learning method for UDF and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Siyu Ren , Junhui Hou , Xiaodong Chen , Ying He , Wenping Wang

Most image-based 3D object reconstructors assume that objects are fully visible, ignoring occlusions that commonly occur in real-world scenarios. In this paper, we introduce Amodal3R, a conditional 3D generative model designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Tianhao Wu , Chuanxia Zheng , Frank Guan , Andrea Vedaldi , Tat-Jen Cham

In this paper we present a practical approach for generating an occlusion-free textured 3D map of urban facades by the synergistic use of terrestrial images, 3D point clouds and area-based information. Particularly in dense urban…

Computer Vision and Pattern Recognition · Computer Science 2013-08-30 Karim Hammoudi , Fadi Dornaika , Bahman Soheilian , Bruno Vallet , John McDonald , Nicolas Paparoditis

Implicit neural networks have been successfully used for surface reconstruction from point clouds. However, many of them face scalability issues as they encode the isosurface function of a whole object or scene into a single latent vector.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Alexandre Boulch , Renaud Marlet

Recent advancements in radiance field rendering, exemplified by Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have significantly progressed 3D modeling and reconstruction. The use of multiple 360-degree omnidirectional…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Shintaro Ito , Natsuki Takama , Toshiki Watanabe , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

The ultimate goal of many image-based modeling systems is to render photo-realistic novel views of a scene without visible artifacts. Existing evaluation metrics and benchmarks focus mainly on the geometric accuracy of the reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2016-01-27 Michael Waechter , Mate Beljan , Simon Fuhrmann , Nils Moehrle , Johannes Kopf , Michael Goesele
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